Player Matchup

Sol
Sol
KURO_kenshi1
Sol
Level 103
God Stats
8W - 8L
1,511 SR
Queue Stats
110W - 104L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
XRenard_blanc
Aphrodite
Level 101
God Stats
21W - 24L
1,508 SR
Queue Stats
56W - 76L
1,444 Elo+
Solo
Chaac
Chaac
edoxes
Chaac
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
117W - 113L
1,509 Elo+
Party 2
Susano
Susano
gonbenpan_31
Susano
Level 102
God Stats
3W - 5L
1,715 SR
Queue Stats
267W - 262L
1,466 Elo+
Party 3
Ishtar
Ishtar
ponti797
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 3
Team Averages
Level 88
1,548 SR
1,469 Elo+

VS

Team Averages
Level 115
1,491 SR
1,420 Elo+
Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArsAres
Kukulkan
Level 159
God Stats
5W - 0L
1,365 SR
Queue Stats
60W - 55L
1,393 Elo+
Solo
Yemoja
Yemoja
Dunklerkuss
Yemoja
Level 76
God Stats
95W - 63L
1,482 SR
Queue Stats
296W - 318L
1,374 Elo+
Party 1
Fenrir
Fenrir
Duwe-9-
Fenrir
Level 160
God Stats
2W - 1L
1,509 SR
Queue Stats
283W - 273L
1,483 Elo+
Solo
Xbalanque
Xbalanque
idp03
Xbalanque
Level 30
God Stats
4W - 4L
1,602 SR
Queue Stats
141W - 139L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,349
490
8,555
11,719
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
XRenard_blanc
Aphrodite
10
0 / 2 / 0
6,409
427
7,371
10,841
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
edoxes
Chaac
13
0 / 2 / 0
7,925
528
9,554
15,248
10,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
11
1 / 2 / 0
6,707
447
6,150
11,603
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
ponti797
Ishtar
10
0 / 3 / 0
5,759
384
6,459
11,597
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 2
8,934
596
11,236
12,415
8,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
ArsAres
Kukulkan
13
0 / 0 / 3
7,520
501
7,706
5,607
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
10
0 / 0 / 5
6,884
459
2,171
11,451
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Duwe-9-
Fenrir
13
5 / 2 / 5
7,972
531
7,862
13,740
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
idp03
Xbalanque
11
3 / 0 / 3
6,708
447
13,430
13,426
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
12
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
2
5
W
Kukulkan
ArsAres
Kukulkan
0
0
3
1.5
W
Yemoja
0
0
5
2.5
W
Fenrir
Duwe-9-
Fenrir
5
2
5
3.75
L
1
3
0
0.33
L
Aphrodite
XRenard_blanc
Aphrodite
0
2
0
0
L
Chaac
edoxes
Chaac
0
2
0
0
L
Susano
1
2
0
0.5
W
Xbalanque
idp03
Xbalanque
3
0
3
4.5
L
Ishtar
ponti797
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,089
Damage
42,405
61,008
Taken
56,639
29,415
Mitigated
28,666
29,490
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,236
4,308
0
5,902
12,415
8,532
0
164
12,251
0
72,707
W
Kukulkan
ArsAres
Kukulkan
7,706
151
328
563
5,607
2,505
316
3,368
2,239
68,734
0
W
Yemoja
2,171
796
6,062
5,139
11,451
6,039
0
3,799
7,652
13,495
0
W
Fenrir
Duwe-9-
Fenrir
7,862
1,936
0
3,400
13,740
6,524
0
3,668
10,072
0
59,894
L
8,555
2,310
0
5,498
11,719
4,797
66
5,228
6,491
57,015
0
L
Aphrodite
XRenard_blanc
Aphrodite
7,371
148
2,852
6,005
10,841
5,464
0
1,647
9,194
34,932
3,370
L
Chaac
edoxes
Chaac
9,554
2,049
0
7,415
15,248
10,992
0
0
15,248
0
74,365
L
Susano
6,150
1,015
0
5,285
11,603
4,444
0
764
10,839
0
50,716
W
Xbalanque
idp03
Xbalanque
13,430
5,577
0
3,614
13,426
5,066
0
4,142
9,284
0
55,977
L
Ishtar
ponti797
Ishtar
6,459
3,030
0
2,435
11,597
3,718
0
2,238
9,359
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
38,018
456
Minions Killed
429
0
Camps Cleared
0
1,342,024
Distance Traveled
1,409,252
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,934
596
141
9
0
253,853
3
W
Kukulkan
7,520
501
105
7
0
315,371
7
W
Yemoja
6,884
459
21
1
0
266,287
6
W
Fenrir
7,972
531
83
6
0
306,550
0
L
Sol
7,349
490
112
7
0
242,735
3
L
Aphrodite
6,409
427
42
3
0
275,262
2
L
Chaac
7,925
528
146
10
0
259,874
1
L
Susano
6,707
447
87
6
0
303,477
1
W
Xbalanque
6,708
447
79
5
0
267,191
1
L
Ishtar
5,759
384
69
5
0
260,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role