Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
H1 dont mind me
Izanami
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 128L
1,520 Elo+
Party 1
Scylla
Scylla
JessSayin
Scylla
Level 102
God Stats
10W - 7L
1,564 SR
Queue Stats
198W - 193L
1,420 Elo+
Party 2
Da Ji
Da Ji
NFBaceMUFC
Da Ji
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,390 Elo+
Party 1
Athena
Athena
R6 Xenomorph
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 119
1,513 SR
1,466 Elo+

VS

Team Averages
Level 102
1,579 SR
1,439 Elo+
Sun Wukong
Sun Wukong
DEVASTATOR 6666
Sun Wukong
Level 123
God Stats
1W - 1L
1,294 SR
Queue Stats
132W - 133L
1,446 Elo+
Party 3
Guan Yu
Guan Yu
PuffinPacifist
Guan Yu
Level 49
God Stats
3W - 0L
1,779 SR
Queue Stats
66W - 68L
1,449 Elo+
Party 4
Chernobog
Chernobog
ThiagoDoidao
Chernobog
Level 125
God Stats
2W - 1L
1,738 SR
Queue Stats
80W - 74L
1,426 Elo+
Solo
Izanami
Izanami
TvG Hotmommy
Izanami
Level 149
God Stats
1W - 0L
1,310 SR
Queue Stats
21W - 19L
1,424 Elo+
Party 3
Khepri
Khepri
prophet2341
Khepri
Level 62
God Stats
3W - 0L
1,774 SR
Queue Stats
85W - 86L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 5 / 15
10,161
782
17,197
22,082
8,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 13
10,096
777
18,764
15,181
6,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
JessSayin
Scylla
16
4 / 5 / 15
9,805
754
21,343
13,477
4,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
18
4 / 5 / 17
9,939
765
11,038
16,768
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Athena
16
4 / 4 / 13
9,893
761
9,307
18,075
11,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEVASTATOR 6666
Sun Wukong
17
5 / 6 / 13
11,272
867
18,438
22,491
15,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 5 / 16
10,646
819
13,242
18,327
25,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
ThiagoDoidao
Chernobog
19
4 / 3 / 17
11,104
854
20,612
12,922
7,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
TvG Hotmommy
Izanami
16
7 / 6 / 16
10,774
829
15,989
14,579
6,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
19
4 / 2 / 16
10,547
811
8,853
21,103
22,221
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
103
22
Kills
25
25
Deaths
22
73
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
15
2.5
W
Sun Wukong
DEVASTATOR 6666
Sun Wukong
5
6
13
1.92
L
5
6
13
1.92
L
Scylla
JessSayin
Scylla
4
5
15
2.3
L
Da Ji
4
5
17
2.5
W
5
5
16
2.6
L
Athena
4
4
13
2.63
W
Chernobog
ThiagoDoidao
Chernobog
4
3
17
4.17
W
Izanami
TvG Hotmommy
Izanami
7
6
16
2.5
W
Khepri
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,649
Damage
77,134
85,583
Taken
89,422
38,554
Mitigated
76,882
37,551
Healing
37,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,197
2,194
11,901
8,505
22,082
8,166
0
3,097
18,985
32,042
0
W
Sun Wukong
DEVASTATOR 6666
Sun Wukong
18,438
3,226
2,177
7,442
22,491
15,205
580
12,096
10,395
0
35,628
L
18,764
7,305
1,982
2,184
15,181
6,163
1,198
1,089
14,092
0
34,415
L
Scylla
JessSayin
Scylla
21,343
964
2,756
2,261
13,477
4,519
159
958
12,519
34,555
0
L
Da Ji
11,038
1,733
907
2,415
16,768
8,112
0
1,856
14,912
0
20,172
W
13,242
1,495
7,396
5,442
18,327
25,641
463
9,018
9,309
0
21,491
L
Athena
9,307
2,028
1,821
2,819
18,075
11,594
453
1,853
16,222
14,852
0
W
Chernobog
ThiagoDoidao
Chernobog
20,612
8,212
1,135
1,404
12,922
7,069
2,705
6,681
6,241
0
44,617
W
Izanami
TvG Hotmommy
Izanami
15,989
6,192
688
918
14,579
6,746
3,291
8,142
6,437
0
34,584
W
Khepri
8,853
1,253
2,925
7,558
21,103
22,221
392
11,910
9,193
17,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
54,343
131
Minions Killed
139
0
Camps Cleared
0
1,238,651
Distance Traveled
1,212,131
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,161
782
32
2
0
237,490
0
W
Sun Wukong
11,272
867
33
3
0
243,541
1
L
Izanami
10,096
777
34
3
0
233,690
0
L
Scylla
9,805
754
34
3
0
238,830
2
L
Da Ji
9,939
765
20
2
0
246,482
5
W
Guan Yu
10,646
819
13
1
0
252,262
0
L
Athena
9,893
761
11
1
0
282,159
0
W
Chernobog
11,104
854
43
3
0
235,421
0
W
Izanami
10,774
829
37
3
0
207,354
0
W
Khepri
10,547
811
13
1
0
273,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role