Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DiosJota
Ah Muzen Cab
Level 99
God Stats
4W - 7L
1,355 SR
Queue Stats
301W - 312L
1,348 Elo+
Solo
Ymir
Ymir
EmilV3
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Chang'e
Chang'e
LariReaperDied
Chang'e
Level 123
God Stats
4W - 3L
1,553 SR
Queue Stats
118W - 74L
1,595 Elo+
Solo
Arachne
Arachne
P3nku07
Arachne
Level 42
God Stats
2W - 3L
1,261 SR
Queue Stats
27W - 41L
1,356 Elo+
Solo
Team Averages
Level 80
1,434 SR
1,442 Elo+

VS

Team Averages
Level 80
1,466 SR
1,477 Elo+
Neith
Neith
Credobig
Neith
Level 46
God Stats
7W - 5L
1,551 SR
Queue Stats
116W - 154L
1,320 Elo+
Solo
Thor
Thor
KAPKANprod
Thor
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 15L
1,556 Elo+
Solo
Eset
Eset
Nékoha
Eset
Level 78
God Stats
3W - 1L
1,579 SR
Queue Stats
306W - 332L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Renesmee22222
Nu Wa
Level 57
God Stats
1W - 1L
1,522 SR
Queue Stats
11W - 4L
1,630 Elo+
Solo
Janus
Janus
Teronax
Janus
Level 95
God Stats
0W - 1L
1,178 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 0 / 0
4,980
553
2,132
4,201
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
DiosJota
Ah Muzen Cab
11
2 / 0 / 0
6,203
689
2,115
3,339
1,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
EmilV3
Ymir
8
0 / 0 / 1
5,202
578
631
4,888
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 3
5,826
647
3,993
1,995
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
P3nku07
Arachne
9
1 / 0 / 0
5,436
604
1,525
5,270
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Credobig
Neith
6
0 / 2 / 0
3,587
399
2,842
4,096
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
4,113
457
1,103
4,658
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Nékoha
Eset
6
0 / 1 / 0
4,059
451
1,427
4,760
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,860
429
471
2,198
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Teronax
Janus
6
0 / 2 / 0
3,827
425
2,019
2,519
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
0
2
L
Neith
Credobig
Neith
0
2
0
0
W
Ah Muzen Cab
DiosJota
Ah Muzen Cab
2
0
0
2
W
Ymir
EmilV3
Ymir
0
0
1
0.5
L
0
1
0
0
W
2
0
3
3.5
L
Eset
Nékoha
Eset
0
1
0
0
W
Arachne
P3nku07
Arachne
1
0
0
1
L
0
1
0
0
L
Janus
Teronax
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,396
Damage
7,862
19,693
Taken
18,231
7,851
Mitigated
6,347
7,107
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,132
682
0
1,516
4,201
1,790
895
531
3,670
0
24,741
L
Neith
Credobig
Neith
2,842
1,164
0
746
4,096
1,600
0
1,662
2,336
0
14,329
W
Ah Muzen Cab
DiosJota
Ah Muzen Cab
2,115
262
0
1,258
3,339
1,198
3,479
947
2,310
0
44,159
W
Ymir
EmilV3
Ymir
631
125
0
1,582
4,888
2,518
232
912
3,976
11,609
0
L
1,103
0
0
1,276
4,658
1,483
0
718
3,874
0
18,953
W
3,993
541
328
1,471
1,995
634
1,038
654
1,253
29,366
0
L
Eset
Nékoha
Eset
1,427
403
0
1,339
4,760
1,890
0
1,110
3,582
11,008
0
W
Arachne
P3nku07
Arachne
1,525
1,216
0
952
5,270
1,711
0
643
4,567
0
27,989
L
471
42
0
565
2,198
499
0
0
2,198
16,278
0
L
Janus
Teronax
Janus
2,019
463
0
250
2,519
875
0
832
1,617
13,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
19,446
261
Minions Killed
128
0
Camps Cleared
0
841,084
Distance Traveled
623,285
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,980
553
42
5
0
157,626
0
L
Neith
3,587
399
29
3
0
107,284
0
W
Ah Muzen Cab
6,203
689
82
9
0
158,454
2
W
Ymir
5,202
578
20
2
0
150,312
4
L
Thor
4,113
457
32
4
0
178,642
0
W
Chang'e
5,826
647
61
7
0
167,795
3
L
Eset
4,059
451
13
1
0
131,704
4
W
Arachne
5,436
604
56
6
0
206,897
3
L
Nu Wa
3,860
429
28
3
0
82,101
3
L
Janus
3,827
425
26
3
0
123,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role