Player Matchup

Nike
Nike
Bobanweave
Nike
Level 160
God Stats
8W - 6L
1,526 SR
Queue Stats
285W - 246L
1,570 Elo+
Party 1
Lancelot
Lancelot
MrKirk
Lancelot
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
712W - 626L
1,544 Elo+
Party 1
Horus
Horus
Pesti13
Horus
Level 107
God Stats
3W - 2L
1,768 SR
Queue Stats
123W - 103L
1,549 Elo+
Party 3
Loki
Loki
SazelZa
Loki
Level 160
God Stats
12W - 12L
1,573 SR
Queue Stats
641W - 562L
1,542 Elo+
Party 1
Rama
Rama
Tooshytodie
Rama
Level 87
God Stats
2W - 4L
1,468 SR
Queue Stats
147W - 118L
1,603 Elo+
Party 3
Team Averages
Level 135
1,567 SR
1,561 Elo+

VS

Team Averages
Level 137
1,559 SR
1,508 Elo+
Bastet
Bastet
BulS__PredaTeur
Bastet
Level 156
God Stats
3W - 0L
1,880 SR
Queue Stats
303W - 299L
1,450 Elo+
Solo
Lancelot
Lancelot
FEMOO1
Lancelot
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
1,539 Elo+
Party 2
Chang'e
Chang'e
MP081998
Chang'e
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
Piedonepapa
Hun Batz
Level 148
God Stats
2W - 1L
1,271 SR
Queue Stats
196W - 217L
1,541 Elo+
Solo
Ishtar
Ishtar
Rendonk
Ishtar
Level 129
God Stats
2W - 2L
1,644 SR
Queue Stats
146W - 138L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 15
15,461
736
18,232
30,580
41,328
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
MrKirk
Lancelot
17
4 / 9 / 8
12,141
578
15,232
32,220
33,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Horus
Pesti13
Horus
19
2 / 6 / 19
13,668
651
11,595
38,262
51,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
SazelZa
Loki
20
4 / 4 / 16
13,596
647
20,098
22,203
12,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 5 / 11
15,221
725
32,737
29,501
17,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
14,928
711
21,725
22,555
25,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Lancelot
FEMOO1
Lancelot
20
2 / 6 / 23
12,605
600
18,698
25,866
36,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MP081998
Chang'e
20
5 / 6 / 25
13,895
662
30,147
24,566
28,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Piedonepapa
Hun Batz
20
11 / 10 / 15
14,771
703
27,159
28,700
33,953
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
Rendonk
Ishtar
20
7 / 3 / 21
14,579
694
34,110
18,216
10,568
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
135
27
Kills
32
32
Deaths
27
69
Assists
103
Player
Kills
Deaths
Assists
KDA
L
5
8
15
1.56
W
7
2
19
8.25
W
Lancelot
FEMOO1
Lancelot
2
6
23
2.25
W
Chang'e
MP081998
Chang'e
5
6
25
2.92
L
Lancelot
MrKirk
Lancelot
4
9
8
0.89
L
Horus
Pesti13
Horus
2
6
19
1.92
W
Hun Batz
Piedonepapa
Hun Batz
11
10
15
1.85
W
Ishtar
Rendonk
Ishtar
7
3
21
5.83
L
Loki
SazelZa
Loki
4
4
16
3
L
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,894
Damage
131,839
152,766
Taken
119,903
155,895
Mitigated
135,887
57,769
Healing
49,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,232
1,328
5,476
5,169
30,580
41,328
1,027
7,410
22,785
0
45,906
W
21,725
3,100
2,723
4,164
22,555
25,992
1,485
0
22,555
0
49,804
W
Lancelot
FEMOO1
Lancelot
18,698
4,172
5,014
6,465
25,866
36,797
721
0
25,866
0
22,633
W
Chang'e
MP081998
Chang'e
30,147
3,396
13,634
8,682
24,566
28,577
722
0
24,566
49,894
0
L
Lancelot
MrKirk
Lancelot
15,232
2,735
2,703
6,120
32,220
33,327
406
5,795
26,020
0
22,181
L
Horus
Pesti13
Horus
11,595
5,272
8,261
11,223
38,262
51,484
129
6,065
31,886
0
16,536
W
Hun Batz
Piedonepapa
Hun Batz
27,159
6,256
3,483
2,292
28,700
33,953
176
0
28,700
0
47,071
W
Ishtar
Rendonk
Ishtar
34,110
20,592
0
2,728
18,216
10,568
3,985
0
18,216
0
77,671
L
Loki
SazelZa
Loki
20,098
934
2,636
4,830
22,203
12,316
648
4,332
17,697
0
49,034
L
32,737
25,479
1,979
9,372
29,501
17,440
6,663
6,545
22,739
0
67,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,087
Gold Earned
70,778
227
Minions Killed
227
0
Camps Cleared
0
1,857,898
Distance Traveled
1,815,139
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,461
736
50
2
0
317,378
2
W
Bastet
14,928
711
58
3
0
455,112
1
W
Lancelot
12,605
600
7
0
0
365,908
0
W
Chang'e
13,895
662
47
2
0
325,917
0
L
Lancelot
12,141
578
15
1
0
362,224
2
L
Horus
13,668
651
12
1
0
396,045
0
W
Hun Batz
14,771
703
21
1
0
326,806
0
W
Ishtar
14,579
694
94
4
0
341,396
0
L
Loki
13,596
647
51
2
0
432,567
1
L
Rama
15,221
725
99
5
0
349,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role