Player Matchup

Fenrir
Fenrir
Akadyn
Fenrir
Level 147
God Stats
12W - 8L
1,674 SR
Queue Stats
588W - 583L
1,651 Elo+
Party 1
Medusa
Medusa
DaddyHeimdallr
Medusa
Level 126
God Stats
6W - 6L
1,645 SR
Queue Stats
305W - 299L
1,593 Elo+
Solo
Pele
Pele
HighDiamond
Pele
Level 112
God Stats
12W - 6L
1,842 SR
Queue Stats
545W - 466L
1,704 Elo+
Solo
Amaterasu
Amaterasu
KUK00
Amaterasu
Level 149
God Stats
1W - 2L
1,434 SR
Queue Stats
191W - 156L
1,707 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shmeat5
Morgan Le Fay
Level 128
God Stats
3W - 6L
1,427 SR
Queue Stats
539W - 504L
1,677 Elo+
Party 1
Team Averages
Level 132
1,605 SR
1,666 Elo+

VS

Team Averages
Level 139
1,740 SR
1,680 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LegendaryAction
Cernunnos
Level 89
God Stats
70W - 41L
1,718 SR
Queue Stats
281W - 273L
1,674 Elo+
Solo
Atlas
Atlas
MoisesIRL
Atlas
Level 128
God Stats
7W - 5L
1,651 SR
Queue Stats
366W - 370L
1,593 Elo+
Solo
Hercules
Hercules
Thaloko
Hercules
Level 160
God Stats
3W - 0L
1,902 SR
Queue Stats
109W - 50L
1,828 Elo+
Party 2
Poseidon
Poseidon
hellokitty981009
Poseidon
Level 160
God Stats
3W - 1L
1,928 SR
Queue Stats
126W - 70L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akadyn
Fenrir
12
2 / 4 / 2
6,907
531
6,148
13,071
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 4 / 2
6,743
519
9,450
11,093
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
6,463
497
6,397
14,156
9,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
KUK00
Amaterasu
12
1 / 3 / 3
7,075
544
5,790
15,056
7,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Shmeat5
Morgan Le Fay
12
1 / 3 / 1
6,848
527
4,276
6,477
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 4
7,436
572
4,996
5,816
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LegendaryAction
Cernunnos
14
7 / 3 / 1
8,428
648
13,664
14,117
5,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MoisesIRL
Atlas
10
1 / 1 / 7
7,058
543
3,865
9,133
7,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Thaloko
Hercules
12
3 / 2 / 1
7,853
604
12,454
14,963
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 1 / 3
7,316
563
9,774
9,922
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
L
Fenrir
Akadyn
Fenrir
2
4
2
0.75
L
1
4
2
0.5
L
2
2
1
1.25
L
Amaterasu
KUK00
Amaterasu
1
3
3
0.83
W
Cernunnos
LegendaryAction
Cernunnos
7
3
1
2.5
W
Atlas
MoisesIRL
Atlas
1
1
7
4.5
L
Morgan Le Fay
Shmeat5
Morgan Le Fay
1
3
1
0.5
W
Hercules
Thaloko
Hercules
3
2
1
1.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
44,753
59,853
Taken
53,951
28,898
Mitigated
27,027
14,829
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,996
190
0
497
5,816
2,131
0
1,859
3,957
52,551
0
L
Fenrir
Akadyn
Fenrir
6,148
2,131
0
2,368
13,071
5,913
0
6,449
6,554
0
49,477
L
9,450
4,347
0
3,785
11,093
3,135
0
1,668
9,383
0
54,345
L
6,397
1,331
319
1,695
14,156
9,815
0
4,582
9,452
0
30,292
L
Amaterasu
KUK00
Amaterasu
5,790
2,424
464
5,099
15,056
7,679
0
2,231
12,825
0
46,104
W
Cernunnos
LegendaryAction
Cernunnos
13,664
7,620
0
6,433
14,117
5,548
1,104
355
13,762
0
77,315
W
Atlas
MoisesIRL
Atlas
3,865
1,603
2,301
2,947
9,133
7,318
275
1,702
7,431
12,718
0
L
Morgan Le Fay
Shmeat5
Morgan Le Fay
4,276
291
0
1,099
6,477
2,356
0
2,252
4,088
48,298
0
W
Hercules
Thaloko
Hercules
12,454
7,934
0
9,146
14,963
8,163
0
0
14,963
0
54,200
W
9,774
2,452
0
3,513
9,922
3,867
0
360
9,562
56,152
12,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
38,091
382
Minions Killed
407
0
Camps Cleared
0
1,332,709
Distance Traveled
1,365,062
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,436
572
99
8
0
310,127
2
L
Fenrir
6,907
531
90
7
0
273,513
0
L
Medusa
6,743
519
88
7
0
240,733
4
L
Pele
6,463
497
34
3
0
288,410
2
L
Amaterasu
7,075
544
78
6
0
284,476
2
W
Cernunnos
8,428
648
109
8
0
235,739
7
W
Atlas
7,058
543
17
1
0
292,819
6
L
Morgan Le Fay
6,848
527
92
7
0
245,577
0
W
Hercules
7,853
604
84
6
0
246,719
5
W
Poseidon
7,316
563
98
8
0
279,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role