Player Matchup

Amaterasu
Amaterasu
Bebop181
Amaterasu
Level 74
God Stats
14W - 15L
1,628 SR
Queue Stats
102W - 132L
1,502 Elo+
Party 2
Maui
Maui
Bicubik
Maui
Level 88
God Stats
6W - 6L
1,756 SR
Queue Stats
134W - 166L
1,485 Elo+
Party 2
Scylla
Scylla
DevilFireBear
Scylla
Level 88
God Stats
11W - 13L
1,481 SR
Queue Stats
379W - 468L
1,407 Elo+
Party 3
Lancelot
Lancelot
Dodelollollol
Lancelot
Level 83
God Stats
9W - 5L
1,321 SR
Queue Stats
187W - 187L
1,402 Elo+
Solo
Neith
Neith
grootsbiscuits
Neith
Level 132
God Stats
15W - 22L
1,385 SR
Queue Stats
332W - 403L
1,377 Elo+
Party 3
Team Averages
Level 93
1,514 SR
1,434 Elo+

VS

Team Averages
Level 101
1,550 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FlowMarok1ry
Ymir
Level 98
God Stats
20W - 12L
1,473 SR
Queue Stats
315W - 325L
1,399 Elo+
Party 1
Nemesis
Nemesis
KaiiZzeR971
Nemesis
Level 116
God Stats
13W - 6L
1,607 SR
Queue Stats
114W - 106L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Torzicx
Cernunnos
Level 75
God Stats
43W - 33L
1,534 SR
Queue Stats
93W - 73L
1,481 Elo+
Party 1
Pele
Pele
ZekTV
Pele
Level 65
God Stats
14W - 5L
1,636 SR
Queue Stats
30W - 35L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bebop181
Amaterasu
10
0 / 5 / 0
5,591
508
4,493
11,544
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Bicubik
Maui
7
0 / 1 / 2
4,906
446
1,443
8,516
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,597
509
5,472
6,130
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Dodelollollol
Lancelot
8
1 / 4 / 0
5,438
494
3,434
8,637
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,471
497
2,544
4,124
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 5
6,170
561
7,445
5,099
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 1 / 4
5,776
525
2,600
6,006
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
KaiiZzeR971
Nemesis
13
5 / 0 / 0
7,450
677
9,553
10,228
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Torzicx
Cernunnos
13
3 / 0 / 0
7,156
651
4,002
4,981
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
ZekTV
Pele
10
3 / 1 / 0
5,921
538
3,810
7,609
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
14
14
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Amaterasu
Bebop181
Amaterasu
0
5
0
0
L
Maui
Bicubik
Maui
0
1
2
1
L
1
2
1
0.75
L
Lancelot
Dodelollollol
Lancelot
1
4
0
0.25
W
2
1
4
4
W
Nemesis
KaiiZzeR971
Nemesis
5
0
0
5
W
Cernunnos
Torzicx
Cernunnos
3
0
0
3
W
Pele
ZekTV
Pele
3
1
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
27,410
38,951
Taken
33,923
18,018
Mitigated
15,509
10,733
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,445
1,191
0
250
5,099
1,808
0
2,153
2,891
38,361
0
L
Amaterasu
Bebop181
Amaterasu
4,493
2,338
60
3,927
11,544
6,918
170
255
11,289
0
35,834
L
Maui
Bicubik
Maui
1,443
504
352
2,331
8,516
4,377
0
3,520
4,996
7,831
0
L
5,472
692
0
1,950
6,130
2,220
0
3,470
2,660
37,755
0
L
Lancelot
Dodelollollol
Lancelot
3,434
996
0
620
8,637
3,035
0
1,714
6,923
0
23,571
W
2,600
324
0
1,154
6,006
3,895
0
2,118
3,765
11,710
1,586
W
Nemesis
KaiiZzeR971
Nemesis
9,553
4,975
0
6,059
10,228
4,932
0
538
9,660
0
51,369
W
Cernunnos
Torzicx
Cernunnos
4,002
1,715
0
3,402
4,981
2,083
0
160
4,821
0
60,412
W
Pele
ZekTV
Pele
3,810
846
0
361
7,609
2,791
0
1,624
5,871
0
42,944
L
2,544
712
254
1,239
4,124
1,468
0
997
3,127
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
32,473
246
Minions Killed
384
0
Camps Cleared
0
1,007,311
Distance Traveled
1,115,193
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,170
561
68
6
0
213,042
4
L
Amaterasu
5,591
508
52
5
0
206,131
0
L
Maui
4,906
446
11
1
0
208,163
2
L
Scylla
5,597
509
81
7
0
187,071
4
L
Lancelot
5,438
494
42
4
0
234,413
0
W
Ymir
5,776
525
27
2
0
222,452
4
W
Nemesis
7,450
677
99
9
0
229,647
3
W
Cernunnos
7,156
651
117
11
0
213,796
2
W
Pele
5,921
538
73
7
0
236,256
3
L
Neith
5,471
497
60
5
0
171,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role