Player Matchup

Discordia
Discordia
O0D0D0OD0OD0
Discordia
Level 48
God Stats
1W - 7L
1,279 SR
Queue Stats
79W - 70L
1,494 Elo+
Party 2
Chaac
Chaac
RobStineDasNoms
Chaac
Level 89
God Stats
28W - 35L
1,448 SR
Queue Stats
178W - 247L
1,374 Elo+
Party 2
Achilles
Achilles
ZergiNate
Achilles
Level 159
God Stats
25W - 19L
1,643 SR
Queue Stats
409W - 275L
1,653 Elo+
Party 2
Team Averages
Level 99
1,457 SR
1,507 Elo+

VS

Team Averages
Level 95
1,443 SR
1,421 Elo+
Chaac
Chaac
MKGTT
Chaac
Level 18
God Stats
3W - 3L
1,375 SR
Queue Stats
14W - 17L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
PsYCH0PaTHx
Baron Samedi
Level 124
God Stats
2W - 1L
1,285 SR
Queue Stats
54W - 69L
1,423 Elo+
Party 1
Cliodhna
Cliodhna
TartanBubbles10
Cliodhna
Level 144
God Stats
3W - 0L
1,671 SR
Queue Stats
31W - 42L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
O0D0D0OD0OD0
Discordia
20
1 / 4 / 9
14,973
576
10,959
25,399
33,258
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 4 / 8
15,924
612
12,707
26,379
44,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ZergiNate
Achilles
20
13 / 5 / 1
17,917
689
45,735
36,566
68,746
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MKGTT
Chaac
19
0 / 6 / 8
15,301
589
11,145
30,993
41,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
PsYCH0PaTHx
Baron Samedi
20
6 / 6 / 1
16,763
645
19,999
23,550
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
20
7 / 5 / 6
17,338
667
33,932
28,647
15,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
13
13
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
MKGTT
Chaac
0
6
8
0.67
L
Discordia
O0D0D0OD0OD0
Discordia
1
4
9
1.38
W
Baron Samedi
PsYCH0PaTHx
Baron Samedi
6
6
1
1.08
L
2
4
8
1.5
W
Cliodhna
7
5
6
2
L
Achilles
ZergiNate
Achilles
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,401
Damage
65,076
88,344
Taken
83,190
146,975
Mitigated
68,700
13,306
Healing
30,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
MKGTT
Chaac
11,145
2,494
0
7,552
30,993
41,814
294
4,058
26,664
189
51,828
L
Discordia
O0D0D0OD0OD0
Discordia
10,959
137
0
0
25,399
33,258
100
4,594
20,805
57,607
0
W
Baron Samedi
PsYCH0PaTHx
Baron Samedi
19,999
882
4,030
6,735
23,550
11,796
872
3,148
20,366
65,495
0
L
12,707
2,085
413
8,567
26,379
44,971
1,088
7,861
18,518
0
60,007
W
Cliodhna
33,932
7,665
0
12,236
28,647
15,090
1,508
3,744
24,744
0
63,221
L
Achilles
ZergiNate
Achilles
45,735
13,053
0
4,326
36,566
68,746
0
9,182
27,384
0
98,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
49,402
259
Minions Killed
222
10
Camps Cleared
7
1,333,008
Distance Traveled
1,399,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,301
589
72
3
2
468,575
3
L
Discordia
14,973
576
80
3
0
453,163
0
W
Baron Samedi
16,763
645
100
4
4
422,580
0
L
Chaac
15,924
612
78
3
6
408,525
0
W
Cliodhna
17,338
667
50
2
1
508,529
0
L
Achilles
17,917
689
101
4
4
471,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role