Player Matchup

Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mattdemon17
Zeus
Level 152
God Stats
92W - 68L
1,508 SR
Queue Stats
204W - 164L
1,571 Elo+
Party 2
Fenrir
Fenrir
Meylli
Fenrir
Level 158
God Stats
42W - 40L
1,536 SR
Queue Stats
213W - 170L
1,579 Elo+
Party 2
Cupid
Cupid
bekni
Cupid
Level 104
God Stats
46W - 27L
1,620 SR
Queue Stats
120W - 83L
1,600 Elo+
Party 2
Khepri
Khepri
poypoy45680
Khepri
Level 120
God Stats
26W - 8L
1,695 SR
Queue Stats
205W - 166L
1,571 Elo+
Party 2
Team Averages
Level 127
1,572 SR
1,564 Elo+

VS

Team Averages
Level 124
1,673 SR
1,483 Elo+
Athena
Athena
PanBubak
Athena
Level 129
God Stats
8W - 11L
1,537 SR
Queue Stats
171W - 203L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
ProgaIrk
Kukulkan
Level 106
God Stats
7W - 11L
1,455 SR
Queue Stats
440W - 453L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Satidorfa
Cernunnos
Level 133
God Stats
2W - 1L
1,796 SR
Queue Stats
184W - 213L
1,452 Elo+
Party 1
Thanatos
Thanatos
Shooogi
Thanatos
Level 97
God Stats
9W - 5L
1,812 SR
Queue Stats
146W - 146L
1,493 Elo+
Solo
Bacchus
Bacchus
sortusritus
Bacchus
Level 155
God Stats
28W - 13L
1,763 SR
Queue Stats
507W - 533L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 6 / 1
11,182
532
7,579
19,010
10,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
10 / 1 / 2
13,082
623
24,876
10,669
5,306
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Meylli
Fenrir
19
5 / 2 / 4
12,149
579
13,635
16,885
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
bekni
Cupid
18
5 / 0 / 4
11,781
561
13,631
9,457
4,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
0 / 0 / 11
10,974
523
4,771
11,618
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
PanBubak
Athena
12
1 / 4 / 2
8,636
411
2,469
18,796
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ProgaIrk
Kukulkan
15
1 / 6 / 0
9,456
450
3,338
14,486
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Satidorfa
Cernunnos
16
1 / 4 / 2
9,850
469
7,868
16,181
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Shooogi
Thanatos
16
4 / 5 / 2
10,736
511
8,837
21,810
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sortusritus
Bacchus
16
2 / 3 / 3
10,371
494
8,435
15,317
16,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
9
9
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
6
1
0.42
W
10
1
2
11
W
Fenrir
Meylli
Fenrir
5
2
4
3.5
L
Athena
PanBubak
Athena
1
4
2
0.5
L
Kukulkan
ProgaIrk
Kukulkan
1
6
0
0.17
L
Cernunnos
Satidorfa
Cernunnos
1
4
2
0.5
L
Thanatos
Shooogi
Thanatos
4
5
2
1
W
Cupid
bekni
Cupid
5
0
4
7
W
Khepri
0
0
11
5.5
L
Bacchus
sortusritus
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,492
Damage
30,947
67,639
Taken
86,590
40,108
Mitigated
54,502
25,046
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,579
1,406
0
4,194
19,010
10,620
1,279
6,600
11,928
0
74,138
W
24,876
2,754
0
1,328
10,669
5,306
2,308
2,015
8,612
144,785
670
W
Fenrir
Meylli
Fenrir
13,635
3,141
0
9,591
16,885
9,003
584
2,889
13,880
0
119,219
L
Athena
PanBubak
Athena
2,469
1,061
0
2,419
18,796
17,594
0
9,822
8,974
14,143
0
L
Kukulkan
ProgaIrk
Kukulkan
3,338
272
0
1,704
14,486
5,982
0
7,454
7,032
56,789
0
L
Cernunnos
Satidorfa
Cernunnos
7,868
3,539
0
5,409
16,181
6,227
0
4,792
11,389
0
87,289
L
Thanatos
Shooogi
Thanatos
8,837
1,669
0
12,318
21,810
8,325
0
4,844
16,966
0
76,186
W
Cupid
bekni
Cupid
13,631
8,192
566
6,859
9,457
4,141
310
769
8,688
0
125,960
W
Khepri
4,771
712
0
2,508
11,618
11,038
54
2,099
8,678
30,984
0
L
Bacchus
sortusritus
Bacchus
8,435
997
0
3,243
15,317
16,374
0
2,724
12,593
66,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
49,049
695
Minions Killed
511
0
Camps Cleared
0
2,091,147
Distance Traveled
2,014,761
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,182
532
138
7
0
397,848
1
W
Zeus
13,082
623
179
9
0
407,716
8
W
Fenrir
12,149
579
172
8
0
458,372
12
L
Athena
8,636
411
34
2
0
406,016
9
L
Kukulkan
9,456
450
105
5
0
422,056
4
L
Cernunnos
9,850
469
128
6
0
373,565
7
L
Thanatos
10,736
511
121
6
0
424,070
1
W
Cupid
11,781
561
178
8
0
405,196
12
W
Khepri
10,974
523
28
1
0
422,015
9
L
Bacchus
10,371
494
123
6
0
389,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role