Player Matchup

Janus
Janus
Freemacon
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,560 Elo+
Solo
Heimdallr
Heimdallr
ObsoleteWolfe
Heimdallr
Level 129
God Stats
3W - 2L
1,616 SR
Queue Stats
103W - 101L
1,572 Elo+
Solo
Sol
Sol
REDDOGG2266
Sol
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 355L
1,613 Elo+
Solo
Sylvanus
Sylvanus
SeñorMango
Sylvanus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
monkeyman3141593
Sun Wukong
Level 160
God Stats
5W - 2L
1,610 SR
Queue Stats
282W - 295L
1,603 Elo+
Solo
Team Averages
Level 139
1,545 SR
1,578 Elo+

VS

Team Averages
Level 121
1,450 SR
1,585 Elo+
Maui
Maui
DoNtBeSoJiVe
Maui
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
521W - 470L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
RickRC97
Kukulkan
Level 58
God Stats
11W - 6L
1,651 SR
Queue Stats
429W - 424L
1,536 Elo+
Solo
Ishtar
Ishtar
Sol_Animus
Ishtar
Level 136
God Stats
3W - 1L
1,447 SR
Queue Stats
107W - 108L
1,562 Elo+
Solo
Horus
Horus
TheRealMcLovins
Horus
Level 160
God Stats
2W - 4L
1,469 SR
Queue Stats
664W - 599L
1,592 Elo+
Party 1
Tiamat
Tiamat
Truetester
Tiamat
Level 123
God Stats
1W - 3L
1,183 SR
Queue Stats
126W - 92L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Freemacon
Janus
18
4 / 5 / 10
10,435
803
17,658
13,933
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ObsoleteWolfe
Heimdallr
11
0 / 5 / 6
7,391
569
7,132
10,456
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
6 / 2 / 5
10,131
779
13,938
11,535
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SeñorMango
Sylvanus
16
1 / 3 / 9
9,237
711
3,966
12,298
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
monkeyman3141593
Sun Wukong
15
3 / 5 / 5
8,676
667
7,988
14,220
10,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 17
9,727
748
4,353
19,793
25,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
RickRC97
Kukulkan
17
5 / 2 / 13
10,053
773
16,504
8,015
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Sol_Animus
Ishtar
17
8 / 4 / 10
10,433
803
11,390
12,290
6,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 15
9,392
722
12,232
15,547
15,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Truetester
Tiamat
17
4 / 3 / 15
10,043
773
13,430
12,919
12,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
14
Kills
20
20
Deaths
15
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Janus
Freemacon
Janus
4
5
10
1.8
L
Heimdallr
ObsoleteWolfe
Heimdallr
0
5
6
0.6
L
6
2
5
4.25
W
Kukulkan
RickRC97
Kukulkan
5
2
13
5.75
L
Sylvanus
SeñorMango
Sylvanus
1
3
9
1.83
W
Ishtar
Sol_Animus
Ishtar
8
4
10
3.25
W
3
2
15
5.25
W
Tiamat
Truetester
Tiamat
4
3
15
3.83
L
Sun Wukong
monkeyman3141593
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,682
Damage
57,909
62,442
Taken
68,564
40,489
Mitigated
63,019
23,397
Healing
33,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,353
1,231
1,740
3,844
19,793
25,127
336
8,621
11,172
12,083
0
L
Janus
Freemacon
Janus
17,658
584
866
1,740
13,933
6,287
213
7,945
5,988
44,920
0
L
Heimdallr
ObsoleteWolfe
Heimdallr
7,132
4,123
154
1,087
10,456
3,974
0
5,767
4,689
0
13,164
L
13,938
2,236
1,646
4,170
11,535
4,804
324
6,275
5,260
24,440
0
W
Kukulkan
RickRC97
Kukulkan
16,504
662
3,605
1,374
8,015
4,223
2,206
3,708
4,307
31,828
0
L
Sylvanus
SeñorMango
Sylvanus
3,966
585
5,440
4,073
12,298
14,484
60
6,923
5,375
6,463
0
W
Ishtar
Sol_Animus
Ishtar
11,390
4,322
2,054
1,722
12,290
6,238
2,436
7,334
4,956
0
30,079
W
12,232
4,286
6,210
6,092
15,547
15,343
1,286
7,267
8,280
0
18,584
W
Tiamat
Truetester
Tiamat
13,430
1,091
3,079
3,611
12,919
12,088
1,480
8,632
4,287
26,855
0
L
Sun Wukong
monkeyman3141593
Sun Wukong
7,988
652
1,317
2,904
14,220
10,940
124
7,377
6,843
0
16,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
49,648
140
Minions Killed
143
0
Camps Cleared
0
1,029,759
Distance Traveled
1,260,987
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,727
748
6
0
0
275,853
1
L
Janus
10,435
803
74
6
0
223,268
0
L
Heimdallr
7,391
569
13
1
0
174,762
0
L
Sol
10,131
779
34
3
0
231,661
1
W
Kukulkan
10,053
773
50
4
0
248,289
3
L
Sylvanus
9,237
711
7
1
0
196,362
0
W
Ishtar
10,433
803
44
3
0
226,640
1
W
Horus
9,392
722
10
1
0
261,882
2
W
Tiamat
10,043
773
33
3
0
248,323
0
L
Sun Wukong
8,676
667
12
1
0
203,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role