Player Matchup

Cabrakan
Cabrakan
Highmeh101
Cabrakan
Level 127
God Stats
2W - 7L
1,301 SR
Queue Stats
113W - 140L
1,399 Elo+
Solo
Thoth
Thoth
thewizardgodd
Thoth
Level 144
God Stats
3W - 3L
1,619 SR
Queue Stats
38W - 32L
1,699 Elo+
Solo
Maui
Maui
xCoffeeEMPORORx
Maui
Level 125
God Stats
2W - 2L
1,431 SR
Queue Stats
73W - 61L
1,562 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,553 Elo+

VS

Team Averages
Level 94
1,551 SR
1,572 Elo+
Sun Wukong
Sun Wukong
CrashCasaNovaa
Sun Wukong
Level 146
God Stats
1W - 1L
1,536 SR
Queue Stats
15W - 21L
1,503 Elo+
Solo
Mulan
Mulan
FookiBooki
Mulan
Level 28
God Stats
15W - 15L
1,732 SR
Queue Stats
138W - 89L
1,619 Elo+
Party 1
Hera
Hera
Phoeebee
Hera
Level 109
God Stats
1W - 2L
1,383 SR
Queue Stats
160W - 122L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Highmeh101
Cabrakan
13
6 / 2 / 8
8,763
797
9,037
10,666
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 6
9,348
850
13,464
9,047
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 12
8,929
812
4,032
11,868
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrashCasaNovaa
Sun Wukong
11
4 / 1 / 1
8,063
733
10,022
9,194
4,188
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
10
1 / 8 / 4
7,417
674
7,738
14,781
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
0 / 7 / 4
7,094
645
9,280
10,355
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrashCasaNovaa
Sun Wukong
4
1
1
4.5
L
Mulan
1
8
4
0.38
W
Cabrakan
Highmeh101
Cabrakan
6
2
8
5
L
Hera
0
7
4
0.29
W
7
1
6
10
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
27,040
31,581
Taken
34,330
18,438
Mitigated
23,227
7,067
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrashCasaNovaa
Sun Wukong
10,022
1,970
0
944
9,194
4,188
529
6,214
2,744
0
25,102
L
Mulan
7,738
2,444
0
790
14,781
13,315
0
10,970
3,431
0
12,898
W
Cabrakan
Highmeh101
Cabrakan
9,037
842
0
2,908
10,666
8,284
376
3,633
6,777
26,955
0
L
Hera
9,280
2,770
0
0
10,355
5,724
114
8,968
1,254
26,571
0
W
13,464
226
0
985
9,047
3,421
738
3,817
5,159
42,279
0
W
4,032
1,624
1,764
1,410
11,868
6,733
24
2,227
9,198
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
22,574
118
Minions Killed
97
6
Camps Cleared
4
608,401
Distance Traveled
545,923
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,063
733
39
4
0
192,727
5
L
Mulan
7,417
674
10
1
0
176,037
1
W
Cabrakan
8,763
797
46
4
3
174,513
3
L
Hera
7,094
645
48
4
4
177,159
0
W
Thoth
9,348
850
64
6
3
228,724
3
W
Maui
8,929
812
8
1
0
205,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role