Player Matchup

Bellona
Bellona
MrLivia91
Bellona
Level 68
God Stats
19W - 16L
1,632 SR
Queue Stats
44W - 33L
1,600 Elo+
Party 2
Neith
Neith
Watchdogger27
Neith
Level 147
God Stats
5W - 7L
1,395 SR
Queue Stats
114W - 88L
1,584 Elo+
Party 2
Tiamat
Tiamat
max-flo2000
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 147L
1,567 Elo+
Party 2
Team Averages
Level 119
1,509 SR
1,584 Elo+

VS

Team Averages
Level 138
1,681 SR
1,707 Elo+
Zhong Kui
Zhong Kui
DT_ZEUSS
Zhong Kui
Level 160
God Stats
15W - 7L
1,755 SR
Queue Stats
347W - 122L
1,730 Elo+
Party 1
Hercules
Hercules
Eder_Pk
Hercules
Level 156
God Stats
21W - 9L
1,772 SR
Queue Stats
288W - 117L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
RG781
Danzaburou
Level 97
God Stats
20W - 20L
1,517 SR
Queue Stats
153W - 135L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrLivia91
Bellona
13
0 / 3 / 3
10,055
529
6,788
14,251
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 1
11,850
624
22,716
20,217
9,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
1 / 3 / 3
11,152
587
13,675
16,399
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DT_ZEUSS
Zhong Kui
17
4 / 2 / 4
12,257
645
19,881
19,100
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Eder_Pk
Hercules
18
2 / 0 / 6
13,638
718
14,234
26,698
39,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RG781
Danzaburou
18
2 / 3 / 5
13,037
686
10,224
13,573
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DT_ZEUSS
Zhong Kui
4
2
4
3
W
Hercules
Eder_Pk
Hercules
2
0
6
5
L
Bellona
MrLivia91
Bellona
0
3
3
0.5
W
Danzaburou
RG781
Danzaburou
2
3
5
1.5
L
4
2
1
2.25
L
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
44,339
50,867
Taken
59,371
36,001
Mitigated
62,231
12,079
Healing
25,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DT_ZEUSS
Zhong Kui
19,881
1,491
0
9,635
19,100
16,112
912
3,978
14,734
61,962
0
W
Hercules
Eder_Pk
Hercules
14,234
2,715
0
12,347
26,698
39,829
521
6,345
19,849
128
39,691
L
Bellona
MrLivia91
Bellona
6,788
963
0
1,379
14,251
14,630
0
5,804
7,977
0
9,468
W
Danzaburou
RG781
Danzaburou
10,224
3,914
0
3,752
13,573
6,290
1,595
3,973
9,472
0
66,493
L
22,716
6,953
0
6,039
20,217
9,830
0
6,986
12,618
0
61,149
L
Tiamat
13,675
882
0
4,661
16,399
11,541
0
6,347
9,707
53,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
38,932
198
Minions Killed
231
4
Camps Cleared
12
965,403
Distance Traveled
1,035,951
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,257
645
78
4
4
343,513
3
W
Hercules
13,638
718
42
2
2
379,639
5
L
Bellona
10,055
529
18
1
0
301,117
4
W
Danzaburou
13,037
686
111
6
6
312,799
0
L
Neith
11,850
624
94
5
0
323,491
4
L
Tiamat
11,152
587
86
5
4
340,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role