Player Matchup

Sylvanus
Sylvanus
Aggrolord
Sylvanus
Level 149
God Stats
2W - 0L
1,668 SR
Queue Stats
46W - 18L
1,811 Elo+
Party 1
Olorun
Olorun
Diffen
Olorun
Level 157
God Stats
14W - 5L
1,779 SR
Queue Stats
202W - 78L
1,907 Elo+
Party 1
Ratatoskr
Ratatoskr
Jewbaka
Ratatoskr
Level 160
God Stats
7W - 1L
1,714 SR
Queue Stats
213W - 79L
1,912 Elo+
Party 1
Team Averages
Level 155
1,720 SR
1,877 Elo+

VS

Team Averages
Level 100
1,361 SR
1,385 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Heinzimus
Cthulhu
Level 63
God Stats
0W - 1L
1,239 SR
Queue Stats
13W - 26L
1,317 Elo+
Party 2
Loki
Loki
meorcmegreat
Loki
Level 147
God Stats
1W - 2L
1,345 SR
Queue Stats
15W - 27L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aggrolord
Sylvanus
12
0 / 2 / 11
8,564
779
6,343
14,092
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Diffen
Olorun
14
7 / 0 / 5
9,155
832
13,210
5,643
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Jewbaka
Ratatoskr
14
6 / 1 / 7
8,854
805
11,210
11,270
4,626
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 2
7,064
642
5,760
9,077
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Heinzimus
Cthulhu
11
1 / 3 / 1
7,438
676
5,807
14,899
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 5 / 2
6,731
612
6,669
10,231
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
W
Sylvanus
Aggrolord
Sylvanus
0
2
11
2.75
W
Olorun
Diffen
Olorun
7
0
5
9.5
L
Cthulhu
Heinzimus
Cthulhu
1
3
1
0.5
W
Ratatoskr
Jewbaka
Ratatoskr
6
1
7
9.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
18,236
31,005
Taken
34,207
15,816
Mitigated
23,502
20,123
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,760
395
0
827
9,077
5,020
0
5,503
3,574
26,235
0
W
Sylvanus
Aggrolord
Sylvanus
6,343
2,231
4,823
7,352
14,092
8,435
322
4,904
9,188
17,182
0
W
Olorun
Diffen
Olorun
13,210
6,501
771
3,379
5,643
2,755
1,419
2,395
3,248
40,619
4,176
L
Cthulhu
Heinzimus
Cthulhu
5,807
805
0
975
14,899
14,283
0
8,349
6,550
11,929
0
W
Ratatoskr
Jewbaka
Ratatoskr
11,210
4,001
0
3,798
11,270
4,626
557
4,634
6,636
0
33,717
L
6,669
1,051
0
330
10,231
4,199
0
4,079
6,152
0
22,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
21,233
138
Minions Killed
115
8
Camps Cleared
3
630,176
Distance Traveled
581,105
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,064
642
49
4
1
182,910
2
W
Sylvanus
8,564
779
19
2
2
188,071
3
W
Olorun
9,155
832
80
7
2
206,917
1
L
Cthulhu
7,438
676
15
1
0
187,887
1
W
Ratatoskr
8,854
805
39
4
4
235,188
3
L
Loki
6,731
612
51
5
2
210,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role