Player Matchup

Odin
Odin
Gly-Xing
Odin
Level 155
God Stats
0W - 1L
1,536 SR
Queue Stats
45W - 21L
1,745 Elo+
Party 1
Raijin
Raijin
Landon_The_Deity
Raijin
Level 134
God Stats
1W - 5L
1,733 SR
Queue Stats
181W - 124L
1,728 Elo+
Party 1
Medusa
Medusa
NarnianTurtle
Medusa
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,786 Elo+
Party 1
Team Averages
Level 141
1,590 SR
1,753 Elo+

VS

Team Averages
Level 146
1,745 SR
1,651 Elo+
Ullr
Ullr
Jayy Comp
Ullr
Level 128
God Stats
63W - 32L
1,697 SR
Queue Stats
337W - 191L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMightyKonan
Ao Kuang
Level 149
God Stats
17W - 3L
1,816 SR
Queue Stats
269W - 260L
1,646 Elo+
Solo
Shiva
Shiva
xGingaKingx
Shiva
Level 160
God Stats
15W - 7L
1,721 SR
Queue Stats
125W - 58L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 3 / 4
8,103
623
5,686
13,815
13,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 2
8,985
691
11,817
11,312
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 4
7,864
605
7,739
7,997
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 0 / 6
9,484
730
8,297
10,248
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
14
5 / 3 / 3
9,474
729
9,629
14,091
13,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 6
8,921
686
11,208
15,075
12,956
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
8
8
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
1
3
4
1
W
Ullr
2
0
6
5
L
3
3
2
1.33
L
1
2
4
1.5
W
Ao Kuang
5
3
3
2.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
29,134
33,124
Taken
39,414
22,676
Mitigated
31,083
2,192
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,686
1,193
396
368
13,815
13,625
0
4,503
9,312
0
12,612
W
Ullr
8,297
3,326
0
1,495
10,248
4,674
1,903
4,565
5,683
0
45,568
L
11,817
1,107
0
740
11,312
5,405
0
1,979
9,333
43,322
0
L
7,739
3,233
0
688
7,997
3,646
0
2,896
5,101
0
23,762
W
Ao Kuang
9,629
2,368
0
5,322
14,091
13,453
406
3,233
10,858
33,836
3,526
W
11,208
1,587
1,661
3,003
15,075
12,956
816
4,377
10,698
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
27,879
124
Minions Killed
168
2
Camps Cleared
10
677,118
Distance Traveled
732,214
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,103
623
16
1
1
224,054
4
W
Ullr
9,484
730
82
6
5
246,820
5
L
Raijin
8,985
691
71
5
1
221,594
5
L
Medusa
7,864
605
37
3
0
231,470
5
W
Ao Kuang
9,474
729
54
4
5
236,503
2
W
Shiva
8,921
686
32
2
0
248,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role