Player Matchup

Charybdis
Charybdis
Gøss
Charybdis
Level 117
God Stats
3W - 6L
1,510 SR
Queue Stats
146W - 141L
1,619 Elo+
Solo
Ares
Ares
SumunsCrazy
Ares
Level 143
God Stats
0W - 2L
1,492 SR
Queue Stats
99W - 118L
1,546 Elo+
Solo
Hades
Hades
ToukaLightning
Hades
Level 152
God Stats
4W - 5L
1,364 SR
Queue Stats
457W - 458L
1,608 Elo+
Solo
Chang'e
Chang'e
Wind Chicken
Chang'e
Level 123
God Stats
5W - 2L
1,727 SR
Queue Stats
36W - 47L
1,543 Elo+
Party 1
Agni
Agni
Wind Hydra
Agni
Level 153
God Stats
2W - 1L
1,904 SR
Queue Stats
61W - 61L
1,583 Elo+
Party 1
Team Averages
Level 138
1,599 SR
1,580 Elo+

VS

Team Averages
Level 134
1,449 SR
1,559 Elo+
Sylvanus
Sylvanus
Clopclop33299
Sylvanus
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
111W - 111L
1,612 Elo+
Solo
Skadi
Skadi
GER Maddog
Skadi
Level 160
God Stats
7W - 6L
1,537 SR
Queue Stats
262W - 271L
1,545 Elo+
Solo
Bacchus
Bacchus
MattyG904
Bacchus
Level 152
God Stats
4W - 0L
1,584 SR
Queue Stats
176W - 161L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeñorMango
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,490 Elo+
Solo
King Arthur
King Arthur
luis_alberto1978
King Arthur
Level 130
God Stats
4W - 6L
1,350 SR
Queue Stats
533W - 535L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gøss
Charybdis
19
5 / 4 / 6
11,018
648
22,905
20,572
10,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 7 / 11
10,945
644
9,471
26,520
31,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 6
8,946
526
6,041
13,895
18,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Wind Chicken
Chang'e
18
3 / 4 / 8
10,761
633
11,013
17,590
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 4 / 10
11,424
672
16,327
14,804
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clopclop33299
Sylvanus
20
1 / 1 / 16
12,346
726
9,463
23,242
37,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
20
9 / 1 / 10
14,137
832
31,153
11,283
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
MattyG904
Bacchus
16
0 / 4 / 13
10,574
622
8,662
18,270
30,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
SeñorMango
Morgan Le Fay
20
8 / 4 / 8
12,599
741
19,819
14,987
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
luis_alberto1978
King Arthur
17
6 / 4 / 9
11,620
684
12,018
16,639
17,671

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
13
Kills
24
24
Deaths
14
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Clopclop33299
Sylvanus
1
1
16
9
W
Skadi
9
1
10
14
L
Charybdis
Gøss
Charybdis
5
4
6
2
W
Bacchus
MattyG904
Bacchus
0
4
13
1.63
W
Morgan Le Fay
SeñorMango
Morgan Le Fay
8
4
8
3
L
1
7
11
0.93
L
1
5
6
0.8
L
Chang'e
Wind Chicken
Chang'e
3
4
8
1.75
L
3
4
10
2
W
King Arthur
luis_alberto1978
King Arthur
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,757
Damage
81,115
93,381
Taken
84,421
76,897
Mitigated
102,443
33,384
Healing
39,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Clopclop33299
Sylvanus
9,463
2,030
10,577
11,493
23,242
37,400
669
12,892
10,350
13,020
0
W
Skadi
31,153
5,946
127
1,871
11,283
7,163
4,107
6,022
5,261
0
82,583
L
Charybdis
Gøss
Charybdis
22,905
7,232
1,522
4,764
20,572
10,351
119
8,962
11,610
0
46,480
W
Bacchus
MattyG904
Bacchus
8,662
247
3,880
3,727
18,270
30,319
545
9,291
8,979
13,891
0
W
Morgan Le Fay
SeñorMango
Morgan Le Fay
19,819
1,020
3,202
1,786
14,987
9,890
2,451
6,779
8,208
46,199
0
L
9,471
621
428
3,174
26,520
31,006
0
9,909
16,611
18,788
0
L
6,041
286
1,364
1,796
13,895
18,036
13
5,557
8,338
13,990
0
L
Chang'e
Wind Chicken
Chang'e
11,013
1,518
12,655
6,794
17,590
10,849
20
7,803
9,787
30,746
0
L
16,327
1,063
0
887
14,804
6,655
0
5,713
9,091
38,282
0
W
King Arthur
luis_alberto1978
King Arthur
12,018
1,155
484
2,467
16,639
17,671
963
7,868
8,771
0
22,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
61,276
185
Minions Killed
196
0
Camps Cleared
0
1,372,309
Distance Traveled
1,588,942
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,346
726
8
0
0
311,081
1
W
Skadi
14,137
832
116
7
0
343,795
1
L
Charybdis
11,018
648
71
4
0
277,761
0
W
Bacchus
10,574
622
12
1
0
320,871
3
W
Morgan Le Fay
12,599
741
47
3
0
314,672
0
L
Ares
10,945
644
5
0
0
268,311
5
L
Hades
8,946
526
21
1
0
176,818
1
L
Chang'e
10,761
633
47
3
0
330,907
1
L
Agni
11,424
672
41
2
0
318,512
0
W
King Arthur
11,620
684
13
1
0
298,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role