Player Matchup

Osiris
Osiris
JBell67
Osiris
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 173L
1,441 Elo+
Solo
Aphrodite
Aphrodite
LucasHero
Aphrodite
Level 141
God Stats
4W - 10L
1,364 SR
Queue Stats
284W - 328L
1,511 Elo+
Solo
Lancelot
Lancelot
iTz iKonvict
Lancelot
Level 125
God Stats
5W - 4L
1,331 SR
Queue Stats
69W - 61L
1,446 Elo+
Solo
Team Averages
Level 104
1,398 SR
1,466 Elo+

VS

Team Averages
Level 106
1,504 SR
1,510 Elo+
Tyr
Tyr
KYC Mopiishh
Tyr
Level 137
God Stats
5W - 6L
1,531 SR
Queue Stats
30W - 36L
1,494 Elo+
Solo
Nu Wa
Nu Wa
RoseGodv
Nu Wa
Level 106
God Stats
2W - 1L
1,592 SR
Queue Stats
105W - 145L
1,506 Elo+
Solo
Bellona
Bellona
isoisland1v1
Bellona
Level 76
God Stats
1W - 0L
1,389 SR
Queue Stats
4W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JBell67
Osiris
19
6 / 7 / 9
13,657
650
17,233
26,678
27,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
LucasHero
Aphrodite
19
4 / 6 / 14
14,134
673
19,678
23,813
13,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
iTz iKonvict
Lancelot
18
8 / 6 / 6
14,541
692
24,691
32,073
28,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
14,566
694
21,220
25,343
39,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
RoseGodv
Nu Wa
20
11 / 7 / 5
15,931
759
34,880
22,607
9,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
isoisland1v1
Bellona
18
3 / 7 / 11
14,190
676
18,035
29,235
22,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
18
Kills
19
19
Deaths
18
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
JBell67
Osiris
6
7
9
1.5
W
5
4
10
2.5
L
Aphrodite
LucasHero
Aphrodite
4
6
14
1.83
W
Nu Wa
RoseGodv
Nu Wa
11
7
5
1.93
L
Lancelot
iTz iKonvict
Lancelot
8
6
6
1.83
W
Bellona
isoisland1v1
Bellona
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,602
Damage
74,135
82,564
Taken
77,185
69,937
Mitigated
71,240
21,278
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JBell67
Osiris
17,233
6,410
246
2,031
26,678
27,760
330
12,998
13,680
0
49,864
W
21,220
1,921
1,237
6,483
25,343
39,115
186
7,145
18,198
0
52,573
L
Aphrodite
LucasHero
Aphrodite
19,678
1,638
6,289
12,012
23,813
13,251
256
10,357
13,456
58,236
0
W
Nu Wa
RoseGodv
Nu Wa
34,880
8,676
0
1,279
22,607
9,615
360
5,290
17,317
85,118
0
L
Lancelot
iTz iKonvict
Lancelot
24,691
4,245
0
700
32,073
28,926
621
12,061
20,012
0
66,676
W
Bellona
isoisland1v1
Bellona
18,035
7,641
0
9,333
29,235
22,510
1,048
8,556
20,679
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
44,687
197
Minions Killed
180
7
Camps Cleared
10
1,078,449
Distance Traveled
1,132,600
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,657
650
56
3
0
336,974
2
W
Tyr
14,566
694
58
3
2
429,039
1
L
Aphrodite
14,134
673
77
4
3
359,125
5
W
Nu Wa
15,931
759
100
5
4
313,679
0
L
Lancelot
14,541
692
64
3
4
382,350
0
W
Bellona
14,190
676
22
1
4
389,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role