Player Matchup

Xbalanque
Xbalanque
Diamond V
Eliza0Black
Xbalanque
Diamond V
Level 114
God Stats
3W - 4L
1,641 SR
Queue Stats
217W - 187L
2,050 MMR
Party 1
Scylla
Scylla
Diamond V
QcFeenzo
Scylla
Diamond V
Level 160
God Stats
4W - 5L
1,616 SR
Queue Stats
93W - 87L
2,110 MMR
Party 1
Lancelot
Lancelot
Diamond I
xIAMLEGENDx 43
Lancelot
Diamond I
Level 160
God Stats
97W - 90L
1,606 SR
Queue Stats
808W - 748L
2,422 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,621 SR
2,194 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 75
1,746 SR
2,219 MMR
Yu Huang
Yu Huang
Platinum I
Tyghas
Yu Huang
Platinum I
Level 42
God Stats
2W - 0L
1,901 SR
Queue Stats
27W - 2L
2,368 MMR
Party 2
Nike
Nike
Platinum II
kay_king16
Nike
Platinum II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 169L
1,913 MMR
Solo
Serqet
Serqet
Diamond V
ßoca
Serqet
Diamond V
Level 135
God Stats
6W - 4L
1,838 SR
Queue Stats
209W - 83L
2,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eliza0Black
Xbalanque
17
1 / 4 / 5
12,735
579
17,525
21,623
7,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
QcFeenzo
Scylla
20
2 / 3 / 4
13,840
629
14,592
15,724
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
18
4 / 3 / 2
13,504
614
17,556
26,238
22,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MulanAh Muzen CabGuan YuAchillesBaba Yaga

VS

Bans
Ne ZhaHorusAtlasShivaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Tyghas
Yu Huang
20
0 / 2 / 10
14,339
652
26,317
12,925
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 3 / 4
15,626
710
13,517
28,541
38,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
ßoca
Serqet
20
4 / 2 / 5
15,754
716
18,348
24,857
27,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
10
10
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Eliza0Black
Xbalanque
1
4
5
0.88
L
Scylla
QcFeenzo
Scylla
2
3
4
1.33
W
Yu Huang
Tyghas
Yu Huang
0
2
10
2.5
W
6
3
4
2.67
L
Lancelot
4
3
2
1.67
W
Serqet
ßoca
Serqet
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,673
Damage
58,182
63,585
Taken
66,323
35,465
Mitigated
72,783
5,391
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Eliza0Black
Xbalanque
17,525
7,172
0
1,787
21,623
7,338
1,062
10,362
10,971
0
53,199
L
Scylla
QcFeenzo
Scylla
14,592
599
0
3,104
15,724
5,858
376
5,822
9,745
58,332
0
W
Yu Huang
Tyghas
Yu Huang
26,317
1,479
0
2,863
12,925
6,965
1,767
4,720
8,205
98,757
0
W
13,517
530
1,880
6,423
28,541
38,535
101
5,748
22,793
64
45,057
L
Lancelot
17,556
2,487
0
500
26,238
22,269
280
11,707
12,934
89
54,585
W
Serqet
ßoca
Serqet
18,348
1,769
1,546
5,008
24,857
27,283
503
4,727
20,130
1,245
31,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
45,719
243
Minions Killed
242
11
Camps Cleared
8
1,184,134
Distance Traveled
1,259,674
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,735
579
87
4
5
359,017
1
L
Scylla
13,840
629
87
4
3
386,181
1
W
Yu Huang
14,339
652
173
8
2
383,433
3
W
Nike
15,626
710
45
2
4
389,250
1
L
Lancelot
13,504
614
69
3
3
438,936
1
W
Serqet
15,754
716
24
1
2
486,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role