Player Matchup

Chang'e
Chang'e
Lolocaust
Chang'e
Level 85
God Stats
2W - 2L
1,613 SR
Queue Stats
10W - 18L
1,349 Elo+
Party 2
Chiron
Chiron
LordGanso
Chiron
Level 115
God Stats
1W - 0L
1,290 SR
Queue Stats
11W - 22L
1,319 Elo+
Party 2
Bellona
Bellona
ÊmiyaOfOrion
Bellona
Level 107
God Stats
3W - 3L
1,351 SR
Queue Stats
12W - 24L
1,326 Elo+
Party 2
Team Averages
Level 102
1,418 SR
1,332 Elo+

VS

Team Averages
Level 36
1,260 SR
1,035 Elo+
Sol
Sol
Amux97
Sol
Level 19
God Stats
10W - 33L
1,063 SR
Queue Stats
65W - 175L
953 Elo+
Party 1
Hercules
Hercules
Nomemoltobello
Hercules
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 43L
1,089 Elo+
Party 1
Horus
Horus
PinoHolly04
Horus
Level 26
God Stats
3W - 14L
1,218 SR
Queue Stats
25W - 85L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lolocaust
Chang'e
17
3 / 2 / 2
11,266
626
10,605
14,742
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
LordGanso
Chiron
17
3 / 3 / 3
11,925
663
19,559
13,874
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
16
0 / 0 / 5
11,976
665
8,706
16,224
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amux97
Sol
15
1 / 1 / 2
10,420
579
17,238
13,215
6,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
16
3 / 1 / 2
11,991
666
11,481
18,521
27,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 4 / 3
10,131
563
4,920
15,457
10,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
5
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
Amux97
Sol
1
1
2
2
W
Chang'e
Lolocaust
Chang'e
3
2
2
2
W
Chiron
LordGanso
Chiron
3
3
3
1.5
L
Hercules
3
1
2
4
L
1
4
3
0.63
W
Bellona
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
33,639
44,840
Taken
47,193
26,210
Mitigated
44,794
20,231
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Amux97
Sol
17,238
2,043
0
3,203
13,215
6,783
0
3,046
10,169
58,317
0
W
Chang'e
Lolocaust
Chang'e
10,605
521
5,248
4,755
14,742
5,408
882
6,836
7,906
33,162
0
W
Chiron
LordGanso
Chiron
19,559
8,569
1,758
2,496
13,874
6,095
1,842
5,254
8,620
0
64,778
L
Hercules
11,481
2,043
0
2,975
18,521
27,630
0
4,731
13,790
335
27,305
L
4,920
2,046
3,022
2,856
15,457
10,381
0
3,565
11,892
0
22,832
W
Bellona
8,706
871
3,224
2,750
16,224
14,707
95
5,780
10,444
0
31,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
32,542
178
Minions Killed
164
8
Camps Cleared
6
1,021,433
Distance Traveled
981,772
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,420
579
95
5
4
348,753
1
W
Chang'e
11,266
626
45
3
1
355,192
2
W
Chiron
11,925
663
90
5
4
295,249
1
L
Hercules
11,991
666
29
2
0
319,916
6
L
Horus
10,131
563
40
2
2
313,103
6
W
Bellona
11,976
665
43
2
3
370,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role