Player Matchup

Merlin
Merlin
HyperBea5t
Merlin
Level 80
God Stats
4W - 13L
1,297 SR
Queue Stats
80W - 138L
1,388 Elo+
Solo
He Bo
He Bo
Nevsong
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Izanami
Izanami
turbosv1nota
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 2
Team Averages
Level 50
1,432 SR
1,352 Elo+

VS

Team Averages
Level 66
1,619 SR
1,503 Elo+
Ishtar
Ishtar
Edwilan
Ishtar
Level 155
God Stats
25W - 16L
1,674 SR
Queue Stats
186W - 198L
1,543 Elo+
Solo
Ymir
Ymir
Freeeadom
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 1
Zhong Kui
Zhong Kui
princefall
Zhong Kui
Level 36
God Stats
3W - 1L
1,683 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HyperBea5t
Merlin
13
3 / 7 / 3
9,487
791
9,107
13,521
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Nevsong
He Bo
13
3 / 8 / 1
9,228
769
10,816
11,105
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
turbosv1nota
Izanami
12
0 / 8 / 4
7,890
658
6,585
14,071
6,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Edwilan
Ishtar
16
11 / 3 / 10
10,815
901
14,516
11,334
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
2 / 0 / 20
10,376
865
3,636
13,724
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
princefall
Zhong Kui
15
10 / 4 / 12
10,739
895
15,659
15,026
10,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
23
23
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Edwilan
Ishtar
11
3
10
5.33
W
Ymir
2
0
20
12
L
Merlin
HyperBea5t
Merlin
3
7
3
0.64
L
He Bo
Nevsong
He Bo
3
8
1
0.44
W
Zhong Kui
princefall
Zhong Kui
10
4
12
4
L
Izanami
turbosv1nota
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
33,811
38,697
Taken
40,084
16,950
Mitigated
31,385
1,595
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Edwilan
Ishtar
14,516
9,996
0
1,118
11,334
5,012
1,622
6,123
5,211
0
52,227
W
Ymir
3,636
1,092
0
2,017
13,724
15,938
208
7,047
6,677
15,070
0
L
Merlin
HyperBea5t
Merlin
9,107
190
0
671
13,521
6,047
453
5,394
8,127
35,896
0
L
He Bo
Nevsong
He Bo
10,816
248
0
100
11,105
4,733
66
5,601
5,504
22,314
0
W
Zhong Kui
princefall
Zhong Kui
15,659
1,346
0
4,802
15,026
10,435
629
7,001
7,951
37,028
0
L
Izanami
turbosv1nota
Izanami
6,585
4,325
0
824
14,071
6,170
991
8,473
5,598
0
25,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
31,930
108
Minions Killed
153
3
Camps Cleared
7
609,789
Distance Traveled
647,281
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,815
901
83
7
4
202,031
4
W
Ymir
10,376
865
25
2
2
223,261
0
L
Merlin
9,487
791
38
3
2
205,037
2
L
He Bo
9,228
769
33
3
1
211,811
3
W
Zhong Kui
10,739
895
45
4
1
221,989
3
L
Izanami
7,890
658
37
3
0
192,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role