Player Matchup

Neith
Neith
J81bcn
Neith
Level 82
God Stats
433W - 421L
1,556 SR
Queue Stats
454W - 451L
1,513 Elo+
Solo
Lancelot
Lancelot
Serapho_
Lancelot
Level 69
God Stats
1W - 2L
1,324 SR
Queue Stats
7W - 12L
1,328 Elo+
Party 1
Izanami
Izanami
SlammedEU-
Izanami
Level 129
God Stats
8W - 7L
1,589 SR
Queue Stats
84W - 78L
1,483 Elo+
Party 1
Kali
Kali
The-Jedi-Prince
Kali
Level 71
God Stats
6W - 6L
1,563 SR
Queue Stats
59W - 61L
1,485 Elo+
Solo
Vulcan
Vulcan
Tindle82
Vulcan
Level 118
God Stats
9W - 10L
1,521 SR
Queue Stats
66W - 70L
1,502 Elo+
Party 1
Team Averages
Level 94
1,511 SR
1,462 Elo+

VS

Team Averages
Level 105
1,459 SR
1,404 Elo+
Neith
Neith
BarbieWestCoast
Neith
Level 37
God Stats
20W - 40L
1,352 SR
Queue Stats
21W - 45L
1,305 Elo+
Solo
Hercules
Hercules
Esoteric_Tyrant
Hercules
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 105L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nyze_de
Morgan Le Fay
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,301 Elo+
Solo
Anubis
Anubis
temp-440806
Anubis
Level 125
God Stats
0W - 2L
1,441 SR
Queue Stats
49W - 53L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
usselmannkeke
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 336L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
J81bcn
Neith
16
2 / 0 / 8
9,772
977
7,681
6,467
2,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Serapho_
Lancelot
16
8 / 2 / 6
11,024
1,102
14,063
12,159
5,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SlammedEU-
Izanami
17
10 / 1 / 5
11,934
1,193
23,633
13,151
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 14
10,354
1,035
6,716
12,292
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Tindle82
Vulcan
16
0 / 0 / 9
9,758
976
16,409
6,347
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

280

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,489
1,049
7,444
11,642
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
15
1 / 2 / 3
9,933
993
12,953
20,318
20,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
nyze_de
Morgan Le Fay
14
0 / 1 / 0
8,724
872
8,137
4,965
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
14
0 / 7 / 2
8,929
893
10,164
14,526
7,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
usselmannkeke
Gilgamesh
15
1 / 5 / 0
10,090
1,009
7,849
20,992
12,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
20
Kills
4
4
Deaths
20
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Hercules
1
2
3
1.25
W
Neith
J81bcn
Neith
2
0
8
6
W
Lancelot
Serapho_
Lancelot
8
2
6
5.5
W
Izanami
SlammedEU-
Izanami
10
1
5
12.5
W
0
1
14
7
W
Vulcan
Tindle82
Vulcan
0
0
9
4.5
L
Morgan Le Fay
nyze_de
Morgan Le Fay
0
1
0
0
L
Anubis
0
7
2
0.14
L
Gilgamesh
usselmannkeke
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
46,547
50,416
Taken
72,443
23,741
Mitigated
47,929
9,814
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,444
2,117
320
1,271
11,642
4,911
0
2,452
9,120
0
44,202
L
Hercules
12,953
2,388
0
5,003
20,318
20,663
0
4,713
15,299
7,255
20,155
W
Neith
J81bcn
Neith
7,681
3,831
327
2,502
6,467
2,943
0
2,871
3,458
0
18,065
W
Lancelot
Serapho_
Lancelot
14,063
3,644
0
387
12,159
5,253
0
5,307
6,689
0
24,781
W
Izanami
SlammedEU-
Izanami
23,633
16,026
0
3,380
13,151
6,097
0
5,704
7,132
0
53,719
W
6,716
3,196
0
2,948
12,292
6,085
0
5,088
6,876
0
18,814
W
Vulcan
Tindle82
Vulcan
16,409
8,022
0
270
6,347
3,363
0
1,467
4,786
33,142
0
L
Morgan Le Fay
nyze_de
Morgan Le Fay
8,137
341
291
1,101
4,965
2,169
0
734
4,191
20,377
0
L
Anubis
10,164
396
0
1,781
14,526
7,376
0
1,614
12,776
21,560
0
L
Gilgamesh
usselmannkeke
Gilgamesh
7,849
1,938
1,584
1,311
20,992
12,810
0
6,084
14,648
0
20,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
48,165
204
Minions Killed
195
7
Camps Cleared
7
1,023,286
Distance Traveled
889,507
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,489
1,049
78
8
2
176,376
0
L
Hercules
9,933
993
33
3
1
208,909
1
W
Neith
9,772
977
23
2
0
190,113
2
W
Lancelot
11,024
1,102
24
2
1
211,346
0
W
Izanami
11,934
1,193
66
7
1
184,776
0
W
Kali
10,354
1,035
36
4
2
213,741
1
W
Vulcan
9,758
976
55
6
3
223,310
0
L
Morgan Le Fay
8,724
872
32
3
0
148,016
3
L
Anubis
8,929
893
18
2
1
161,205
0
L
Gilgamesh
10,090
1,009
34
3
3
195,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role