Player Matchup

Maui
Maui
Alpha_Doomer_420
Maui
Level 149
God Stats
1W - 3L
1,547 SR
Queue Stats
55W - 67L
1,501 Elo+
Party 3
Horus
Horus
DrDurdle
Horus
Level 149
God Stats
2W - 1L
1,735 SR
Queue Stats
201W - 177L
1,613 Elo+
Party 3
Janus
Janus
TheSag
Janus
Level 139
God Stats
2W - 7L
1,279 SR
Queue Stats
317W - 299L
1,582 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WizardTIGER
Ah Muzen Cab
Level 129
God Stats
4W - 4L
1,686 SR
Queue Stats
176W - 166L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
zfang360
Erlang Shen
Level 123
God Stats
1W - 1L
1,722 SR
Queue Stats
164W - 137L
1,605 Elo+
Solo
Team Averages
Level 138
1,594 SR
1,580 Elo+

VS

Team Averages
Level 120
1,690 SR
1,705 Elo+
Rama
Rama
Deedjee93
Rama
Level 134
God Stats
31W - 19L
1,669 SR
Queue Stats
661W - 597L
1,571 Elo+
Party 1
Merlin
Merlin
Fj0rdan
Merlin
Level 154
God Stats
5W - 3L
1,712 SR
Queue Stats
127W - 93L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
Helloua
Cthulhu
Level 119
God Stats
314W - 251L
1,651 SR
Queue Stats
478W - 445L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
Scar
Erlang Shen
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 1L
1,882 Elo+
Party 2
Awilix
Awilix
the1v9machine
Awilix
Level 126
God Stats
14W - 2L
1,919 SR
Queue Stats
25W - 7L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,792
479
188
4,555
1,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
DrDurdle
Horus
9
1 / 3 / 2
5,889
589
6,222
9,678
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
TheSag
Janus
11
0 / 0 / 0
5,966
597
502
3,598
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ah Muzen Cab
WizardTIGER
Ah Muzen Cab
8
1 / 3 / 0
5,117
512
3,176
5,385
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
zfang360
Erlang Shen
6
2 / 2 / 1
4,849
485
2,844
4,552
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 1 / 1
6,034
603
3,657
7,683
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Merlin
Fj0rdan
Merlin
10
1 / 0 / 1
5,585
559
1,455
2,023
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Helloua
Cthulhu
9
1 / 0 / 2
5,963
596
3,654
3,341
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Scar
Erlang Shen
9
1 / 2 / 3
5,391
539
5,255
10,835
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 1
5,865
587
4,046
6,652
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Rama
2
1
1
2.5
L
Horus
DrDurdle
Horus
1
3
2
0.67
W
Merlin
Fj0rdan
Merlin
1
0
1
1.5
W
Cthulhu
Helloua
Cthulhu
1
0
2
2
W
Erlang Shen
Scar
Erlang Shen
1
2
3
1.25
L
Janus
TheSag
Janus
0
0
0
0
L
Ah Muzen Cab
WizardTIGER
Ah Muzen Cab
1
3
0
0.33
W
3
1
1
3.5
L
Erlang Shen
zfang360
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
18,067
27,768
Taken
30,534
13,185
Mitigated
14,348
10,008
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
188
20
1,069
1,341
4,555
1,762
0
1,264
3,291
10,136
0
W
Rama
3,657
2,983
0
4,747
7,683
2,703
0
70
7,613
0
54,888
L
Horus
DrDurdle
Horus
6,222
3,077
166
4,068
9,678
6,437
74
548
9,130
0
41,732
W
Merlin
Fj0rdan
Merlin
1,455
74
0
828
2,023
608
0
282
1,741
42,859
0
W
Cthulhu
Helloua
Cthulhu
3,654
446
334
1,394
3,341
2,084
0
338
3,003
18,596
5,179
W
Erlang Shen
Scar
Erlang Shen
5,255
3,429
0
4,266
10,835
6,754
56
0
10,381
0
34,424
L
Janus
TheSag
Janus
502
114
0
750
3,598
1,408
0
1,010
2,588
60,935
0
L
Ah Muzen Cab
WizardTIGER
Ah Muzen Cab
3,176
1,646
0
1,107
5,385
1,565
0
1,126
4,259
0
37,534
W
4,046
1,780
0
262
6,652
2,199
0
0
6,577
0
41,869
L
Erlang Shen
zfang360
Erlang Shen
2,844
1,809
0
1,507
4,552
2,013
0
473
4,079
0
18,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
28,838
319
Minions Killed
353
0
Camps Cleared
0
933,297
Distance Traveled
985,559
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,792
479
13
1
0
212,511
0
W
Rama
6,034
603
108
11
0
175,356
2
L
Horus
5,889
589
68
7
0
199,018
3
W
Merlin
5,585
559
84
8
0
189,208
2
W
Cthulhu
5,963
596
30
3
0
197,873
2
W
Erlang Shen
5,391
539
52
5
0
202,893
4
L
Janus
5,966
597
117
12
0
190,273
3
L
Ah Muzen Cab
5,117
512
78
8
0
179,994
3
W
Awilix
5,865
587
79
8
0
220,229
1
L
Erlang Shen
4,849
485
43
4
0
151,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role