Player Matchup

Bastet
Bastet
Capulus
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
ErWebosXD
Gilgamesh
Level 28
God Stats
30W - 21L
1,875 SR
Queue Stats
142W - 202L
1,428 Elo+
Party 2
Olorun
Olorun
Kacper65theboss
Olorun
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 222L
1,423 Elo+
Party 2
Team Averages
Level 67
1,625 SR
1,444 Elo+

VS

Team Averages
Level 76
1,564 SR
1,512 Elo+
Ne Zha
Ne Zha
AbdAlrahim99
Ne Zha
Level 128
God Stats
24W - 13L
1,587 SR
Queue Stats
81W - 90L
1,500 Elo+
Solo
Ymir
Ymir
MelyoSmith
Ymir
Level 74
God Stats
10W - 10L
1,605 SR
Queue Stats
212W - 222L
1,514 Elo+
Party 1
Freya
Freya
MrNobleDiccheese
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Capulus
Bastet
20
6 / 5 / 6
15,655
712
18,593
26,944
18,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ErWebosXD
Gilgamesh
20
3 / 1 / 9
16,348
743
17,855
29,451
34,206
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 6 / 6
14,893
677
20,250
25,744
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
4 / 4 / 8
13,742
625
32,351
21,879
14,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 10
13,797
627
11,874
32,897
54,539
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
6 / 3 / 4
14,215
646
20,706
17,278
9,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
12
12
Deaths
12
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
4
8
2
W
Bastet
Capulus
Bastet
6
5
6
1.8
W
Gilgamesh
ErWebosXD
Gilgamesh
3
1
9
7.5
W
3
6
6
1
L
2
5
10
1.4
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,698
Damage
64,931
82,139
Taken
72,054
62,950
Mitigated
77,897
24,660
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
32,351
4,609
0
4,240
21,879
14,065
687
6,006
15,873
0
78,586
W
Bastet
Capulus
Bastet
18,593
7,541
0
6,181
26,944
18,622
747
10,289
16,655
0
41,131
W
Gilgamesh
ErWebosXD
Gilgamesh
17,855
3,971
3,575
5,572
29,451
34,206
735
13,187
16,264
0
55,674
W
20,250
10,410
730
8,602
25,744
10,122
1,637
9,909
15,835
95,214
0
L
11,874
1,660
1,241
4,930
32,897
54,539
159
10,486
22,411
34,785
0
L
20,706
5,857
0
7,820
17,278
9,293
1,204
4,350
12,928
79,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
41,754
218
Minions Killed
250
5
Camps Cleared
14
1,177,927
Distance Traveled
1,148,482
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,742
625
97
4
6
390,913
1
W
Bastet
15,655
712
49
2
1
414,539
4
W
Gilgamesh
16,348
743
54
2
2
434,789
2
W
Olorun
14,893
677
115
5
2
328,599
6
L
Ymir
13,797
627
42
2
0
382,169
5
L
Freya
14,215
646
111
5
8
375,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role