Player Matchup

Danzaburou
Danzaburou
Connor Crompton
Danzaburou
Level 160
God Stats
9W - 3L
1,715 SR
Queue Stats
331W - 57L
2,019 Elo+
Party 1
Baron Samedi
Baron Samedi
Lucas
Baron Samedi
Level 160
God Stats
13W - 2L
1,870 SR
Queue Stats
336W - 59L
2,030 Elo+
Party 1
Bacchus
Bacchus
Virtuous man
Bacchus
Level 160
God Stats
25W - 1L
1,976 SR
Queue Stats
196W - 40L
1,988 Elo+
Party 1
Team Averages
Level 160
1,854 SR
2,012 Elo+

VS

Team Averages
Level 96
1,427 SR
1,421 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ASTRAYOS02
Xing Tian
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,293 Elo+
Solo
Poseidon
Poseidon
TheFameOnex
Poseidon
Level 42
God Stats
0W - 4L
1,280 SR
Queue Stats
13W - 29L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Connor Crompton
Danzaburou
14
9 / 0 / 4
9,340
849
13,459
8,026
3,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lucas
Baron Samedi
14
5 / 0 / 10
9,152
832
9,605
12,548
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Virtuous man
Bacchus
13
1 / 1 / 14
9,091
826
5,424
14,399
16,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 5 / 0
7,298
663
8,376
10,724
4,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ASTRAYOS02
Xing Tian
7
1 / 4 / 0
6,688
608
3,480
12,021
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
TheFameOnex
Poseidon
10
0 / 7 / 1
6,792
617
5,171
10,170
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
L
Xing Tian
ASTRAYOS02
Xing Tian
1
4
0
0.25
W
Danzaburou
Connor Crompton
Danzaburou
9
0
4
11
W
Baron Samedi
Lucas
Baron Samedi
5
0
10
10
L
Poseidon
TheFameOnex
Poseidon
0
7
1
0.07
W
Bacchus
Virtuous man
Bacchus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
17,027
34,973
Taken
32,915
28,647
Mitigated
17,589
17,075
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,376
1,991
0
740
10,724
4,759
0
5,116
5,266
0
29,558
L
Xing Tian
ASTRAYOS02
Xing Tian
3,480
201
0
1,838
12,021
8,720
0
3,499
8,233
4,743
0
W
Danzaburou
Connor Crompton
Danzaburou
13,459
7,861
0
2,440
8,026
3,113
2,300
1,579
6,447
0
43,683
W
Baron Samedi
Lucas
Baron Samedi
9,605
1,119
1,489
5,213
12,548
9,433
637
3,604
8,944
36,144
0
L
Poseidon
TheFameOnex
Poseidon
5,171
549
0
250
10,170
4,110
0
5,668
4,080
24,954
0
W
Bacchus
Virtuous man
Bacchus
5,424
902
2,958
4,975
14,399
16,101
90
4,081
10,318
12,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
20,778
141
Minions Killed
92
8
Camps Cleared
2
654,870
Distance Traveled
555,531
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,298
663
44
4
1
199,180
6
L
Xing Tian
6,688
608
3
0
0
156,891
2
W
Danzaburou
9,340
849
73
7
5
208,560
3
W
Baron Samedi
9,152
832
48
4
3
192,765
6
L
Poseidon
6,792
617
45
4
1
199,460
2
W
Bacchus
9,091
826
20
2
0
253,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role