Player Matchup

Maui
Maui
Nessie69dx
Maui
Level 28
God Stats
2W - 1L
1,452 SR
Queue Stats
19W - 4L
1,764 Elo+
Party 2
Sol
Sol
OftenPonders
Sol
Level 45
God Stats
6W - 3L
1,689 SR
Queue Stats
38W - 14L
1,817 Elo+
Party 2
Gilgamesh
Gilgamesh
SempaiKaine
Gilgamesh
Level 27
God Stats
14W - 2L
1,898 SR
Queue Stats
17W - 5L
1,700 Elo+
Party 2
Team Averages
Level 33
1,680 SR
1,760 Elo+

VS

Team Averages
Level 66
1,573 SR
1,505 Elo+
Sylvanus
Sylvanus
JaySpoox
Sylvanus
Level 127
God Stats
13W - 5L
1,672 SR
Queue Stats
278W - 287L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
MsShxrty
Nu Wa
Level 68
God Stats
3W - 3L
1,590 SR
Queue Stats
21W - 30L
1,419 Elo+
Party 1
Neith
Neith
ll-ZzBeanzZ-ll
Neith
Level 4
God Stats
3W - 4L
1,457 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,636
617
4,406
12,980
13,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 0 / 2
11,475
820
22,204
14,394
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SempaiKaine
Gilgamesh
14
3 / 1 / 7
9,471
677
11,646
12,992
13,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JaySpoox
Sylvanus
12
0 / 2 / 4
8,386
599
8,659
20,293
19,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
MsShxrty
Nu Wa
11
1 / 5 / 2
7,857
561
8,560
11,296
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
8,408
601
9,210
10,843
5,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
4
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JaySpoox
Sylvanus
0
2
4
1
L
Nu Wa
MsShxrty
Nu Wa
1
5
2
0.4
W
0
3
4
0.67
W
9
0
2
10
W
Gilgamesh
SempaiKaine
Gilgamesh
3
1
7
6.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,256
Damage
26,429
40,366
Taken
42,432
32,990
Mitigated
29,969
14,772
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JaySpoox
Sylvanus
8,659
1,970
4,123
7,274
20,293
19,268
0
8,843
11,450
17,242
0
L
Nu Wa
MsShxrty
Nu Wa
8,560
2,837
0
0
11,296
5,392
0
8,142
3,154
27,782
0
W
4,406
1,045
0
2,151
12,980
13,204
28
5,409
7,571
20,037
5,740
W
22,204
8,941
0
10,528
14,394
6,616
2,467
6,130
8,264
76,074
8,697
W
Gilgamesh
SempaiKaine
Gilgamesh
11,646
4,201
0
2,093
12,992
13,170
0
6,297
6,695
0
20,995
L
9,210
4,738
0
527
10,843
5,309
0
6,366
4,477
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
24,651
184
Minions Killed
79
12
Camps Cleared
0
724,070
Distance Traveled
658,945
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,386
599
11
1
0
230,492
5
L
Nu Wa
7,857
561
39
3
0
218,577
3
W
Maui
8,636
617
50
4
6
229,086
4
W
Sol
11,475
820
120
9
6
245,840
3
W
Gilgamesh
9,471
677
14
1
0
249,144
0
L
Neith
8,408
601
29
2
0
209,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role