Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver II
 
Ares
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Artusmurf
Thanatos
Gold III
Level 42
God Stats
9W - 4L
1,625 SR
Queue Stats
112W - 111L
1,353 MMR
Solo
Rama
Rama
Silver V
Seconddd
Rama
Silver V
Level 155
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 4L
1,546 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,577 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,500 SR
1,500 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Silver V
 
Yu Huang
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Silver IV
 
Shiva
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 0
5,633
626
1,656
3,915
3,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
 
Janus
9
0 / 0 / 1
5,546
616
1,982
3,351
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
7
0 / 0 / 1
4,618
513
2,666
4,802
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Artusmurf
Thanatos
9
4 / 0 / 0
5,766
641
3,508
6,737
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
9
1 / 0 / 2
5,637
626
5,353
5,963
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HadesThorMerlinApollo

VS

Bans
MercuryAthenaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 0
4,912
546
1,886
5,036
1,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
 
Yu Huang
8
0 / 0 / 0
4,759
529
1,628
3,236
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
8
0 / 1 / 0
4,643
516
1,987
4,186
1,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
 
Jing Wei
7
0 / 3 / 0
4,544
505
4,028
8,453
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
7
0 / 0 / 0
4,521
502
2,645
5,864
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Janus
 
Janus
0
0
1
0.5
W
Ares
 
Ares
0
0
1
0.5
L
Loki
 
Loki
0
1
0
0
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Shiva
 
Shiva
0
1
0
0
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Bacchus
 
Bacchus
0
0
0
0
W
Thanatos
Artusmurf
Thanatos
4
0
0
4
W
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,165
Damage
12,174
24,768
Taken
26,775
11,886
Mitigated
10,201
14,989
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,656
258
0
2,184
3,915
3,723
0
0
3,915
0
36,930
W
Janus
 
Janus
1,982
175
0
605
3,351
1,191
0
1,404
1,947
40,947
0
W
Ares
 
Ares
2,666
77
0
1,796
4,802
2,287
0
1,007
3,795
10,764
2,492
L
Loki
 
Loki
1,886
367
0
2,595
5,036
1,832
0
1,425
3,611
0
31,531
L
Yu Huang
 
Yu Huang
1,628
161
0
420
3,236
1,204
0
975
2,261
32,864
0
L
Shiva
 
Shiva
1,987
147
0
1,350
4,186
1,359
0
0
4,186
0
23,098
L
Jing Wei
 
Jing Wei
4,028
3,238
0
3,226
8,453
2,139
0
156
8,297
0
27,853
L
Bacchus
 
Bacchus
2,645
580
0
1,995
5,864
3,667
0
1,769
4,095
13,149
0
W
Thanatos
Artusmurf
Thanatos
3,508
996
0
6,487
6,737
2,888
0
1,080
5,657
0
32,257
W
Rama
5,353
4,345
0
3,917
5,963
1,797
0
782
5,181
0
41,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
23,379
313
Minions Killed
246
0
Camps Cleared
0
980,271
Distance Traveled
888,104
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,633
626
67
7
0
202,645
4
W
Janus
5,546
616
88
10
0
194,091
4
W
Ares
4,618
513
24
3
0
186,283
5
L
Loki
4,912
546
77
9
0
220,232
2
L
Yu Huang
4,759
529
64
7
0
182,834
7
L
Shiva
4,643
516
40
4
0
157,082
1
L
Jing Wei
4,544
505
54
6
0
164,013
1
L
Bacchus
4,521
502
11
1
0
163,943
0
W
Thanatos
5,766
641
56
6
0
228,219
1
W
Rama
5,637
626
78
9
0
169,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role