Player Matchup

Awilix
Awilix
ARMAN3S
Awilix
Level 139
God Stats
1W - 0L
1,742 SR
Queue Stats
101W - 63L
1,746 Elo+
Party 1
Ah Puch
Ah Puch
maruchanowo
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,753 Elo+
Party 1
Horus
Horus
xlTonyStarklx
Horus
Level 160
God Stats
9W - 3L
1,776 SR
Queue Stats
91W - 31L
1,853 Elo+
Party 1
Team Averages
Level 109
1,673 SR
1,784 Elo+

VS

Team Averages
Level 135
1,571 SR
1,569 Elo+
Thanatos
Thanatos
 
Thanatos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Diatomic584
Merlin
Level 147
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Achilles
Achilles
Thepeppers
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 289L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ARMAN3S
Awilix
12
6 / 0 / 1
7,295
730
6,564
7,968
3,407
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
maruchanowo
Ah Puch
12
0 / 0 / 8
6,672
667
5,775
3,345
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 6
6,969
697
6,156
8,827
6,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 4 / 0
5,945
595
3,593
7,707
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
0 / 1 / 0
6,393
639
7,002
4,723
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Thepeppers
Achilles
9
0 / 3 / 0
6,276
628
3,444
11,472
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
Awilix
ARMAN3S
Awilix
6
0
1
6.5
L
Merlin
0
1
0
0
L
Achilles
Thepeppers
Achilles
0
3
0
0
W
Ah Puch
maruchanowo
Ah Puch
0
0
8
4
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
14,039
20,140
Taken
23,902
11,131
Mitigated
13,683
7,068
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,593
833
0
5,069
7,707
3,675
0
1,218
6,489
0
16,364
W
Awilix
ARMAN3S
Awilix
6,564
2,488
0
1,453
7,968
3,407
0
3,072
4,656
0
21,923
L
Merlin
7,002
1,199
0
829
4,723
1,693
0
1,064
3,659
28,843
0
L
Achilles
Thepeppers
Achilles
3,444
777
0
1,779
11,472
8,315
0
3,870
7,602
0
7,314
W
Ah Puch
maruchanowo
Ah Puch
5,775
557
0
956
3,345
1,311
18
1,218
2,086
18,593
0
W
6,156
2,981
1,276
3,383
8,827
6,413
0
3,236
5,389
0
13,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
18,614
78
Minions Killed
125
5
Camps Cleared
4
551,418
Distance Traveled
539,374
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,945
595
32
3
4
181,078
5
W
Awilix
7,295
730
23
2
3
198,366
0
L
Merlin
6,393
639
76
8
0
174,854
3
L
Achilles
6,276
628
17
2
0
183,442
0
W
Ah Puch
6,672
667
39
4
1
152,896
0
W
Horus
6,969
697
16
2
1
200,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role