Player Matchup

Chaac
Chaac
BPProfessional
Chaac
Level 108
God Stats
352W - 394L
1,604 SR
Queue Stats
1,063W - 1,117L
1,566 Elo+
Party 1
Merlin
Merlin
Kinesio7710
Merlin
Level 39
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 10L
1,138 Elo+
Solo
Ratatoskr
Ratatoskr
ORIONPAX009
Ratatoskr
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
910W - 740L
1,567 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,424 Elo+

VS

Team Averages
Level 129
1,657 SR
1,478 Elo+
Agni
Agni
RelicHuntress
Agni
Level 155
God Stats
11W - 6L
1,773 SR
Queue Stats
454W - 373L
1,589 Elo+
Party 2
Athena
Athena
Sacrebleau
Athena
Level 87
God Stats
2W - 1L
1,645 SR
Queue Stats
8W - 21L
1,259 Elo+
Solo
Heimdallr
Heimdallr
Skoinkfool
Heimdallr
Level 144
God Stats
28W - 21L
1,552 SR
Queue Stats
745W - 588L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,451
615
14,496
15,892
17,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
1 / 3 / 3
10,708
630
14,237
13,071
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
ORIONPAX009
Ratatoskr
15
4 / 4 / 3
10,920
642
9,644
18,028
12,910
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,387
670
17,211
15,703
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sacrebleau
Athena
14
0 / 2 / 6
9,744
573
4,054
14,872
18,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Skoinkfool
Heimdallr
18
7 / 2 / 2
11,961
704
18,513
14,764
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
9
9
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Merlin
1
3
3
0.83
L
Ratatoskr
ORIONPAX009
Ratatoskr
4
4
3
1.38
W
2
4
6
1.25
W
Athena
Sacrebleau
Athena
0
2
6
1.5
W
Heimdallr
Skoinkfool
Heimdallr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
39,778
46,991
Taken
45,339
36,246
Mitigated
36,952
8,362
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,496
2,194
0
4,138
15,892
17,490
0
6,943
8,949
0
27,947
L
Merlin
14,237
728
0
500
13,071
5,846
58
5,949
7,122
57,493
0
L
Ratatoskr
ORIONPAX009
Ratatoskr
9,644
3,685
0
3,724
18,028
12,910
0
8,727
9,301
0
26,657
W
17,211
549
372
3,000
15,703
7,522
770
2,675
13,028
68,900
0
W
Athena
Sacrebleau
Athena
4,054
527
1,025
1,801
14,872
18,927
228
5,986
8,886
8,249
0
W
Heimdallr
Skoinkfool
Heimdallr
18,513
9,426
0
2,547
14,764
10,503
0
5,884
8,880
0
52,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
33,092
164
Minions Killed
199
4
Camps Cleared
10
999,627
Distance Traveled
874,568
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,451
615
19
1
0
327,522
1
L
Merlin
10,708
630
92
5
3
336,172
3
L
Ratatoskr
10,920
642
53
3
1
335,933
5
W
Agni
11,387
670
100
6
5
299,965
5
W
Athena
9,744
573
7
0
0
298,086
3
W
Heimdallr
11,961
704
92
5
5
276,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role