Player Matchup

King Arthur
King Arthur
AlertedCoyoteX
King Arthur
Level 49
God Stats
7W - 10L
1,399 SR
Queue Stats
74W - 106L
1,308 Elo+
Solo
Vulcan
Vulcan
Befeather
Vulcan
Level 124
God Stats
3W - 3L
1,385 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 1
Izanami
Izanami
PinkFluffyKitty
Izanami
Level 107
God Stats
1W - 2L
1,383 SR
Queue Stats
12W - 11L
1,425 Elo+
Party 1
Yemoja
Yemoja
markplllll
Yemoja
Level 25
God Stats
5W - 4L
1,919 SR
Queue Stats
13W - 13L
1,427 Elo+
Party 1
Kali
Kali
zenictomas
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,425 Elo+
Party 1
Team Averages
Level 74
1,517 SR
1,402 Elo+

VS

Team Averages
Level 111
1,581 SR
1,408 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Barthanes
Maui
Level 114
God Stats
6W - 2L
1,719 SR
Queue Stats
33W - 47L
1,267 Elo+
Solo
Izanami
Izanami
PFKM
Izanami
Level 87
God Stats
12W - 8L
1,688 SR
Queue Stats
128W - 111L
1,425 Elo+
Solo
Fenrir
Fenrir
Urgar
Fenrir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlertedCoyoteX
King Arthur
9
2 / 8 / 1
6,094
435
5,467
14,124
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Befeather
Vulcan
12
1 / 2 / 1
6,676
477
7,908
6,719
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,432
388
1,996
8,902
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
markplllll
Yemoja
9
0 / 2 / 0
5,256
375
2,236
10,274
4,817
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,599
471
5,318
14,111
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
7 / 1 / 5
8,501
607
9,236
10,260
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
12
2 / 0 / 1
7,461
533
7,429
8,777
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
11
0 / 1 / 6
7,265
519
1,321
8,351
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PFKM
Izanami
16
5 / 0 / 0
9,595
685
11,235
8,586
3,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Urgar
Fenrir
12
4 / 3 / 7
7,729
552
6,524
10,517
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
5
9.5
W
Janus
 
Janus
2
0
1
2.5
L
King Arthur
AlertedCoyoteX
King Arthur
2
8
1
0.31
W
Maui
0
1
6
3
L
Vulcan
Befeather
Vulcan
1
2
1
0.75
W
Izanami
PFKM
Izanami
5
0
0
5
L
0
3
1
0.17
W
Fenrir
Urgar
Fenrir
4
3
7
2.5
L
Yemoja
markplllll
Yemoja
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
35,745
54,130
Taken
46,491
29,471
Mitigated
24,635
8,625
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,236
1,511
203
4,147
10,260
6,265
1,475
186
9,384
0
52,100
W
Janus
 
Janus
7,429
187
0
1,909
8,777
3,869
0
4,517
4,216
61,392
0
L
King Arthur
AlertedCoyoteX
King Arthur
5,467
511
0
1,978
14,124
13,586
0
724
12,374
0
25,652
W
Maui
1,321
0
180
1,466
8,351
6,888
0
3,039
5,271
19,531
1,241
L
Vulcan
Befeather
Vulcan
7,908
1,734
0
231
6,719
2,931
90
3,790
2,929
56,322
0
W
Izanami
PFKM
Izanami
11,235
6,914
0
5,664
8,586
3,235
179
1,011
7,534
0
101,867
L
1,996
1,437
646
977
8,902
2,439
0
926
7,927
0
38,290
W
Fenrir
Urgar
Fenrir
6,524
2,121
0
1,069
10,517
4,378
0
1,391
8,944
0
52,945
L
Yemoja
markplllll
Yemoja
2,236
75
560
585
10,274
4,817
0
828
9,397
19,896
0
L
5,318
2,489
0
3,648
14,111
5,698
0
2,482
11,520
0
47,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
40,551
290
Minions Killed
485
0
Camps Cleared
0
1,363,167
Distance Traveled
1,329,351
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,501
607
77
6
0
283,745
2
W
Janus
7,461
533
124
9
0
275,585
3
L
King Arthur
6,094
435
33
2
0
250,408
0
W
Maui
7,265
519
27
2
0
228,012
2
L
Vulcan
6,676
477
89
6
0
291,339
2
W
Izanami
9,595
685
178
13
0
272,887
3
L
Izanami
5,432
388
58
4
0
262,723
1
W
Fenrir
7,729
552
79
6
0
269,122
0
L
Yemoja
5,256
375
32
2
0
283,397
2
L
Kali
6,599
471
78
6
0
275,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role