Player Matchup

Jing Wei
Jing Wei
ChipSkylark34
Jing Wei
Level 105
God Stats
1W - 1L
1,455 SR
Queue Stats
16W - 23L
1,445 Elo+
Solo
Merlin
Merlin
Merk Brown
Merlin
Level 155
God Stats
1W - 2L
1,626 SR
Queue Stats
96W - 98L
1,533 Elo+
Party 3
Olorun
Olorun
NanamiMao
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,496 Elo+
Solo
Neith
Neith
PanangPork
Neith
Level 135
God Stats
1W - 3L
1,550 SR
Queue Stats
76W - 65L
1,562 Elo+
Party 3
Cabrakan
Cabrakan
XxProXGenjixX
Cabrakan
Level 87
God Stats
4W - 3L
1,570 SR
Queue Stats
304W - 309L
1,533 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,514 Elo+

VS

Team Averages
Level 98
1,529 SR
1,691 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BiggerWetterDad
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
1,838 Elo+
Party 1
Zeus
Zeus
IIama
Zeus
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 43L
1,847 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scorch
Cu Chulainn
Level 159
God Stats
4W - 0L
1,714 SR
Queue Stats
131W - 57L
1,811 Elo+
Party 1
Olorun
Olorun
wisboxer44
Olorun
Level 28
God Stats
2W - 1L
1,430 SR
Queue Stats
41W - 39L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChipSkylark34
Jing Wei
18
5 / 4 / 6
10,050
838
12,943
13,671
6,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Merk Brown
Merlin
15
3 / 4 / 4
9,162
764
9,466
10,187
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
NanamiMao
Olorun
14
2 / 7 / 6
8,256
688
4,175
13,200
6,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
17
5 / 7 / 9
10,242
854
12,478
14,519
6,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
XxProXGenjixX
Cabrakan
15
2 / 5 / 9
9,180
765
5,385
21,897
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 6 / 14
9,365
780
8,369
11,966
5,870
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 12
9,021
752
3,093
12,331
14,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
IIama
Zeus
19
6 / 2 / 16
11,215
935
30,082
11,386
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Scorch
Cu Chulainn
18
12 / 4 / 12
11,810
984
17,747
18,620
25,033
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
wisboxer44
Olorun
18
3 / 3 / 13
10,293
858
10,724
12,681
6,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
17
Kills
27
27
Deaths
17
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
6
14
2
W
1
2
12
3.5
L
Jing Wei
ChipSkylark34
Jing Wei
5
4
6
2
W
Zeus
IIama
Zeus
6
2
16
7
L
Merlin
Merk Brown
Merlin
3
4
4
1.25
L
Olorun
NanamiMao
Olorun
2
7
6
0.71
L
Neith
5
7
9
1.36
W
Cu Chulainn
Scorch
Cu Chulainn
12
4
12
4.5
L
Cabrakan
XxProXGenjixX
Cabrakan
2
5
9
1.3
W
Olorun
wisboxer44
Olorun
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,447
Damage
70,015
73,474
Taken
66,984
40,803
Mitigated
57,605
23,011
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,369
1,997
744
1,490
11,966
5,870
66
5,236
6,730
0
13,172
W
3,093
1,010
1,900
1,674
12,331
14,094
547
3,325
9,006
0
5,992
L
Jing Wei
ChipSkylark34
Jing Wei
12,943
9,494
1,280
3,645
13,671
6,284
744
8,193
5,478
0
32,434
W
Zeus
IIama
Zeus
30,082
3,600
1,985
2,673
11,386
5,838
2,400
3,520
7,866
52,858
0
L
Merlin
Merk Brown
Merlin
9,466
377
1,048
2,370
10,187
4,124
98
5,760
4,427
24,897
0
L
Olorun
NanamiMao
Olorun
4,175
2,340
3,233
2,150
13,200
6,097
868
6,779
6,421
10,120
0
L
Neith
12,478
5,259
0
1,140
14,519
6,133
376
7,600
6,919
0
20,205
W
Cu Chulainn
Scorch
Cu Chulainn
17,747
1,163
823
2,733
18,620
25,033
330
3,559
15,061
0
26,532
L
Cabrakan
XxProXGenjixX
Cabrakan
5,385
1,026
1,116
7,029
21,897
18,165
0
12,474
9,423
7,976
0
W
Olorun
wisboxer44
Olorun
10,724
6,630
1,254
5,269
12,681
6,770
1,232
3,386
9,295
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
51,704
125
Minions Killed
146
0
Camps Cleared
0
974,270
Distance Traveled
1,106,816
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,365
780
9
1
0
204,790
0
W
Tyr
9,021
752
13
1
0
257,896
0
L
Jing Wei
10,050
838
47
4
0
230,124
0
W
Zeus
11,215
935
64
5
0
229,209
4
L
Merlin
9,162
764
42
4
0
207,540
1
L
Olorun
8,256
688
15
1
0
154,831
0
L
Neith
10,242
854
18
2
0
167,591
0
W
Cu Chulainn
11,810
984
19
2
0
219,474
0
L
Cabrakan
9,180
765
3
0
0
214,184
2
W
Olorun
10,293
858
41
3
0
195,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role