Player Matchup

Cthulhu
Cthulhu
Grooks54
Cthulhu
Level 42
God Stats
5W - 3L
1,488 SR
Queue Stats
51W - 86L
1,332 Elo+
Party 1
Sol
Sol
Mermaid3774
Sol
Level 49
God Stats
7W - 8L
1,439 SR
Queue Stats
33W - 33L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Thill-x
Heimdallr
Level 68
God Stats
6W - 6L
1,164 SR
Queue Stats
215W - 230L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
YNW_Jaseh
Cliodhna
Level 125
God Stats
2W - 2L
1,689 SR
Queue Stats
7W - 8L
1,378 Elo+
Party 3
Horus
Horus
dilid178
Horus
Level 105
God Stats
15W - 16L
1,501 SR
Queue Stats
101W - 123L
1,373 Elo+
Party 3
Team Averages
Level 78
1,456 SR
1,384 Elo+

VS

Team Averages
Level 47
1,509 SR
1,413 Elo+
Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 61
God Stats
132W - 129L
1,454 SR
Queue Stats
133W - 130L
1,388 Elo+
Solo
Sol
Sol
Foose01
Sol
Level 65
God Stats
7W - 8L
1,465 SR
Queue Stats
44W - 50L
1,350 Elo+
Party 2
Ao Kuang
Ao Kuang
HsD_SooNzZ
Ao Kuang
Level 35
God Stats
2W - 2L
1,491 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Hel
Hel
LordChubWub
Hel
Level 27
God Stats
0W - 1L
1,430 SR
Queue Stats
24W - 23L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
akxismn
Amaterasu
Level 47
God Stats
7W - 12L
1,705 SR
Queue Stats
163W - 204L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grooks54
Cthulhu
20
2 / 2 / 15
14,717
460
26,664
39,251
64,213
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
1 / 0 / 9
14,280
446
33,077
20,597
11,157
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Thill-x
Heimdallr
20
8 / 2 / 10
16,740
523
30,320
28,220
17,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
YNW_Jaseh
Cliodhna
20
14 / 5 / 8
16,320
510
41,371
45,237
31,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
dilid178
Horus
20
6 / 0 / 15
16,684
521
33,590
33,950
51,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
20
2 / 5 / 1
13,818
432
31,340
33,758
17,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
19
1 / 6 / 1
13,615
425
27,320
33,633
18,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
HsD_SooNzZ
Ao Kuang
19
3 / 7 / 0
13,801
431
20,751
41,404
21,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
0 / 8 / 2
12,483
390
15,452
38,299
29,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
akxismn
Amaterasu
20
3 / 5 / 2
16,111
503
27,375
58,935
60,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
31
Kills
9
9
Deaths
31
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
2
5
1
0.5
L
Sol
1
6
1
0.25
W
Cthulhu
Grooks54
Cthulhu
2
2
15
4.75
L
Ao Kuang
HsD_SooNzZ
Ao Kuang
3
7
0
0.43
L
0
8
2
0.13
W
1
0
9
5.5
W
Heimdallr
Thill-x
Heimdallr
8
2
10
6.5
W
Cliodhna
YNW_Jaseh
Cliodhna
14
5
8
3.6
L
Amaterasu
akxismn
Amaterasu
3
5
2
0.8
W
Horus
dilid178
Horus
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,022
Damage
122,238
167,255
Taken
206,029
175,885
Mitigated
148,610
77,894
Healing
111,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
31,340
15,551
787
9,396
33,758
17,221
2,208
7,617
25,965
0
140,543
L
Sol
27,320
6,079
39
15,674
33,633
18,566
1,330
13,858
19,474
113,733
0
W
Cthulhu
Grooks54
Cthulhu
26,664
1,886
2,568
11,243
39,251
64,213
438
16,905
22,346
66,086
3,410
L
Ao Kuang
HsD_SooNzZ
Ao Kuang
20,751
4,783
0
24,834
41,404
21,882
2,268
6,347
34,522
140,882
1,620
L
15,452
1,141
13,989
18,778
38,299
29,949
175
18,138
19,792
55,347
0
W
33,077
6,386
906
9,835
20,597
11,157
4,128
12,104
8,493
133,007
0
W
Heimdallr
Thill-x
Heimdallr
30,320
14,468
0
13,684
28,220
17,422
7,987
7,732
20,488
27
157,957
W
Cliodhna
YNW_Jaseh
Cliodhna
41,371
6,725
0
14,479
45,237
31,699
0
14,739
30,498
73
159,058
L
Amaterasu
akxismn
Amaterasu
27,375
13,855
0
28,180
58,935
60,992
0
14,995
41,741
0
135,848
W
Horus
dilid178
Horus
33,590
10,158
7,466
17,713
33,950
51,394
544
12,756
21,194
1,347
115,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,741
Gold Earned
69,828
770
Minions Killed
784
0
Camps Cleared
0
3,045,000
Distance Traveled
3,051,814
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,818
432
191
6
0
690,686
0
L
Sol
13,615
425
157
5
0
557,290
0
W
Cthulhu
14,717
460
78
2
0
606,894
5
L
Ao Kuang
13,801
431
160
5
0
650,527
1
L
Hel
12,483
390
56
2
0
580,387
1
W
Sol
14,280
446
178
6
0
601,102
10
W
Heimdallr
16,740
523
205
6
0
577,979
0
W
Cliodhna
16,320
510
152
5
0
623,771
0
L
Amaterasu
16,111
503
220
7
0
572,924
0
W
Horus
16,684
521
157
5
0
635,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role