Player Matchup

Xing Tian
Xing Tian
Platinum IV
I KOS ZBRA I
Xing Tian
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 195L
1,817 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
KodakNoir
Ah Muzen Cab
Platinum I
Level 144
God Stats
5W - 5L
1,560 SR
Queue Stats
119W - 122L
1,910 MMR
Solo
Jormungandr
Jormungandr
Diamond V
SNIPER-_-AGAIN
Jormungandr
Diamond V
Level 160
God Stats
5W - 6L
1,473 SR
Queue Stats
502W - 504L
1,945 MMR
Solo
Mercury
Mercury
Platinum II
nG JOSEMA
Mercury
Platinum II
Level 128
God Stats
2W - 1L
1,517 SR
Queue Stats
75W - 68L
1,912 MMR
Solo
Nox
Nox
Platinum III
troskor
Nox
Platinum III
Level 156
God Stats
2W - 3L
1,272 SR
Queue Stats
228W - 224L
1,843 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,464 SR
1,885 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,669 SR
1,887 MMR
Ishtar
Ishtar
Platinum II
XSM0KEYO
Ishtar
Platinum II
Level 146
God Stats
21W - 17L
1,680 SR
Queue Stats
480W - 483L
1,784 MMR
Solo
Cthulhu
Cthulhu
Platinum I
XxElderGod1xX
Cthulhu
Platinum I
Level 147
God Stats
3W - 8L
1,503 SR
Queue Stats
43W - 34L
1,946 MMR
Party 1
Thanatos
Thanatos
Platinum II
steeelsy
Thanatos
Platinum II
Level 121
God Stats
30W - 23L
1,649 SR
Queue Stats
62W - 52L
1,854 MMR
Party 2
Fenrir
Fenrir
Platinum II
veuse
Fenrir
Platinum II
Level 141
God Stats
1W - 3L
1,631 SR
Queue Stats
41W - 34L
1,900 MMR
Party 1
Anubis
Anubis
Diamond V
westy_is_boss
Anubis
Diamond V
Level 143
God Stats
3W - 2L
1,885 SR
Queue Stats
481W - 467L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I KOS ZBRA I
Xing Tian
20
3 / 6 / 35
28,886
481
26,706
69,907
149,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
KodakNoir
Ah Muzen Cab
20
16 / 12 / 19
32,102
535
62,405
52,943
28,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SNIPER-_-AGAIN
Jormungandr
20
10 / 12 / 23
28,665
478
62,070
72,430
101,848
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
nG JOSEMA
Mercury
20
17 / 17 / 15
34,434
574
73,391
84,483
56,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
20
10 / 10 / 22
30,642
511
38,195
52,653
34,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ShivaHadesSkadiThor

VS

Bans
SusanoNe ZhaGebYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
XSM0KEYO
Ishtar
20
12 / 15 / 9
32,678
545
62,436
72,412
46,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
20
3 / 8 / 27
29,058
484
57,107
100,374
131,445
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
steeelsy
Thanatos
20
26 / 10 / 6
32,987
550
50,103
58,512
34,971
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
veuse
Fenrir
20
5 / 11 / 22
24,186
403
26,781
88,309
149,872
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 13 / 14
31,290
522
61,030
49,062
31,304
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
135
56
Kills
57
57
Deaths
57
114
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
I KOS ZBRA I
Xing Tian
3
6
35
3.42
W
Ah Muzen Cab
KodakNoir
Ah Muzen Cab
16
12
19
2.13
W
Jormungandr
SNIPER-_-AGAIN
Jormungandr
10
12
23
1.79
L
Ishtar
XSM0KEYO
Ishtar
12
15
9
1.1
L
Cthulhu
3
8
27
2.06
W
Mercury
nG JOSEMA
Mercury
17
17
15
1.44
L
Thanatos
steeelsy
Thanatos
26
10
6
2.9
W
Nox
10
10
22
2.1
L
Fenrir
veuse
Fenrir
5
11
22
1.45
L
11
13
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,767
Damage
257,457
332,416
Taken
368,669
371,270
Mitigated
394,341
83,450
Healing
136,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
I KOS ZBRA I
Xing Tian
26,706
2,291
0
9,448
69,907
149,765
363
23,189
45,757
81,780
0
W
Ah Muzen Cab
KodakNoir
Ah Muzen Cab
62,405
26,244
0
10,650
52,943
28,674
9,850
19,614
33,006
0
268,875
W
Jormungandr
SNIPER-_-AGAIN
Jormungandr
62,070
13,166
0
11,725
72,430
101,848
1,258
31,879
38,176
202,539
0
L
Ishtar
XSM0KEYO
Ishtar
62,436
39,771
0
26,388
72,412
46,749
7,188
28,351
43,971
1,068
420,615
L
Cthulhu
57,107
2,109
2,804
21,432
100,374
131,445
502
28,503
71,026
244,980
0
W
Mercury
nG JOSEMA
Mercury
73,391
52,627
0
32,488
84,483
56,656
12,553
28,463
55,419
0
473,725
L
Thanatos
steeelsy
Thanatos
50,103
7,453
0
58,208
58,512
34,971
445
26,703
31,277
32
293,203
W
Nox
38,195
2,573
0
19,139
52,653
34,327
2,776
25,345
26,452
229,719
0
L
Fenrir
veuse
Fenrir
26,781
5,184
1,610
11,435
88,309
149,872
0
31,537
56,526
2,445
116,246
L
61,030
1,189
0
14,418
49,062
31,304
1,296
21,751
27,188
287,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

154,729
Gold Earned
150,199
1,229
Minions Killed
1,540
0
Camps Cleared
0
5,369,248
Distance Traveled
5,247,472
54
Wards Purchased
73
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
28,886
481
79
1
0
1,092,100
15
W
Ah Muzen Cab
32,102
535
256
4
0
1,031,346
8
W
Jormungandr
28,665
478
239
4
0
948,906
16
L
Ishtar
32,678
545
449
7
0
921,302
21
L
Cthulhu
29,058
484
341
6
0
1,132,556
17
W
Mercury
34,434
574
359
6
0
1,163,528
0
L
Thanatos
32,987
550
291
5
0
1,211,550
8
W
Nox
30,642
511
296
5
0
1,133,368
15
L
Fenrir
24,186
403
106
2
0
1,008,714
25
L
Anubis
31,290
522
353
6
0
973,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role