Player Matchup

Nemesis
Nemesis
Cyber_The_T0XIC
Nemesis
Level 120
God Stats
38W - 24L
1,660 SR
Queue Stats
212W - 212L
1,544 Elo+
Party 1
Terra
Terra
StalkyStabby
Terra
Level 29
God Stats
3W - 2L
1,480 SR
Queue Stats
43W - 52L
1,449 Elo+
Party 1
Horus
Horus
XGN_Charlie
Horus
Level 64
God Stats
14W - 13L
1,531 SR
Queue Stats
217W - 246L
1,559 Elo+
Party 1
Scylla
Scylla
dayib010osman
Scylla
Level 65
God Stats
31W - 34L
1,514 SR
Queue Stats
115W - 127L
1,469 Elo+
Solo
Apollo
Apollo
zMythSZN
Apollo
Level 146
God Stats
2W - 3L
1,134 SR
Queue Stats
165W - 174L
1,493 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,503 Elo+

VS

Team Averages
Level 59
1,546 SR
1,497 Elo+
Ymir
Ymir
Eat_Skadi_Bootyy
Ymir
Level 38
God Stats
3W - 1L
1,582 SR
Queue Stats
18W - 21L
1,456 Elo+
Solo
Ra
Ra
EcesfirO-
Ra
Level 148
God Stats
26W - 15L
1,652 SR
Queue Stats
513W - 458L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
FilthyHobbit489
Ne Zha
Level 64
God Stats
25W - 22L
1,603 SR
Queue Stats
223W - 243L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JohnWick81MT
Kukulkan
Level 27
God Stats
2W - 3L
1,395 SR
Queue Stats
48W - 42L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
monte_tardio8
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
11,605
528
13,835
23,439
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 2
8,906
405
5,313
20,459
21,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
1 / 3 / 1
10,722
487
5,593
16,490
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 3 / 2
9,691
441
6,913
14,784
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
zMythSZN
Apollo
16
0 / 4 / 3
9,868
449
4,493
16,026
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
11,312
514
11,732
16,832
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 1 / 4
13,472
612
13,875
9,425
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 3
12,063
548
7,805
16,442
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JohnWick81MT
Kukulkan
16
0 / 1 / 5
11,048
502
16,214
9,463
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
monte_tardio8
Ah Muzen Cab
18
2 / 3 / 2
11,995
545
14,204
18,366
8,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
3
1
7
6.5
W
5
1
4
7
W
5
2
3
3.25
W
Kukulkan
JohnWick81MT
Kukulkan
0
1
5
2.5
L
1
2
2
1
L
1
3
1
0.5
L
1
3
2
0.67
W
Ah Muzen Cab
monte_tardio8
Ah Muzen Cab
2
3
2
1
L
Apollo
zMythSZN
Apollo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
63,830
91,198
Taken
70,528
59,914
Mitigated
44,013
23,946
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,835
8,328
0
2,007
23,439
11,014
0
7,633
15,806
0
132,006
W
11,732
3,338
0
5,079
16,832
18,482
0
6,306
10,326
28,877
2,357
W
13,875
1,162
1,690
4,757
9,425
4,460
966
1,624
7,376
114,643
0
W
7,805
2,062
0
3,516
16,442
7,837
0
3,015
13,427
0
114,402
W
Kukulkan
JohnWick81MT
Kukulkan
16,214
377
0
1,018
9,463
4,350
320
3,887
5,413
100,650
0
L
5,313
579
3,486
5,406
20,459
21,371
0
11,263
9,196
19,456
3,893
L
5,593
2,296
793
4,151
16,490
15,667
0
8,837
7,653
142
86,671
L
6,913
428
0
1,328
14,784
6,151
0
10,507
4,277
80,696
0
W
Ah Muzen Cab
monte_tardio8
Ah Muzen Cab
14,204
4,573
0
3,116
18,366
8,884
196
2,029
16,337
0
131,671
L
Apollo
zMythSZN
Apollo
4,493
2,865
0
6,775
16,026
5,711
1,740
3,160
12,866
0
87,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
59,890
688
Minions Killed
700
0
Camps Cleared
0
2,079,517
Distance Traveled
2,019,671
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,605
528
187
9
0
429,766
2
W
Ymir
11,312
514
32
1
0
389,189
3
W
Ra
13,472
612
198
9
0
424,140
5
W
Ne Zha
12,063
548
141
6
0
442,369
8
W
Kukulkan
11,048
502
141
6
0
380,933
0
L
Terra
8,906
405
30
1
0
413,768
6
L
Horus
10,722
487
168
8
0
460,614
1
L
Scylla
9,691
441
133
6
0
389,239
5
W
Ah Muzen Cab
11,995
545
188
9
0
383,040
0
L
Apollo
9,868
449
170
8
0
386,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role