Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mandrakai
Jormungandr
Level 127
God Stats
6W - 11L
1,405 SR
Queue Stats
577W - 585L
1,541 Elo+
Solo
Agni
Agni
MostBeautiful69
Agni
Level 135
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 34L
1,447 Elo+
Solo
Ne Zha
Ne Zha
axelkleinekort
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,477 Elo+
Party 1
Thor
Thor
palumpaa
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 80L
1,404 Elo+
Party 1
Team Averages
Level 135
1,441 SR
1,474 Elo+

VS

Team Averages
Level 123
1,351 SR
1,493 Elo+
Erlang Shen
Erlang Shen
KingMatthaisVI
Erlang Shen
Level 126
God Stats
2W - 1L
1,607 SR
Queue Stats
112W - 85L
1,520 Elo+
Solo
Fenrir
Fenrir
OROZCO GAMER
Fenrir
Level 160
God Stats
6W - 10L
1,362 SR
Queue Stats
771W - 821L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
PUNKD686
Ao Kuang
Level 128
God Stats
3W - 4L
1,084 SR
Queue Stats
294W - 318L
1,453 Elo+
Solo
Geb
Geb
auronguardian
Geb
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 139L
1,428 Elo+
Solo
Scylla
Scylla
sk0rva
Scylla
Level 109
God Stats
3W - 7L
1,200 SR
Queue Stats
560W - 548L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 7 / 9
11,049
650
17,047
15,853
9,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Mandrakai
Jormungandr
20
3 / 3 / 12
12,852
756
14,121
24,677
39,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 7 / 12
10,770
634
19,324
16,049
7,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 9
12,585
740
26,860
19,672
13,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Thor
17
3 / 8 / 12
11,126
654
8,340
18,680
8,999
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingMatthaisVI
Erlang Shen
20
6 / 2 / 19
12,778
752
17,383
36,329
35,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
20
9 / 5 / 15
12,705
747
24,809
21,179
12,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PUNKD686
Ao Kuang
20
10 / 3 / 11
12,980
764
11,828
14,317
8,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 18
11,610
683
8,626
20,856
27,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
sk0rva
Scylla
20
3 / 4 / 17
12,089
711
21,834
16,642
8,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
109
19
Kills
29
30
Deaths
19
54
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
9
1.21
W
Erlang Shen
KingMatthaisVI
Erlang Shen
6
2
19
7.75
L
Jormungandr
Mandrakai
Jormungandr
3
3
12
3
L
2
7
12
1.14
W
Fenrir
9
5
15
3.3
W
Ao Kuang
PUNKD686
Ao Kuang
10
3
11
5.17
W
1
5
18
2
L
7
5
9
2.3
L
Thor
3
8
12
1.13
W
Scylla
sk0rva
Scylla
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,692
Damage
84,480
94,931
Taken
109,323
79,114
Mitigated
91,558
29,549
Healing
42,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
17,047
3,137
3,062
2,070
15,853
9,709
684
6,606
9,247
0
21,515
W
Erlang Shen
KingMatthaisVI
Erlang Shen
17,383
4,709
1,515
19,241
36,329
35,489
970
11,640
24,689
1,778
31,146
L
Jormungandr
Mandrakai
Jormungandr
14,121
2,734
1,562
7,594
24,677
39,423
316
10,164
14,513
38,637
0
L
19,324
1,853
1,484
2,934
16,049
7,833
1,052
7,510
8,539
34,287
0
W
Fenrir
24,809
4,337
1,540
3,698
21,179
12,506
1,752
7,248
13,931
0
35,429
W
Ao Kuang
PUNKD686
Ao Kuang
11,828
3,070
1,687
4,414
14,317
8,423
3,457
3,654
10,663
24,462
0
W
8,626
873
1,627
1,626
20,856
27,088
626
7,841
13,015
22,954
0
L
26,860
6,194
1,944
6,895
19,672
13,150
1,327
9,901
9,771
0
51,249
L
Thor
8,340
906
1,206
798
18,680
8,999
1,430
8,843
9,837
0
15,965
W
Scylla
sk0rva
Scylla
21,834
2,315
2,130
5,292
16,642
8,052
1,005
3,062
13,580
58,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
62,162
160
Minions Killed
172
0
Camps Cleared
0
1,398,199
Distance Traveled
1,548,232
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,049
650
15
1
0
291,987
1
W
Erlang Shen
12,778
752
25
1
0
355,720
1
L
Jormungandr
12,852
756
59
3
0
277,160
4
L
Agni
10,770
634
29
2
0
274,834
0
W
Fenrir
12,705
747
28
2
0
270,487
3
W
Ao Kuang
12,980
764
24
1
0
331,444
1
W
Geb
11,610
683
27
2
0
301,127
2
L
Ne Zha
12,585
740
38
2
0
304,467
0
L
Thor
11,126
654
19
1
0
249,751
0
W
Scylla
12,089
711
68
4
0
289,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role