Player Matchup

Rama
Rama
Brainal69
Rama
Level 23
God Stats
3W - 5L
1,403 SR
Queue Stats
5W - 15L
1,267 Elo+
Party 1
Bellona
Bellona
Nomics66
Bellona
Level 28
God Stats
2W - 1L
1,717 SR
Queue Stats
24W - 24L
1,418 Elo+
Party 1
Bacchus
Bacchus
TheJustJester
Bacchus
Level 102
God Stats
6W - 9L
1,404 SR
Queue Stats
28W - 46L
1,375 Elo+
Party 1
Team Averages
Level 51
1,508 SR
1,353 Elo+

VS

Team Averages
Level 130
1,541 SR
1,587 Elo+
Loki
Loki
MmrThief
Loki
Level 159
God Stats
6W - 3L
1,656 SR
Queue Stats
572W - 208L
1,795 Elo+
Solo
Agni
Agni
Ram6oYac24
Agni
Level 85
God Stats
10W - 12L
1,279 SR
Queue Stats
204W - 306L
1,320 Elo+
Solo
Ishtar
Ishtar
iiKratosKaos
Ishtar
Level 146
God Stats
6W - 4L
1,688 SR
Queue Stats
56W - 45L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 8 / 3
6,823
620
2,657
12,205
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Nomics66
Bellona
10
1 / 5 / 2
6,905
628
4,716
13,697
12,257
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
2 / 4 / 0
7,597
691
5,269
14,630
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 2 / 11
8,803
800
11,823
9,099
7,130
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 14
8,180
744
7,596
4,121
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
15
10 / 0 / 6
9,659
878
15,015
7,509
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
0
8
3
0.19
W
Loki
6
2
11
5.75
L
Bellona
Nomics66
Bellona
1
5
2
0.4
W
1
1
14
8
L
Bacchus
2
4
0
0.5
W
Ishtar
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
34,434
40,532
Taken
20,729
31,081
Mitigated
12,755
5,772
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,657
2,130
0
1,437
12,205
4,791
0
556
11,473
0
17,707
W
Loki
11,823
2,905
0
703
9,099
7,130
164
2,774
6,325
0
26,709
L
Bellona
Nomics66
Bellona
4,716
874
0
134
13,697
12,257
0
3,130
10,179
0
12,091
W
7,596
501
235
882
4,121
1,667
400
1,569
2,552
19,303
0
L
Bacchus
5,269
847
830
3,371
14,630
14,033
0
2,987
11,202
20,341
0
W
Ishtar
15,015
8,605
0
3,651
7,509
3,958
1,561
1,329
6,180
0
45,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,325
Gold Earned
26,642
84
Minions Killed
137
2
Camps Cleared
8
559,078
Distance Traveled
589,340
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,823
620
51
5
2
169,125
2
W
Loki
8,803
800
27
2
2
193,043
0
L
Bellona
6,905
628
16
1
0
196,855
3
W
Agni
8,180
744
40
4
2
189,147
6
L
Bacchus
7,597
691
17
2
0
193,098
4
W
Ishtar
9,659
878
70
6
4
207,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role