Player Matchup

Eset
Eset
ALKuro
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,375 Elo+
Solo
Chronos
Chronos
DRAGONOFGOOD
Chronos
Level 142
God Stats
25W - 27L
1,524 SR
Queue Stats
380W - 373L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
ivansecret
Gilgamesh
Level 149
God Stats
18W - 23L
1,397 SR
Queue Stats
240W - 265L
1,442 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,448 Elo+

VS

Team Averages
Level 159
1,672 SR
1,689 Elo+
Aphrodite
Aphrodite
Aicits
Aphrodite
Level 158
God Stats
42W - 15L
1,652 SR
Queue Stats
332W - 159L
1,622 Elo+
Party 1
Achilles
Achilles
Feeder BaBun
Achilles
Level 160
God Stats
5W - 0L
1,895 SR
Queue Stats
311W - 136L
1,703 Elo+
Party 1
Maui
Maui
TnS Problemo
Maui
Level 158
God Stats
6W - 1L
1,469 SR
Queue Stats
365W - 104L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ALKuro
Eset
9
0 / 3 / 1
6,251
625
3,604
6,239
2,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
DRAGONOFGOOD
Chronos
11
0 / 3 / 1
6,327
633
9,873
11,487
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
ivansecret
Gilgamesh
10
1 / 1 / 0
6,434
643
7,871
11,860
5,988
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aicits
Aphrodite
12
1 / 1 / 6
7,171
717
8,317
6,556
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Feeder BaBun
Achilles
13
5 / 0 / 2
8,660
866
8,810
15,138
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 6
7,999
800
8,295
15,119
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
ALKuro
Eset
0
3
1
0.17
W
Aphrodite
Aicits
Aphrodite
1
1
6
4
L
Chronos
DRAGONOFGOOD
Chronos
0
3
1
0.17
W
Achilles
Feeder BaBun
Achilles
5
0
2
6
W
1
0
6
4
L
Gilgamesh
ivansecret
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
25,422
29,586
Taken
36,813
13,828
Mitigated
32,694
5,732
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
ALKuro
Eset
3,604
1,173
236
198
6,239
2,750
0
3,744
2,435
13,533
0
W
Aphrodite
Aicits
Aphrodite
8,317
1,159
4,547
3,379
6,556
3,391
0
2,942
3,614
21,767
0
L
Chronos
DRAGONOFGOOD
Chronos
9,873
4,005
0
2,569
11,487
5,090
0
6,664
4,548
24,602
2,954
W
Achilles
Feeder BaBun
Achilles
8,810
1,727
0
6,044
15,138
15,846
0
5,218
9,920
0
22,866
W
8,295
1,985
2,464
4,634
15,119
13,457
0
4,517
10,602
24,332
0
L
Gilgamesh
ivansecret
Gilgamesh
7,871
2,135
0
2,729
11,860
5,988
0
5,875
5,681
374
18,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,012
Gold Earned
23,830
94
Minions Killed
119
2
Camps Cleared
7
580,110
Distance Traveled
639,621
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,251
625
27
3
0
176,162
0
W
Aphrodite
7,171
717
59
6
2
207,759
3
L
Chronos
6,327
633
38
4
1
181,830
2
W
Achilles
8,660
866
30
3
2
230,703
4
W
Maui
7,999
800
30
3
3
201,159
7
L
Gilgamesh
6,434
643
29
3
1
222,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role