Player Matchup

Sol
Sol
Golom544
Sol
Level 108
God Stats
5W - 4L
1,719 SR
Queue Stats
89W - 63L
1,598 Elo+
Party 1
Poseidon
Poseidon
IchBinJonny
Poseidon
Level 39
God Stats
6W - 5L
1,501 SR
Queue Stats
21W - 15L
1,549 Elo+
Party 1
Tiamat
Tiamat
Malumi544
Tiamat
Level 118
God Stats
4W - 5L
1,633 SR
Queue Stats
19W - 20L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Raycurren
Ne Zha
Level 104
God Stats
14W - 10L
1,541 SR
Queue Stats
166W - 124L
1,695 Elo+
Party 1
Erlang Shen
Erlang Shen
baer089
Erlang Shen
Level 141
God Stats
2W - 6L
1,300 SR
Queue Stats
514W - 474L
1,595 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,600 Elo+

VS

Team Averages
Level 55
1,591 SR
1,554 Elo+
Fenrir
Fenrir
AlfieZero
Fenrir
Level 8
God Stats
1W - 0L
1,310 SR
Queue Stats
14W - 3L
1,705 Elo+
Party 3
Bacchus
Bacchus
Bl4ckSl3nd3r
Bacchus
Level 38
God Stats
1W - 1L
1,542 SR
Queue Stats
22W - 30L
1,419 Elo+
Solo
Ra
Ra
Famin3PC
Ra
Level 29
God Stats
5W - 2L
1,731 SR
Queue Stats
84W - 86L
1,550 Elo+
Party 2
Apollo
Apollo
Unknown147
Apollo
Level 74
God Stats
7W - 6L
1,604 SR
Queue Stats
315W - 301L
1,528 Elo+
Party 2
Pele
Pele
the12hunter21
Pele
Level 124
God Stats
10W - 2L
1,770 SR
Queue Stats
328W - 302L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,710
519
3,933
5,160
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
IchBinJonny
Poseidon
9
0 / 3 / 1
5,222
475
2,152
5,868
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Malumi544
Tiamat
8
0 / 5 / 2
5,341
486
3,415
8,064
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Raycurren
Ne Zha
7
0 / 5 / 2
4,851
441
5,127
10,288
4,863
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
baer089
Erlang Shen
11
3 / 4 / 0
6,701
609
5,963
10,535
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlfieZero
Fenrir
11
7 / 1 / 3
7,338
667
8,318
10,872
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Bl4ckSl3nd3r
Bacchus
8
0 / 0 / 4
5,593
508
3,983
6,993
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 2
7,039
640
5,141
5,407
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Unknown147
Apollo
10
0 / 0 / 0
5,534
503
2,218
4,803
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 1
7,024
639
6,128
10,635
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
17
17
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlfieZero
Fenrir
7
1
3
8.5
W
Bacchus
Bl4ckSl3nd3r
Bacchus
0
0
4
2
W
3
1
2
4
L
0
0
0
0
L
Poseidon
IchBinJonny
Poseidon
0
3
1
0.17
L
Tiamat
Malumi544
Tiamat
0
5
2
0.2
L
Ne Zha
Raycurren
Ne Zha
0
5
2
0.2
W
Apollo
Unknown147
Apollo
0
0
0
0
L
Erlang Shen
baer089
Erlang Shen
3
4
0
0.75
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
25,788
39,915
Taken
38,710
17,723
Mitigated
19,898
8,189
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlfieZero
Fenrir
8,318
3,537
0
4,206
10,872
6,592
0
1,675
9,037
0
37,041
W
Bacchus
Bl4ckSl3nd3r
Bacchus
3,983
325
0
2,105
6,993
5,503
26
1,982
4,965
16,361
0
W
5,141
1,222
222
1,973
5,407
2,047
0
1,175
4,232
58,388
0
L
3,933
826
0
3,911
5,160
1,462
114
843
4,317
46,630
0
L
Poseidon
IchBinJonny
Poseidon
2,152
119
0
478
5,868
1,950
0
2,595
3,273
35,238
0
L
Tiamat
Malumi544
Tiamat
3,415
496
0
892
8,064
3,889
67
864
6,893
19,237
0
L
Ne Zha
Raycurren
Ne Zha
5,127
958
0
708
10,288
4,863
0
3,372
6,871
0
22,940
W
Apollo
Unknown147
Apollo
2,218
1,675
0
1,808
4,803
1,774
0
2,355
2,448
0
36,787
L
Erlang Shen
baer089
Erlang Shen
5,963
3,317
0
2,200
10,535
5,559
0
1,450
8,892
0
41,508
W
6,128
1,860
0
1,444
10,635
3,982
0
2,051
8,528
0
59,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
32,528
300
Minions Killed
381
0
Camps Cleared
0
989,819
Distance Traveled
1,118,098
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,338
667
78
7
0
227,267
3
W
Bacchus
5,593
508
28
3
0
232,741
2
W
Ra
7,039
640
110
10
0
222,334
4
L
Sol
5,710
519
88
8
0
211,345
2
L
Poseidon
5,222
475
59
5
0
187,795
0
L
Tiamat
5,341
486
42
4
0
152,012
2
L
Ne Zha
4,851
441
33
3
0
208,573
3
W
Apollo
5,534
503
72
7
0
186,408
1
L
Erlang Shen
6,701
609
78
7
0
230,094
3
W
Pele
7,024
639
93
8
0
249,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role