Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cierek1
Horus
Level 148
God Stats
2W - 0L
1,689 SR
Queue Stats
11W - 11L
1,619 Elo+
Solo
Kukulkan
Kukulkan
DaNy3LL
Kukulkan
Level 156
God Stats
1W - 1L
1,478 SR
Queue Stats
174W - 185L
1,576 Elo+
Party 2
Izanami
Izanami
LadyNeko99
Izanami
Level 160
God Stats
4W - 3L
1,583 SR
Queue Stats
267W - 210L
1,553 Elo+
Party 1
Hercules
Hercules
buburyko
Hercules
Level 85
God Stats
4W - 6L
1,308 SR
Queue Stats
131W - 122L
1,567 Elo+
Party 2
Team Averages
Level 141
1,511 SR
1,563 Elo+

VS

Team Averages
Level 137
1,479 SR
1,590 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BePrime
Kuzenbo
Level 160
God Stats
3W - 8L
1,385 SR
Queue Stats
214W - 231L
1,553 Elo+
Solo
Thoth
Thoth
JanClop
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,749 Elo+
Solo
Mercury
Mercury
avitamin
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,571 Elo+
Solo
Sylvanus
Sylvanus
eddjo
Sylvanus
Level 160
God Stats
2W - 1L
1,509 SR
Queue Stats
124W - 113L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 15
8,102
900
4,341
12,783
11,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Cierek1
Horus
14
6 / 1 / 8
8,437
937
5,356
14,014
11,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
DaNy3LL
Kukulkan
16
7 / 1 / 11
9,116
1,013
14,327
5,870
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LadyNeko99
Izanami
16
4 / 1 / 14
8,893
988
12,716
13,896
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
buburyko
Hercules
14
1 / 0 / 17
7,933
881
6,963
10,348
11,684
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 3 / 1
7,506
834
15,864
8,058
3,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
BePrime
Kuzenbo
14
1 / 3 / 3
6,805
756
7,498
12,185
11,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
JanClop
Thoth
6
0 / 3 / 0
5,340
593
2,406
3,406
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
avitamin
Mercury
12
1 / 5 / 3
6,596
733
8,317
10,778
5,752
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
eddjo
Sylvanus
12
0 / 4 / 4
6,842
760
11,040
14,902
13,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
18
Kills
5
5
Deaths
18
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
15
3.75
L
Hachiman
 
Hachiman
3
3
1
1.17
L
Kuzenbo
BePrime
Kuzenbo
1
3
3
0.83
W
Horus
Cierek1
Horus
6
1
8
10
W
Kukulkan
DaNy3LL
Kukulkan
7
1
11
12.5
L
Thoth
JanClop
Thoth
0
3
0
0
W
Izanami
LadyNeko99
Izanami
4
1
14
11
L
Mercury
avitamin
Mercury
1
5
3
0.5
W
Hercules
buburyko
Hercules
1
0
17
9.5
L
Sylvanus
eddjo
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,703
Damage
45,125
56,911
Taken
49,329
46,662
Mitigated
35,444
37,196
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,341
575
3,036
2,424
12,783
11,902
426
4,510
8,273
6,613
0
L
Hachiman
 
Hachiman
15,864
5,844
298
596
8,058
3,716
0
2,080
5,978
0
32,215
L
Kuzenbo
BePrime
Kuzenbo
7,498
2,433
392
2,043
12,185
11,788
0
6,744
5,441
13,982
0
W
Horus
Cierek1
Horus
5,356
2,712
7,026
6,732
14,014
11,601
1,705
4,346
9,668
0
8,936
W
Kukulkan
DaNy3LL
Kukulkan
14,327
2,362
37
562
5,870
3,654
2,240
3,704
2,166
32,692
0
L
Thoth
JanClop
Thoth
2,406
66
31
93
3,406
1,112
0
932
2,474
3,732
0
W
Izanami
LadyNeko99
Izanami
12,716
8,699
1,865
5,906
13,896
7,821
3,110
4,549
9,347
0
33,925
L
Mercury
avitamin
Mercury
8,317
2,320
939
1,404
10,778
5,752
0
4,681
6,097
0
11,562
W
Hercules
buburyko
Hercules
6,963
1,752
3,731
5,877
10,348
11,684
321
3,835
6,513
0
10,508
L
Sylvanus
eddjo
Sylvanus
11,040
1,801
3,513
4,654
14,902
13,076
0
4,231
10,671
15,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,481
Gold Earned
33,089
127
Minions Killed
63
0
Camps Cleared
0
894,529
Distance Traveled
713,156
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,102
900
1
0
0
180,347
1
L
Hachiman
7,506
834
34
4
0
148,874
0
L
Kuzenbo
6,805
756
11
1
0
176,294
4
W
Horus
8,437
937
12
1
0
193,527
1
W
Kukulkan
9,116
1,013
56
6
0
170,899
0
L
Thoth
5,340
593
3
0
0
57,966
0
W
Izanami
8,893
988
50
6
0
165,740
0
L
Mercury
6,596
733
10
1
0
168,328
3
W
Hercules
7,933
881
8
1
0
184,016
5
L
Sylvanus
6,842
760
5
1
0
161,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role