Player Matchup

Lancelot
Lancelot
BlazeTheSkater
Lancelot
Level 157
God Stats
4W - 6L
1,479 SR
Queue Stats
611W - 589L
1,599 Elo+
Solo
Guan Yu
Guan Yu
Dem0n117Mx
Guan Yu
Level 131
God Stats
4W - 2L
1,503 SR
Queue Stats
229W - 231L
1,546 Elo+
Solo
Yu Huang
Yu Huang
JesusWasDeported
Yu Huang
Level 128
God Stats
3W - 1L
1,772 SR
Queue Stats
119W - 107L
1,633 Elo+
Solo
Chaac
Chaac
Snufferin
Chaac
Level 92
God Stats
1W - 1L
1,305 SR
Queue Stats
149W - 149L
1,613 Elo+
Solo
Chernobog
Chernobog
YoMomSpaghetti
Chernobog
Level 98
God Stats
7W - 1L
1,931 SR
Queue Stats
340W - 344L
1,583 Elo+
Solo
Team Averages
Level 121
1,598 SR
1,595 Elo+

VS

Team Averages
Level 141
1,616 SR
1,593 Elo+
Neith
Neith
Borazi
Neith
Level 150
God Stats
1W - 2L
1,591 SR
Queue Stats
70W - 51L
1,559 Elo+
Solo
Merlin
Merlin
Kingofgamesbrah
Merlin
Level 160
God Stats
4W - 6L
1,518 SR
Queue Stats
430W - 399L
1,581 Elo+
Solo
Nox
Nox
blame123
Nox
Level 158
God Stats
0W - 1L
1,530 SR
Queue Stats
12W - 13L
1,600 Elo+
Solo
Mulan
Mulan
notTimber
Mulan
Level 75
God Stats
1W - 1L
1,827 SR
Queue Stats
53W - 38L
1,615 Elo+
Solo
Chang'e
Chang'e
vHammertime
Chang'e
Level 160
God Stats
4W - 7L
1,615 SR
Queue Stats
827W - 832L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
10 / 5 / 12
12,554
837
18,502
22,059
16,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Dem0n117Mx
Guan Yu
18
5 / 4 / 18
11,303
754
11,461
23,005
33,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 4 / 14
11,736
782
21,511
18,739
10,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Snufferin
Chaac
18
5 / 5 / 17
11,435
762
19,218
29,475
34,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
YoMomSpaghetti
Chernobog
19
7 / 4 / 13
11,453
764
17,775
17,167
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Borazi
Neith
18
3 / 4 / 16
11,191
746
12,378
15,639
12,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 11
10,686
712
21,889
17,029
7,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 12
10,723
715
13,170
16,714
11,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
notTimber
Mulan
17
4 / 8 / 11
10,672
711
19,367
29,070
28,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
vHammertime
Chang'e
17
8 / 7 / 10
11,063
738
18,074
23,146
13,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
82
31
Kills
22
22
Deaths
31
74
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Lancelot
10
5
12
3.2
L
Neith
Borazi
Neith
3
4
16
2.75
W
Guan Yu
Dem0n117Mx
Guan Yu
5
4
18
3.5
W
4
4
14
2.75
L
3
7
11
1.21
W
Chaac
Snufferin
Chaac
5
5
17
2.7
W
Chernobog
YoMomSpaghetti
Chernobog
7
4
13
3.38
L
4
5
12
2
L
Mulan
notTimber
Mulan
4
8
11
1.19
L
Chang'e
vHammertime
Chang'e
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,467
Damage
84,878
110,445
Taken
101,598
103,957
Mitigated
73,563
44,693
Healing
39,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
18,502
4,135
2,347
1,817
22,059
16,457
1,806
11,521
10,538
0
44,019
L
Neith
Borazi
Neith
12,378
2,091
1,359
3,623
15,639
12,545
976
3,074
12,565
0
25,482
W
Guan Yu
Dem0n117Mx
Guan Yu
11,461
1,201
10,940
7,830
23,005
33,698
545
9,987
13,018
0
20,549
W
21,511
1,764
1,427
4,601
18,739
10,191
1,298
8,816
9,923
40,928
0
L
21,889
1,146
624
3,055
17,029
7,603
548
3,219
13,810
47,128
0
W
Chaac
Snufferin
Chaac
19,218
2,638
4,119
7,595
29,475
34,398
780
13,190
16,285
0
30,279
W
Chernobog
YoMomSpaghetti
Chernobog
17,775
8,860
1,333
2,684
17,167
9,213
4,091
9,619
7,548
0
32,666
L
13,170
1,886
1,399
1,521
16,714
11,212
837
3,506
13,208
19,215
0
L
Mulan
notTimber
Mulan
19,367
2,545
1,458
8,559
29,070
28,732
187
4,982
24,088
0
32,688
L
Chang'e
vHammertime
Chang'e
18,074
985
9,983
7,753
23,146
13,471
0
6,730
16,416
28,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,481
Gold Earned
54,335
142
Minions Killed
159
0
Camps Cleared
0
1,389,474
Distance Traveled
1,201,910
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,554
837
46
3
0
291,423
2
L
Neith
11,191
746
48
3
0
255,662
0
W
Guan Yu
11,303
754
9
1
0
302,618
1
W
Yu Huang
11,736
782
38
3
0
281,290
1
L
Merlin
10,686
712
43
3
0
241,063
4
W
Chaac
11,435
762
22
1
0
274,923
0
W
Chernobog
11,453
764
27
2
0
239,220
0
L
Nox
10,723
715
20
1
0
218,431
0
L
Mulan
10,672
711
26
2
0
246,115
0
L
Chang'e
11,063
738
22
1
0
240,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role