Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LordWawasa
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,477 Elo+
Party 1
Ravana
Ravana
LordatanZa
Ravana
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TuxedoFace
Kumbhakarna
Level 160
God Stats
15W - 11L
1,602 SR
Queue Stats
1,084W - 1,100L
1,514 Elo+
Solo
Tiamat
Tiamat
hideokashima
Tiamat
Level 128
God Stats
3W - 0L
1,810 SR
Queue Stats
190W - 175L
1,545 Elo+
Solo
Team Averages
Level 125
1,582 SR
1,517 Elo+

VS

Team Averages
Level 134
1,421 SR
1,503 Elo+
Ishtar
Ishtar
BubbleGuppie14
Ishtar
Level 128
God Stats
0W - 1L
1,256 SR
Queue Stats
110W - 109L
1,535 Elo+
Solo
Hades
Hades
Frankshotpie
Hades
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,502 Elo+
Party 2
Janus
Janus
Grove87
Janus
Level 126
God Stats
3W - 6L
1,332 SR
Queue Stats
285W - 256L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Jerrybeamz
Zhong Kui
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 228L
1,446 Elo+
Solo
Eset
Eset
SKYYKS656
Eset
Level 138
God Stats
0W - 1L
1,517 SR
Queue Stats
59W - 57L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 2 / 11
10,750
896
17,991
7,760
4,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
LordWawasa
Xing Tian
15
4 / 4 / 10
10,187
849
5,216
16,746
22,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
LordatanZa
Ravana
17
4 / 2 / 17
10,044
837
6,590
11,957
9,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
TuxedoFace
Kumbhakarna
16
2 / 3 / 19
9,556
796
6,512
14,571
15,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
18
5 / 3 / 16
10,450
871
18,800
9,889
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
9,241
770
8,836
10,498
4,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 5
8,608
717
6,717
14,205
8,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Grove87
Janus
14
1 / 5 / 7
8,290
691
11,212
9,709
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Jerrybeamz
Zhong Kui
15
1 / 6 / 8
8,529
711
4,583
14,047
9,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
15
4 / 5 / 7
8,876
740
8,976
11,025
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
23
Kills
13
14
Deaths
24
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
11
6.75
L
5
4
5
1.88
L
2
4
5
1.13
L
Janus
Grove87
Janus
1
5
7
0.9
L
Zhong Kui
Jerrybeamz
Zhong Kui
1
6
8
0.83
W
Xing Tian
LordWawasa
Xing Tian
4
4
10
2.25
W
Ravana
LordatanZa
Ravana
4
2
17
6.25
L
Eset
4
5
7
1.5
W
Kumbhakarna
TuxedoFace
Kumbhakarna
2
3
19
3.83
W
Tiamat
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,109
Damage
40,324
60,923
Taken
59,484
61,526
Mitigated
31,433
21,148
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,991
4,534
901
2,849
7,760
4,566
4,235
5,382
2,378
0
34,152
L
8,836
6,741
207
1,385
10,498
4,371
47
5,777
4,603
0
18,128
L
6,717
286
1,127
4,382
14,205
8,806
0
6,646
7,366
19,160
0
L
Janus
Grove87
Janus
11,212
807
364
984
9,709
3,844
0
5,142
4,427
22,890
0
L
Zhong Kui
Jerrybeamz
Zhong Kui
4,583
263
1,081
2,333
14,047
9,670
0
6,173
7,645
16,600
0
W
Xing Tian
LordWawasa
Xing Tian
5,216
414
671
2,501
16,746
22,790
379
9,486
7,260
7,796
0
W
Ravana
LordatanZa
Ravana
6,590
753
2,293
3,971
11,957
9,398
578
5,586
6,371
0
14,870
L
Eset
8,976
740
2,106
2,201
11,025
4,742
108
5,977
4,915
17,803
0
W
Kumbhakarna
TuxedoFace
Kumbhakarna
6,512
191
1,564
2,611
14,571
15,765
500
6,067
8,504
19,324
0
W
Tiamat
18,800
483
912
2,875
9,889
9,007
2,570
4,967
4,922
35,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
43,544
129
Minions Killed
164
0
Camps Cleared
0
1,191,329
Distance Traveled
903,631
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,750
896
41
3
0
240,060
0
L
Ishtar
9,241
770
29
2
0
176,718
0
L
Hades
8,608
717
35
3
0
202,457
4
L
Janus
8,290
691
41
3
0
185,799
1
L
Zhong Kui
8,529
711
43
4
0
153,805
0
W
Xing Tian
10,187
849
5
0
0
240,354
0
W
Ravana
10,044
837
21
2
0
244,278
1
L
Eset
8,876
740
16
1
0
184,852
3
W
Kumbhakarna
9,556
796
23
2
0
231,025
3
W
Tiamat
10,450
871
39
3
0
235,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role