Player Matchup

Maui
Maui
Kozo75014
Maui
Level 127
God Stats
1W - 0L
1,480 SR
Queue Stats
53W - 61L
1,403 Elo+
Party 3
Chaac
Chaac
almaz016
Chaac
Level 88
God Stats
3W - 2L
1,665 SR
Queue Stats
309W - 295L
1,474 Elo+
Solo
Ishtar
Ishtar
lilojess
Ishtar
Level 117
God Stats
5W - 9L
1,416 SR
Queue Stats
76W - 84L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
paulmurph74
Nu Wa
Level 83
God Stats
2W - 1L
1,570 SR
Queue Stats
19W - 26L
1,396 Elo+
Solo
Cliodhna
Cliodhna
vReal_Legend
Cliodhna
Level 81
God Stats
2W - 0L
1,669 SR
Queue Stats
208W - 197L
1,464 Elo+
Solo
Team Averages
Level 99
1,560 SR
1,435 Elo+

VS

Team Averages
Level 93
1,378 SR
1,387 Elo+
Discordia
Discordia
AtOm-spipi3
Discordia
Level 115
God Stats
0W - 1L
1,490 SR
Queue Stats
34W - 35L
1,479 Elo+
Party 1
Lancelot
Lancelot
Charlieart
Lancelot
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,416 Elo+
Party 2
Hades
Hades
Psicodelicius
Hades
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 8L
1,134 Elo+
Solo
Skadi
Skadi
lalahh83
Skadi
Level 68
God Stats
4W - 6L
1,448 SR
Queue Stats
39W - 34L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
maeveyj
Cthulhu
Level 72
God Stats
0W - 3L
1,168 SR
Queue Stats
45W - 42L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 12
8,767
516
5,297
9,808
8,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
almaz016
Chaac
15
4 / 2 / 4
10,109
595
12,836
20,137
14,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
lilojess
Ishtar
16
2 / 4 / 0
9,419
554
5,501
11,749
4,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 7
9,723
572
12,711
8,049
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
vReal_Legend
Cliodhna
16
9 / 1 / 6
10,026
590
12,239
13,054
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtOm-spipi3
Discordia
7
0 / 1 / 0
5,997
353
2,069
4,481
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
Charlieart
Lancelot
13
4 / 6 / 0
8,203
483
6,969
16,440
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 12 / 0
5,887
346
2,017
20,674
11,131
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
lalahh83
Skadi
13
3 / 2 / 1
7,966
469
6,203
9,888
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
maeveyj
Cthulhu
13
0 / 2 / 1
7,590
446
13,627
13,075
15,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
7
9
Deaths
23
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
AtOm-spipi3
Discordia
0
1
0
0
L
Lancelot
Charlieart
Lancelot
4
6
0
0.67
W
Maui
1
1
12
7
L
0
12
0
0
W
Chaac
almaz016
Chaac
4
2
4
3
L
Skadi
lalahh83
Skadi
3
2
1
1.75
W
Ishtar
lilojess
Ishtar
2
4
0
0.5
L
Cthulhu
maeveyj
Cthulhu
0
2
1
0.25
W
5
1
7
8.5
W
Cliodhna
vReal_Legend
Cliodhna
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,584
Damage
30,885
62,797
Taken
64,558
35,656
Mitigated
38,958
24,359
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AtOm-spipi3
Discordia
2,069
121
0
250
4,481
1,620
0
2,622
1,593
24,057
0
L
Lancelot
Charlieart
Lancelot
6,969
2,209
0
660
16,440
7,508
0
2,876
13,284
0
50,793
W
Maui
5,297
1,476
439
2,058
9,808
8,097
399
1,219
8,535
30,922
2,206
L
2,017
899
0
1,081
20,674
11,131
0
6,914
13,531
9,960
0
W
Chaac
almaz016
Chaac
12,836
2,927
0
9,112
20,137
14,130
811
9,748
9,494
0
71,029
L
Skadi
lalahh83
Skadi
6,203
2,405
0
480
9,888
3,670
1,272
1,427
8,353
0
51,911
W
Ishtar
lilojess
Ishtar
5,501
2,486
0
2,990
11,749
4,585
6,056
899
10,792
0
67,870
L
Cthulhu
maeveyj
Cthulhu
13,627
1,614
0
779
13,075
15,029
0
3,126
9,645
47,090
0
W
12,711
2,133
0
2,216
8,049
3,276
3,402
3,051
4,906
63,893
0
W
Cliodhna
vReal_Legend
Cliodhna
12,239
2,219
0
7,544
13,054
5,568
407
1,623
11,357
0
81,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
35,643
499
Minions Killed
315
0
Camps Cleared
0
1,703,094
Distance Traveled
1,316,984
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,997
353
42
2
0
137,832
3
L
Lancelot
8,203
483
88
5
0
346,449
0
W
Maui
8,767
516
41
2
0
359,706
6
L
Hades
5,887
346
13
1
0
256,194
1
W
Chaac
10,109
595
132
8
0
326,413
6
L
Skadi
7,966
469
72
4
0
245,094
1
W
Ishtar
9,419
554
104
6
0
289,808
1
L
Cthulhu
7,590
446
100
6
0
331,415
1
W
Nu Wa
9,723
572
112
7
0
322,373
3
W
Cliodhna
10,026
590
110
6
0
404,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role