Player Matchup

Ishtar
Ishtar
Gold III
CPTLoveboat
Ishtar
Gold III
Level 149
God Stats
13W - 11L
1,559 SR
Queue Stats
310W - 321L
1,464 MMR
Solo
King Arthur
King Arthur
Silver IV
MainMorri
King Arthur
Silver IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,351 MMR
Solo
Sobek
Sobek
Silver V
Sireo
Sobek
Silver V
Level 80
God Stats
8W - 15L
1,483 SR
Queue Stats
10W - 16L
1,347 MMR
Solo
Sol
Sol
Gold IV
iamheretoplay
Sol
Gold IV
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 57L
1,365 MMR
Solo
Thanatos
Thanatos
Gold V
warṟ
Thanatos
Gold V
Level 157
God Stats
21W - 14L
1,614 SR
Queue Stats
76W - 75L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,531 SR
1,382 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,623 SR
1,382 MMR
Poseidon
Poseidon
Gold V
GuajiBoy
Poseidon
Gold V
Level 108
God Stats
14W - 17L
1,519 SR
Queue Stats
70W - 70L
1,340 MMR
Solo
Hercules
Hercules
Bronze III
Iamkenshin
Hercules
Bronze III
Level 63
God Stats
1W - 2L
1,792 SR
Queue Stats
3W - 4L
1,600 MMR
Party 1
Kali
Kali
Bronze III
SIyCooper
Kali
Bronze III
Level 66
God Stats
0W - 2L
1,409 SR
Queue Stats
8W - 14L
1,268 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
chepenedo
Danzaburou
Bronze IV
Level 49
God Stats
1W - 4L
1,527 SR
Queue Stats
10W - 20L
1,379 MMR
Solo
Jormungandr
Jormungandr
Gold V
xIscariotex
Jormungandr
Gold V
Level 160
God Stats
0W - 1L
1,869 SR
Queue Stats
478W - 472L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
2 / 1 / 5
11,985
571
9,839
15,409
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MainMorri
King Arthur
17
1 / 1 / 7
11,373
542
6,421
15,095
16,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Sireo
Sobek
15
1 / 1 / 13
10,710
510
4,919
21,375
29,646
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 1 / 7
12,625
601
25,889
15,943
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
warṟ
Thanatos
19
11 / 5 / 7
13,129
625
20,597
26,932
15,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AchillesGilgameshLancelotMulan

VS

Bans
VulcanAgniThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GuajiBoy
Poseidon
17
5 / 5 / 1
10,912
520
14,828
13,173
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Iamkenshin
Hercules
15
0 / 1 / 2
9,117
434
8,382
15,244
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
3 / 9 / 1
9,642
459
6,328
22,049
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
chepenedo
Danzaburou
14
0 / 8 / 4
8,779
418
12,198
16,604
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
xIscariotex
Jormungandr
13
0 / 4 / 4
8,741
416
11,102
22,892
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
26
Kills
8
9
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
1
5
4.5
L
Poseidon
GuajiBoy
Poseidon
5
5
1
1.1
L
Hercules
Iamkenshin
Hercules
0
1
2
1
W
King Arthur
MainMorri
King Arthur
1
1
7
4.5
L
Kali
3
9
1
0.39
W
Sobek
Sireo
Sobek
1
1
13
7.5
L
Danzaburou
chepenedo
Danzaburou
0
8
4
0.25
W
11
1
7
14.5
W
Thanatos
warṟ
Thanatos
11
5
7
2.9
L
Jormungandr
xIscariotex
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,665
Damage
52,838
94,754
Taken
89,962
78,062
Mitigated
60,359
55,862
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
9,839
6,037
0
10,438
15,409
7,841
2,574
3,763
11,597
0
125,211
L
Poseidon
GuajiBoy
Poseidon
14,828
2,022
0
2,917
13,173
4,551
0
7,334
5,839
92,556
0
L
Hercules
Iamkenshin
Hercules
8,382
1,852
0
3,081
15,244
14,409
0
4,917
10,327
26
63,125
W
King Arthur
MainMorri
King Arthur
6,421
760
0
2,722
15,095
16,972
0
3,046
11,577
0
76,616
L
Kali
6,328
2,867
0
3,107
22,049
9,450
0
4,816
17,233
0
70,906
W
Sobek
Sireo
Sobek
4,919
571
0
7,947
21,375
29,646
0
9,793
11,440
24,967
0
L
Danzaburou
chepenedo
Danzaburou
12,198
4,613
0
2,404
16,604
6,384
0
7,198
9,406
0
68,806
W
25,889
8,084
0
9,654
15,943
8,119
0
6,586
9,267
124,933
0
W
Thanatos
warṟ
Thanatos
20,597
9,624
0
25,101
26,932
15,484
698
6,405
20,271
0
112,224
L
Jormungandr
xIscariotex
Jormungandr
11,102
3,597
0
2,186
22,892
25,565
0
6,731
16,161
57,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
47,191
643
Minions Killed
562
0
Camps Cleared
0
2,108,138
Distance Traveled
1,918,648
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,985
571
182
9
0
367,768
4
L
Poseidon
10,912
520
147
7
0
395,358
9
L
Hercules
9,117
434
118
6
0
369,919
0
W
King Arthur
11,373
542
138
7
0
434,755
4
L
Kali
9,642
459
116
6
0
402,299
2
W
Sobek
10,710
510
26
1
0
417,109
6
L
Danzaburou
8,779
418
112
5
0
355,411
6
W
Sol
12,625
601
157
7
0
433,828
4
W
Thanatos
13,129
625
140
7
0
454,678
1
L
Jormungandr
8,741
416
69
3
0
395,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role