Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lesiu1985pl
Ishtar
Level 29
God Stats
4W - 3L
1,724 SR
Queue Stats
237W - 280L
1,512 Elo+
Solo
Olorun
Olorun
NN Energetik
Olorun
Level 97
God Stats
4W - 2L
1,475 SR
Queue Stats
244W - 240L
1,396 Elo+
Party 2
Athena
Athena
NNCringe
Athena
Level 87
God Stats
3W - 3L
1,495 SR
Queue Stats
88W - 93L
1,408 Elo+
Party 2
Freya
Freya
Renloken666
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,421 Elo+
Solo
Team Averages
Level 72
1,539 SR
1,447 Elo+

VS

Team Averages
Level 70
1,595 SR
1,546 Elo+
Cthulhu
Cthulhu
Drimokas
Cthulhu
Level 26
God Stats
2W - 1L
1,855 SR
Queue Stats
13W - 7L
1,693 Elo+
Party 1
Cerberus
Cerberus
IGrinsI
Cerberus
Level 45
God Stats
1W - 0L
1,736 SR
Queue Stats
12W - 7L
1,590 Elo+
Party 1
Sol
Sol
IRipzyzzI
Sol
Level 82
God Stats
1W - 0L
1,467 SR
Queue Stats
97W - 83L
1,510 Elo+
Party 1
Olorun
Olorun
KateAislinn
Olorun
Level 122
God Stats
1W - 2L
1,581 SR
Queue Stats
97W - 83L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
daughterofsun707
Hou Yi
Level 77
God Stats
1W - 2L
1,335 SR
Queue Stats
153W - 144L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 6 / 2
8,531
853
11,258
15,778
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
9
0 / 4 / 1
5,872
587
2,635
5,620
2,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
0 / 4 / 6
6,934
693
7,582
13,499
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
NNCringe
Athena
12
1 / 5 / 6
7,380
738
6,206
16,793
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 5 / 4
8,220
822
11,098
13,115
6,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drimokas
Cthulhu
15
4 / 3 / 16
9,060
906
9,754
14,170
17,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
IGrinsI
Cerberus
14
4 / 2 / 16
8,752
875
5,102
15,614
17,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 2 / 11
10,145
1,015
22,998
12,195
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
16
6 / 2 / 10
9,416
942
12,360
11,105
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 14
7,700
770
7,802
9,470
5,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
11
Kills
24
24
Deaths
12
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
6
2
1.17
W
Cthulhu
Drimokas
Cthulhu
4
3
16
4
W
Cerberus
IGrinsI
Cerberus
4
2
16
6
W
10
2
11
7.75
W
Olorun
6
2
10
5.5
L
Ishtar
0
4
1
0.13
L
Olorun
0
4
6
0.75
L
Athena
NNCringe
Athena
1
5
6
0.8
L
4
5
4
1.2
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,779
Damage
58,016
64,805
Taken
62,554
48,260
Mitigated
53,342
19,991
Healing
23,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,258
2,829
1,103
3,366
15,778
13,804
0
12,059
3,486
0
19,933
W
Cthulhu
Drimokas
Cthulhu
9,754
1,153
1,943
1,488
14,170
17,737
247
6,771
7,134
15,562
0
W
Cerberus
IGrinsI
Cerberus
5,102
256
391
2,319
15,614
17,706
605
4,701
10,668
8,035
0
W
22,998
9,469
1,426
3,416
12,195
6,123
2,852
4,140
7,975
38,740
0
W
Olorun
12,360
7,459
6,136
4,362
11,105
6,710
2,837
5,122
5,901
29,113
0
L
Ishtar
2,635
909
353
39
5,620
2,068
0
4,687
933
0
5,526
L
Olorun
7,582
4,970
2,503
5,714
13,499
7,318
0
10,665
2,643
19,093
0
L
Athena
NNCringe
Athena
6,206
1,604
898
2,583
16,793
18,406
0
11,958
4,373
11,593
0
L
11,098
4,375
0
3,432
13,115
6,664
0
9,748
3,156
15,487
0
W
7,802
2,519
1,255
1,070
9,470
5,066
1,483
4,152
5,189
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
45,073
65
Minions Killed
97
0
Camps Cleared
0
811,100
Distance Traveled
943,403
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,531
853
17
2
0
169,275
0
W
Cthulhu
9,060
906
17
2
0
195,963
0
W
Cerberus
8,752
875
4
0
0
204,157
0
W
Sol
10,145
1,015
34
3
0
179,776
0
W
Olorun
9,416
942
28
3
0
175,256
0
L
Ishtar
5,872
587
6
1
0
95,498
1
L
Olorun
6,934
693
24
2
0
160,718
0
L
Athena
7,380
738
10
1
0
213,415
0
L
Freya
8,220
822
8
1
0
172,194
0
W
Hou Yi
7,700
770
14
1
0
188,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role