Player Matchup

Nemesis
Nemesis
Himoh
Nemesis
Level 129
God Stats
7W - 7L
1,622 SR
Queue Stats
360W - 313L
1,463 Elo+
Solo
Set
Set
MeTuC--
Set
Level 121
God Stats
3W - 1L
1,633 SR
Queue Stats
311W - 331L
1,400 Elo+
Solo
Kukulkan
Kukulkan
lShikin
Kukulkan
Level 109
God Stats
24W - 10L
1,686 SR
Queue Stats
152W - 125L
1,615 Elo+
Solo
Team Averages
Level 120
1,647 SR
1,493 Elo+

VS

Team Averages
Level 116
1,444 SR
1,318 Elo+
Maui
Maui
AstroPoney
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 150L
1,276 Elo+
Solo
Chaac
Chaac
Zilfurion
Chaac
Level 115
God Stats
2W - 2L
1,470 SR
Queue Stats
11W - 21L
1,157 Elo+
Solo
Sol
Sol
ottopuch
Sol
Level 127
God Stats
1W - 3L
1,362 SR
Queue Stats
266W - 255L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Himoh
Nemesis
16
2 / 2 / 9
11,719
689
14,305
21,248
17,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
2 / 1 / 9
11,947
703
8,366
22,765
16,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lShikin
Kukulkan
17
7 / 3 / 4
12,176
716
24,481
9,832
4,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
11,382
670
4,798
18,895
22,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Zilfurion
Chaac
15
2 / 5 / 2
10,328
608
19,036
22,124
19,877
Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 2
10,755
633
23,681
19,102
10,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Nemesis
Himoh
Nemesis
2
2
9
3.25
W
Set
2
1
9
6.5
L
Chaac
Zilfurion
Chaac
2
5
2
0.6
W
Kukulkan
lShikin
Kukulkan
7
3
4
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,152
Damage
47,515
53,845
Taken
60,121
37,834
Mitigated
52,812
20,115
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
1,794
0
4,630
18,895
22,894
0
9,592
9,303
15,825
0
W
Nemesis
Himoh
Nemesis
14,305
6,052
2,373
8,937
21,248
17,100
1,091
10,490
10,758
900
26,532
W
Set
8,366
3,552
2,608
6,092
22,765
16,151
520
9,388
13,377
0
31,355
L
Chaac
Zilfurion
Chaac
19,036
2,982
280
5,401
22,124
19,877
250
9,058
13,066
0
51,587
W
Kukulkan
lShikin
Kukulkan
24,481
2,384
0
105
9,832
4,583
1,616
5,667
4,165
61,111
0
L
23,681
8,257
0
8,425
19,102
10,041
1,225
6,873
12,229
76,207
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
32,465
157
Minions Killed
196
4
Camps Cleared
11
980,910
Distance Traveled
864,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,382
670
23
1
0
303,802
0
W
Nemesis
11,719
689
23
1
1
356,624
2
W
Set
11,947
703
54
3
3
326,170
2
L
Chaac
10,328
608
54
3
2
298,073
3
W
Kukulkan
12,176
716
80
5
0
298,116
2
L
Sol
10,755
633
119
7
9
262,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role