Player Matchup

Morgan Le Fay
Morgan Le Fay
DStepGamer
Morgan Le Fay
Level 29
God Stats
11W - 1L
1,897 SR
Queue Stats
38W - 31L
1,460 Elo+
Party 1
Achilles
Achilles
DrDingles
Achilles
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,456 Elo+
Party 1
Lancelot
Lancelot
NukeforTube
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,502 Elo+
Party 1
Team Averages
Level 65
1,632 SR
1,473 Elo+

VS

Team Averages
Level 93
1,666 SR
1,539 Elo+
Horus
Horus
Kronopoly
Horus
Level 127
God Stats
1W - 2L
1,655 SR
Queue Stats
133W - 98L
1,626 Elo+
Solo
Olorun
Olorun
Redyzer
Olorun
Level 24
God Stats
2W - 2L
1,701 SR
Queue Stats
4W - 4L
1,528 Elo+
Party 2
Maui
Maui
jurasic
Maui
Level 128
God Stats
3W - 2L
1,642 SR
Queue Stats
11W - 15L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DStepGamer
Morgan Le Fay
17
3 / 2 / 9
11,695
650
23,830
12,510
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DrDingles
Achilles
17
4 / 1 / 10
11,838
658
20,871
31,009
37,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
NukeforTube
Lancelot
18
7 / 4 / 5
12,110
673
15,517
17,667
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kronopoly
Horus
15
4 / 6 / 3
11,440
636
16,449
25,143
22,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Redyzer
Olorun
15
1 / 7 / 3
10,331
574
14,491
18,335
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
jurasic
Maui
16
2 / 1 / 4
11,967
665
8,983
22,608
29,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DStepGamer
Morgan Le Fay
3
2
9
3.75
W
Achilles
DrDingles
Achilles
4
1
10
9
L
Horus
Kronopoly
Horus
4
6
3
0.92
W
Lancelot
NukeforTube
Lancelot
7
4
5
2.38
L
Olorun
Redyzer
Olorun
1
7
3
0.36
L
Maui
jurasic
Maui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
39,923
61,186
Taken
66,086
58,185
Mitigated
62,064
21,663
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DStepGamer
Morgan Le Fay
23,830
3,703
0
2,193
12,510
6,391
463
4,513
7,997
67,311
0
W
Achilles
DrDingles
Achilles
20,871
3,821
325
16,009
31,009
37,355
0
12,363
18,646
0
43,118
L
Horus
Kronopoly
Horus
16,449
9,964
3,322
4,528
25,143
22,821
0
9,776
14,145
332
36,773
W
Lancelot
NukeforTube
Lancelot
15,517
2,969
0
3,136
17,667
14,439
26
7,911
9,756
0
37,961
L
Olorun
Redyzer
Olorun
14,491
7,462
1,473
2,459
18,335
10,042
0
4,922
12,768
45,417
0
L
Maui
jurasic
Maui
8,983
753
3,440
3,231
22,608
29,201
0
9,366
11,786
20,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,643
Gold Earned
33,738
191
Minions Killed
147
10
Camps Cleared
4
1,002,273
Distance Traveled
897,887
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,695
650
107
6
1
326,301
3
W
Achilles
11,838
658
39
2
3
339,556
2
L
Horus
11,440
636
37
2
2
287,380
2
W
Lancelot
12,110
673
45
3
6
336,416
1
L
Olorun
10,331
574
89
5
1
277,247
0
L
Maui
11,967
665
21
1
1
333,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role