Player Matchup

Thanatos
Thanatos
Brandewyne99
Thanatos
Level 60
God Stats
8W - 5L
1,777 SR
Queue Stats
160W - 180L
1,361 Elo+
Solo
Sol
Sol
PandaVesgoo
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 3
Bacchus
Bacchus
Withnail666
Bacchus
Level 122
God Stats
4W - 1L
1,868 SR
Queue Stats
86W - 82L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
XDrms
Cu Chulainn
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 32L
1,390 Elo+
Party 3
Xbalanque
Xbalanque
noav
Xbalanque
Level 106
God Stats
5W - 4L
1,870 SR
Queue Stats
177W - 187L
1,386 Elo+
Solo
Team Averages
Level 70
1,703 SR
1,389 Elo+

VS

Team Averages
Level 60
1,398 SR
1,376 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Lex121
Chaac
Level 80
God Stats
1W - 3L
1,282 SR
Queue Stats
34W - 35L
1,425 Elo+
Party 1
Izanami
Izanami
Taejisu-
Izanami
Level 75
God Stats
3W - 5L
1,206 SR
Queue Stats
150W - 173L
1,278 Elo+
Party 2
Arachne
Arachne
nesakisiu123
Arachne
Level 48
God Stats
8W - 9L
1,727 SR
Queue Stats
78W - 85L
1,415 Elo+
Solo
Maui
Maui
sitelighter
Maui
Level 28
God Stats
1W - 3L
1,275 SR
Queue Stats
138W - 180L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brandewyne99
Thanatos
13
8 / 3 / 2
8,319
555
6,323
11,888
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 3
7,263
484
7,298
9,032
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Withnail666
Bacchus
12
0 / 0 / 9
7,940
529
6,299
9,826
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
XDrms
Cu Chulainn
15
4 / 3 / 1
8,965
598
12,995
13,674
11,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
noav
Xbalanque
14
6 / 1 / 4
8,647
576
11,395
11,707
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 1 / 0
8,024
535
6,535
11,137
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Lex121
Chaac
14
3 / 2 / 1
8,441
563
8,796
13,580
9,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Taejisu-
Izanami
10
0 / 6 / 0
6,105
407
4,879
12,601
4,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
nesakisiu123
Arachne
9
3 / 5 / 1
7,072
471
6,147
10,730
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 1
6,107
407
2,698
14,215
11,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
8
8
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
0
2
W
Thanatos
Brandewyne99
Thanatos
8
3
2
3
L
Chaac
Lex121
Chaac
3
2
1
1.75
W
1
1
3
2.5
L
Izanami
Taejisu-
Izanami
0
6
0
0
W
Bacchus
Withnail666
Bacchus
0
0
9
4.5
W
Cu Chulainn
XDrms
Cu Chulainn
4
3
1
1.5
L
Arachne
nesakisiu123
Arachne
3
5
1
0.7
W
Xbalanque
noav
Xbalanque
6
1
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,310
Damage
29,055
56,127
Taken
62,263
35,171
Mitigated
32,626
23,765
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,535
82
1,059
6,755
11,137
4,567
973
3,694
7,443
65,685
0
W
Thanatos
Brandewyne99
Thanatos
6,323
1,220
0
7,878
11,888
4,776
87
896
10,992
0
55,011
L
Chaac
Lex121
Chaac
8,796
3,416
0
3,073
13,580
9,153
745
773
12,807
0
52,804
W
7,298
1,869
0
3,526
9,032
4,326
964
4,224
4,808
40,298
5,420
L
Izanami
Taejisu-
Izanami
4,879
2,559
0
2,111
12,601
4,188
64
1,795
10,806
0
48,973
W
Bacchus
Withnail666
Bacchus
6,299
455
0
2,007
9,826
9,990
15
2,238
7,588
20,454
0
W
Cu Chulainn
XDrms
Cu Chulainn
12,995
3,867
0
6,177
13,674
11,184
498
705
12,969
0
67,871
L
Arachne
nesakisiu123
Arachne
6,147
4,649
0
990
10,730
3,557
0
1,520
9,210
0
18,099
W
Xbalanque
noav
Xbalanque
11,395
4,572
0
4,177
11,707
4,895
922
1,170
10,537
0
62,602
L
2,698
752
522
2,473
14,215
11,161
0
5,328
8,887
17,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
35,749
412
Minions Killed
383
0
Camps Cleared
0
1,481,067
Distance Traveled
1,497,129
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,024
535
130
9
0
306,484
6
W
Thanatos
8,319
555
78
5
0
317,241
5
L
Chaac
8,441
563
117
8
0
297,623
2
W
Sol
7,263
484
70
5
0
274,004
2
L
Izanami
6,105
407
75
5
0
273,471
4
W
Bacchus
7,940
529
19
1
0
332,141
2
W
Cu Chulainn
8,965
598
138
9
0
280,386
0
L
Arachne
7,072
471
31
2
0
308,255
0
W
Xbalanque
8,647
576
107
7
0
277,295
5
L
Maui
6,107
407
30
2
0
311,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role