Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HermesTheron
Kukulkan
Level 107
God Stats
13W - 9L
1,576 SR
Queue Stats
51W - 58L
1,426 Elo+
Solo
Anhur
Anhur
francoxth
Anhur
Level 61
God Stats
2W - 5L
1,445 SR
Queue Stats
40W - 86L
1,288 Elo+
Party 2
Fenrir
Fenrir
sapoXD90
Fenrir
Level 108
God Stats
9W - 9L
1,526 SR
Queue Stats
68W - 82L
1,442 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,431 Elo+

VS

Team Averages
Level 73
1,508 SR
1,415 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Borgeslbf
Sun Wukong
Level 87
God Stats
2W - 0L
1,695 SR
Queue Stats
94W - 81L
1,468 Elo+
Solo
Hou Yi
Hou Yi
KINGPABLESS
Hou Yi
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
106W - 128L
1,397 Elo+
Solo
Artio
Artio
SUCODESAPO
Artio
Level 69
God Stats
3W - 3L
1,346 SR
Queue Stats
157W - 168L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
joaonk32
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 1 / 0
6,972
581
5,532
7,384
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
10
1 / 2 / 1
5,747
479
2,889
10,515
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
HermesTheron
Kukulkan
1
0 / 0 / 0
3,726
311
0
0
0
Anhur
francoxth
Anhur
9
2 / 2 / 0
5,686
474
4,946
7,022
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
sapoXD90
Fenrir
9
1 / 4 / 3
5,835
486
6,710
11,937
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 0
7,220
602
7,493
8,188
4,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Borgeslbf
Sun Wukong
10
0 / 0 / 2
6,308
526
2,459
7,590
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
10
3 / 2 / 2
6,585
549
5,570
6,740
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
11
3 / 1 / 1
7,143
595
3,374
11,022
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
joaonk32
Baron Samedi
11
1 / 2 / 1
6,702
559
1,822
5,143
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
9
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
0
3
L
Ymir
 
Ymir
1
2
1
0.75
W
Mulan
 
Mulan
2
2
0
1
W
Sun Wukong
Borgeslbf
Sun Wukong
0
0
2
1
L
Kukulkan
HermesTheron
Kukulkan
0
0
0
0
W
Hou Yi
3
2
2
2
W
Artio
3
1
1
3.5
L
Anhur
francoxth
Anhur
2
2
0
1
W
Baron Samedi
joaonk32
Baron Samedi
1
2
1
0.75
L
Fenrir
sapoXD90
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
20,718
36,858
Taken
38,683
19,783
Mitigated
16,974
9,906
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,532
1,218
0
2,178
7,384
3,270
0
1,582
5,802
0
51,787
L
Ymir
 
Ymir
2,889
424
0
2,463
10,515
5,628
0
0
10,515
28,401
0
W
Mulan
 
Mulan
7,493
1,796
0
2,854
8,188
4,344
199
2,261
5,701
0
47,492
W
Sun Wukong
Borgeslbf
Sun Wukong
2,459
856
0
3,564
7,590
3,178
464
388
6,784
0
38,719
L
Kukulkan
HermesTheron
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
5,570
2,748
0
956
6,740
1,776
576
0
6,740
0
30,868
W
Artio
3,374
1,119
620
3,418
11,022
5,857
456
0
11,022
20,676
570
L
Anhur
francoxth
Anhur
4,946
3,652
167
2,143
7,022
2,286
144
982
6,040
0
31,827
W
Baron Samedi
joaonk32
Baron Samedi
1,822
235
0
286
5,143
1,819
1,171
0
5,143
32,878
0
L
Fenrir
sapoXD90
Fenrir
6,710
2,536
144
2,811
11,937
8,599
0
2,632
9,305
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
33,958
235
Minions Killed
322
0
Camps Cleared
0
858,358
Distance Traveled
1,138,960
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,972
581
101
8
0
193,568
1
L
Ymir
5,747
479
53
4
0
226,330
5
W
Mulan
7,220
602
88
7
0
226,564
7
W
Sun Wukong
6,308
526
76
6
0
249,653
0
L
Kukulkan
3,726
311
0
0
0
0
0
W
Hou Yi
6,585
549
56
5
0
226,664
3
W
Artio
7,143
595
37
3
0
223,171
3
L
Anhur
5,686
474
46
4
0
208,139
3
W
Baron Samedi
6,702
559
65
5
0
212,908
1
L
Fenrir
5,835
486
35
3
0
230,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role