Player Matchup

Erlang Shen
Erlang Shen
Alerbast
Erlang Shen
Level 98
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
AraEnemY
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Ravana
Ravana
Klumintor
Ravana
Level 129
God Stats
4W - 2L
1,654 SR
Queue Stats
448W - 436L
1,448 Elo+
Solo
Cernunnos
Cernunnos
kingboom626
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
wessamalhtaitani
Loki
Level 149
God Stats
3W - 4L
1,398 SR
Queue Stats
376W - 389L
1,405 Elo+
Solo
Team Averages
Level 82
1,548 SR
1,446 Elo+

VS

Team Averages
Level 116
1,559 SR
1,460 Elo+
Thor
Thor
Baddy-Piggy
Thor
Level 112
God Stats
2W - 0L
1,481 SR
Queue Stats
86W - 82L
1,457 Elo+
Party 2
Anubis
Anubis
Mazic188
Anubis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,411 Elo+
Party 3
Discordia
Discordia
OfficerDoge
Discordia
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 215L
1,461 Elo+
Party 2
Janus
Janus
W7sh_7up
Janus
Level 102
God Stats
8W - 4L
1,466 SR
Queue Stats
212W - 213L
1,499 Elo+
Solo
Horus
Horus
irishrambo82
Horus
Level 140
God Stats
5W - 1L
1,848 SR
Queue Stats
167W - 166L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alerbast
Erlang Shen
17
1 / 7 / 5
9,811
613
11,615
28,892
25,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
AraEnemY
Guan Yu
15
2 / 9 / 4
10,344
647
8,746
24,206
30,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
Klumintor
Ravana
20
2 / 7 / 8
11,217
701
12,568
35,903
28,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kingboom626
Cernunnos
16
1 / 11 / 6
10,491
656
13,787
23,172
10,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 8 / 4
12,563
785
17,646
15,207
6,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 29
12,513
782
24,337
19,510
34,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Mazic188
Anubis
20
7 / 4 / 21
12,417
776
22,443
11,359
6,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
OfficerDoge
Discordia
19
5 / 2 / 24
12,032
752
19,927
13,980
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
W7sh_7up
Janus
20
10 / 2 / 23
12,946
809
30,147
11,675
5,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 2 / 23
13,643
853
18,902
24,539
34,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
161
13
Kills
41
42
Deaths
13
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alerbast
Erlang Shen
1
7
5
0.5
L
Guan Yu
AraEnemY
Guan Yu
2
9
4
0.44
W
8
3
29
7.5
L
Ravana
Klumintor
Ravana
2
7
8
0.86
W
Anubis
Mazic188
Anubis
7
4
21
4.38
W
Discordia
OfficerDoge
Discordia
5
2
24
8.5
W
Janus
W7sh_7up
Janus
10
2
23
10.75
W
11
2
23
11.25
L
Cernunnos
kingboom626
Cernunnos
1
11
6
0.36
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,362
Damage
115,756
127,380
Taken
81,063
101,502
Mitigated
87,777
35,170
Healing
42,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alerbast
Erlang Shen
11,615
3,678
1,772
6,559
28,892
25,071
452
16,647
12,245
0
19,607
L
Guan Yu
AraEnemY
Guan Yu
8,746
2,015
3,047
3,569
24,206
30,152
0
15,048
9,158
0
14,349
W
24,337
5,487
3,210
2,332
19,510
34,506
1,536
0
19,510
2,322
32,562
L
Ravana
Klumintor
Ravana
12,568
1,853
2,700
12,193
35,903
28,878
1,098
18,433
17,470
0
30,721
W
Anubis
Mazic188
Anubis
22,443
2,261
2,332
2,342
11,359
6,419
1,585
0
11,359
54,789
0
W
Discordia
OfficerDoge
Discordia
19,927
3,441
4,328
4,089
13,980
6,439
1,448
0
13,980
42,621
0
W
Janus
W7sh_7up
Janus
30,147
1,036
1,073
1,924
11,675
5,749
1,192
0
11,675
47,209
0
W
18,902
7,248
9,289
11,297
24,539
34,664
1,332
0
24,539
0
25,916
L
Cernunnos
kingboom626
Cernunnos
13,787
5,637
306
3,615
23,172
10,701
0
13,324
9,848
0
27,761
L
17,646
2,642
493
916
15,207
6,700
3,172
9,749
5,458
0
35,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
63,551
126
Minions Killed
175
0
Camps Cleared
0
1,205,344
Distance Traveled
1,495,931
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,811
613
21
1
0
259,686
0
L
Guan Yu
10,344
647
4
0
0
220,794
1
W
Thor
12,513
782
13
1
0
286,109
1
L
Ravana
11,217
701
33
2
0
274,611
0
W
Anubis
12,417
776
70
4
0
264,248
1
W
Discordia
12,032
752
40
3
0
297,911
0
W
Janus
12,946
809
36
2
0
336,434
0
W
Horus
13,643
853
16
1
0
311,229
1
L
Cernunnos
10,491
656
31
2
0
210,606
0
L
Loki
12,563
785
37
2
0
239,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role