Player Matchup

Nox
Nox
Meltare
Nox
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ProduceSnow
Jormungandr
Level 27
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Kali
Kali
Tempest King327
Kali
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
83W - 89L
1,536 Elo+
Solo
Heimdallr
Heimdallr
juavi2312
Heimdallr
Level 87
God Stats
0W - 2L
1,673 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Mulan
Mulan
k1000osilva
Mulan
Level 107
God Stats
4W - 9L
1,371 SR
Queue Stats
554W - 641L
1,442 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,401 Elo+

VS

Team Averages
Level 126
1,470 SR
1,463 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dmoreno26_
Ne Zha
Level 133
God Stats
7W - 7L
1,587 SR
Queue Stats
140W - 151L
1,423 Elo+
Solo
Hercules
Hercules
KingBodabbles
Hercules
Level 143
God Stats
1W - 0L
1,466 SR
Queue Stats
65W - 69L
1,426 Elo+
Solo
Zeus
Zeus
aWildNeo
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,568 Elo+
Solo
Ishtar
Ishtar
kurokumajoe
Ishtar
Level 107
God Stats
4W - 4L
1,296 SR
Queue Stats
105W - 124L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 4 / 3
7,876
415
7,537
12,154
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ProduceSnow
Jormungandr
11
0 / 4 / 4
7,702
405
7,507
17,332
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 1
10,666
561
16,787
23,796
12,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
juavi2312
Heimdallr
12
1 / 6 / 3
7,754
408
9,019
15,757
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 1
9,585
504
7,931
16,462
12,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 3 / 12
9,581
504
9,390
17,963
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Dmoreno26_
Ne Zha
16
4 / 2 / 8
10,025
528
9,425
12,638
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KingBodabbles
Hercules
17
5 / 0 / 6
10,543
555
14,058
21,363
21,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
3 / 2 / 5
9,513
501
14,366
9,778
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
16
7 / 2 / 5
10,271
541
13,676
17,299
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
20
20
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
12
2.33
W
Ne Zha
Dmoreno26_
Ne Zha
4
2
8
4
W
Hercules
KingBodabbles
Hercules
5
0
6
8
L
Nox
0
4
3
0.38
L
Jormungandr
ProduceSnow
Jormungandr
0
4
4
0.5
L
8
2
1
4.25
W
Zeus
3
2
5
2.75
L
Heimdallr
juavi2312
Heimdallr
1
6
3
0.42
L
0
4
1
0.13
W
Ishtar
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
60,915
85,501
Taken
79,041
53,558
Mitigated
65,578
21,741
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,390
1,475
990
5,522
17,963
25,145
0
4,824
13,139
28,954
5,949
W
Ne Zha
Dmoreno26_
Ne Zha
9,425
2,082
0
924
12,638
6,385
190
1,101
11,537
0
80,202
W
Hercules
KingBodabbles
Hercules
14,058
4,910
0
8,102
21,363
21,716
0
4,152
17,211
0
76,258
L
Nox
7,537
712
173
1,850
12,154
5,535
207
4,537
7,617
47,076
0
L
Jormungandr
ProduceSnow
Jormungandr
7,507
2,424
0
3,954
17,332
16,266
0
6,207
11,125
27,586
0
L
16,787
8,449
0
7,026
23,796
12,003
0
5,896
17,900
0
92,629
W
Zeus
14,366
2,589
0
1,250
9,778
4,360
798
1,611
8,167
74,411
0
L
Heimdallr
juavi2312
Heimdallr
9,019
3,578
142
3,480
15,757
6,912
1,030
4,845
10,912
0
48,918
L
7,931
1,396
0
5,116
16,462
12,842
1,120
1,599
14,863
0
84,415
W
Ishtar
13,676
8,468
0
9,174
17,299
7,972
772
4,166
13,133
0
88,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
49,933
446
Minions Killed
524
0
Camps Cleared
0
1,779,004
Distance Traveled
1,955,345
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,581
504
37
2
0
374,569
5
W
Ne Zha
10,025
528
107
6
0
438,270
4
W
Hercules
10,543
555
134
7
0
417,292
5
L
Nox
7,876
415
80
4
0
352,694
2
L
Jormungandr
7,702
405
33
2
0
344,132
3
L
Kali
10,666
561
129
7
0
444,774
1
W
Zeus
9,513
501
124
7
0
356,163
4
L
Heimdallr
7,754
408
62
3
0
335,104
2
L
Mulan
9,585
504
142
7
0
302,300
4
W
Ishtar
10,271
541
122
6
0
369,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role