Player Matchup

Vulcan
Vulcan
Diamond IV
Yαrel
Vulcan
Diamond IV
Level 160
God Stats
6W - 2L
1,774 SR
Queue Stats
79W - 36L
2,050 MMR
Party 2
Ganesha
Ganesha
Diamond IV
Δiεgσ
Ganesha
Diamond IV
Level 129
God Stats
12W - 10L
1,677 SR
Queue Stats
66W - 36L
2,033 MMR
Party 2
Odin
Odin
Diamond IV
ρεdriη
Odin
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 43L
2,050 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,650 SR
2,045 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,566 SR
1,905 MMR
Bellona
Bellona
Platinum II
Imperiorxs
Bellona
Platinum II
Level 141
God Stats
10W - 8L
1,616 SR
Queue Stats
51W - 44L
1,896 MMR
Party 1
Shiva
Shiva
Platinum II
Jilayia
Shiva
Platinum II
Level 156
God Stats
1W - 1L
1,445 SR
Queue Stats
47W - 42L
1,896 MMR
Party 1
Janus
Janus
Gold I
Pauliss
Janus
Gold I
Level 87
God Stats
2W - 1L
1,636 SR
Queue Stats
22W - 25L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Yαrel
Vulcan
11
0 / 3 / 2
6,882
626
9,772
5,765
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Δiεgσ
Ganesha
11
0 / 2 / 1
7,187
653
4,566
13,504
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
11
2 / 3 / 0
7,108
646
5,867
13,045
10,139
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresThothAh Muzen CabBaron SamediAchilles

VS

Bans
Guan YuHou YiChironNe ZhaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Imperiorxs
Bellona
12
0 / 0 / 7
8,109
737
7,415
9,028
8,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Jilayia
Shiva
12
2 / 0 / 5
8,283
753
7,076
11,461
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Pauliss
Janus
13
6 / 2 / 2
8,595
781
15,164
6,968
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Imperiorxs
Bellona
0
0
7
3.5
W
Shiva
Jilayia
Shiva
2
0
5
4.5
W
Janus
Pauliss
Janus
6
2
2
3.5
L
Vulcan
Yαrel
Vulcan
0
3
2
0.33
L
Ganesha
Δiεgσ
Ganesha
0
2
1
0.25
L
Odin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,205
Damage
29,655
32,314
Taken
27,457
23,354
Mitigated
19,271
3,759
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Imperiorxs
Bellona
7,415
2,580
1,882
2,713
9,028
8,037
400
4,900
4,128
64
19,851
W
Shiva
Jilayia
Shiva
7,076
799
661
3,424
11,461
8,315
401
5,218
6,243
212
23,329
W
Janus
Pauliss
Janus
15,164
1,088
0
398
6,968
2,919
683
4,346
2,622
40,796
0
L
Vulcan
Yαrel
Vulcan
9,772
2,425
0
500
5,765
2,327
29
2,386
3,379
38,287
0
L
Ganesha
Δiεgσ
Ganesha
4,566
470
0
3,069
13,504
10,888
0
7,589
5,915
11,318
0
L
Odin
5,867
1,668
0
190
13,045
10,139
0
5,751
7,294
0
16,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
24,987
110
Minions Killed
140
3
Camps Cleared
6
634,998
Distance Traveled
662,104
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,109
737
37
3
1
231,356
3
W
Shiva
8,283
753
34
3
4
227,714
4
W
Janus
8,595
781
69
6
1
203,034
3
L
Vulcan
6,882
626
89
8
3
216,204
3
L
Ganesha
7,187
653
0
0
0
199,246
1
L
Odin
7,108
646
21
2
0
219,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role