Player Matchup

He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Frissionn
Merlin
Level 41
God Stats
15W - 25L
1,326 SR
Queue Stats
24W - 39L
1,396 Elo+
Solo
Hades
Hades
iTheRapperMC
Hades
Level 61
God Stats
2W - 4L
1,296 SR
Queue Stats
160W - 176L
1,399 Elo+
Solo
Awilix
Awilix
loje1811
Awilix
Level 53
God Stats
0W - 3L
1,157 SR
Queue Stats
82W - 86L
1,456 Elo+
Solo
Team Averages
Level 80
1,356 SR
1,450 Elo+

VS

Team Averages
Level 34
1,529 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Azuhcarr
Ao Kuang
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 158L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
BerryBoya
Jormungandr
Level 54
God Stats
7W - 3L
1,388 SR
Queue Stats
75W - 66L
1,416 Elo+
Party 2
Apollo
Apollo
CatGirl69
Apollo
Level 43
God Stats
6W - 1L
1,796 SR
Queue Stats
38W - 14L
1,711 Elo+
Solo
Cu Chulainn
Cu Chulainn
Venacapapi
Cu Chulainn
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 59L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
mothdud
Baron Samedi
Level 14
God Stats
2W - 1L
1,461 SR
Queue Stats
33W - 26L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 5 / 5
9,703
970
9,824
13,107
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
15
0 / 3 / 5
9,518
952
10,019
7,500
3,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Frissionn
Merlin
16
2 / 7 / 4
10,288
1,029
15,178
19,567
9,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 3
10,949
1,095
9,872
22,906
17,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
loje1811
Awilix
14
0 / 1 / 3
8,574
857
328
1,578
607
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

196

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azuhcarr
Ao Kuang
16
6 / 3 / 7
10,911
1,091
11,478
12,812
7,092
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
BerryBoya
Jormungandr
17
1 / 1 / 15
11,371
1,137
6,737
11,477
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
CatGirl69
Apollo
18
10 / 0 / 8
12,620
1,262
24,861
11,009
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Venacapapi
Cu Chulainn
16
0 / 1 / 13
9,819
982
3,533
7,615
5,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
mothdud
Baron Samedi
16
2 / 2 / 11
10,399
1,040
13,736
7,638
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
7
Kills
19
19
Deaths
7
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
5
0.7
L
Ishtar
 
Ishtar
0
3
5
0.83
W
Ao Kuang
Azuhcarr
Ao Kuang
6
3
7
3.17
W
Jormungandr
BerryBoya
Jormungandr
1
1
15
8.5
W
Apollo
CatGirl69
Apollo
10
0
8
14
L
Merlin
Frissionn
Merlin
2
7
4
0.57
W
Cu Chulainn
Venacapapi
Cu Chulainn
0
1
13
6.5
L
4
3
3
1.83
L
Awilix
loje1811
Awilix
0
1
3
1.5
W
Baron Samedi
mothdud
Baron Samedi
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
60,345
64,658
Taken
50,551
35,662
Mitigated
35,058
8,212
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,824
344
260
1,289
13,107
5,264
0
5,653
7,454
22,856
0
L
Ishtar
 
Ishtar
10,019
7,809
0
706
7,500
3,325
0
3,679
3,821
0
30,978
W
Ao Kuang
Azuhcarr
Ao Kuang
11,478
4,434
0
3,533
12,812
7,092
0
9,727
3,085
18,608
0
W
Jormungandr
BerryBoya
Jormungandr
6,737
1,822
459
1,781
11,477
13,395
0
6,557
4,920
17,826
0
W
Apollo
CatGirl69
Apollo
24,861
18,593
0
7,026
11,009
5,175
0
7,105
3,904
0
62,843
L
Merlin
Frissionn
Merlin
15,178
200
0
0
19,567
9,028
0
8,445
11,122
42,915
0
W
Cu Chulainn
Venacapapi
Cu Chulainn
3,533
493
0
0
7,615
5,902
0
5,289
2,326
1,589
11,482
L
9,872
871
457
5,370
22,906
17,438
0
13,543
9,363
31,898
0
L
Awilix
loje1811
Awilix
328
45
0
130
1,578
607
0
946
632
0
1,900
W
Baron Samedi
mothdud
Baron Samedi
13,736
1,653
1,600
2,373
7,638
3,494
0
6,196
1,442
32,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,032
Gold Earned
55,120
196
Minions Killed
205
6
Camps Cleared
8
754,166
Distance Traveled
982,440
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,703
970
33
3
2
194,463
3
L
Ishtar
9,518
952
50
5
0
136,659
0
W
Ao Kuang
10,911
1,091
10
1
6
215,671
1
W
Jormungandr
11,371
1,137
16
2
0
198,761
0
W
Apollo
12,620
1,262
101
10
0
189,734
0
L
Merlin
10,288
1,029
44
4
2
186,855
0
W
Cu Chulainn
9,819
982
20
2
2
194,210
0
L
Hades
10,949
1,095
66
7
1
201,398
3
L
Awilix
8,574
857
3
0
1
34,791
0
W
Baron Samedi
10,399
1,040
58
6
0
184,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role