Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Adrian2703PnC
Maui
Level 156
God Stats
3W - 0L
1,793 SR
Queue Stats
31W - 17L
1,563 Elo+
Party 1
Anhur
Anhur
iamDBami
Anhur
Level 160
God Stats
45W - 6L
1,842 SR
Queue Stats
330W - 74L
1,843 Elo+
Party 1
Team Averages
Level 151
1,712 SR
1,635 Elo+

VS

Team Averages
Level 42
1,458 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
Judashinus
Ah Muzen Cab
Level 40
God Stats
1W - 3L
1,360 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 2
Thor
Thor
crny98
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
iFre4kyZ99
Agni
Level 81
God Stats
0W - 2L
1,516 SR
Queue Stats
65W - 61L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 11
9,082
908
7,048
16,805
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 13
8,056
806
3,293
9,750
10,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
iamDBami
Anhur
14
10 / 1 / 6
8,989
899
14,868
10,681
5,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Judashinus
Ah Muzen Cab
9
0 / 8 / 2
5,992
599
3,120
10,282
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
crny98
Thor
10
1 / 6 / 2
6,411
641
3,776
9,468
3,291
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
7,043
704
10,546
8,217
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
11
9.5
W
2
1
13
8.5
L
Ah Muzen Cab
Judashinus
Ah Muzen Cab
0
8
2
0.13
L
Thor
crny98
Thor
1
6
2
0.33
L
2
2
0
1
W
Anhur
iamDBami
Anhur
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
17,442
37,236
Taken
27,967
35,665
Mitigated
9,179
16,367
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,048
1,005
0
7,865
16,805
20,064
150
2,588
13,429
22,187
0
W
3,293
664
1,391
3,036
9,750
10,019
486
2,403
7,089
8,462
0
L
Ah Muzen Cab
Judashinus
Ah Muzen Cab
3,120
1,082
0
666
10,282
3,144
0
3,617
6,665
0
5,808
L
Thor
crny98
Thor
3,776
163
0
250
9,468
3,291
0
3,982
5,486
0
9,863
L
10,546
996
38
1,320
8,217
2,744
0
2,847
5,370
33,079
0
W
Anhur
iamDBami
Anhur
14,868
10,460
0
4,075
10,681
5,582
1,779
5,174
5,085
0
47,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
19,446
103
Minions Killed
86
7
Camps Cleared
1
556,795
Distance Traveled
490,902
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,082
908
23
2
3
206,969
1
W
Maui
8,056
806
15
2
0
181,832
1
L
Ah Muzen Cab
5,992
599
3
0
0
143,651
0
L
Thor
6,411
641
11
1
0
168,865
0
L
Agni
7,043
704
72
7
1
178,386
1
W
Anhur
8,989
899
65
7
4
167,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role